CBuilder & IDE details Not appropriate for new makefiles
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23019 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -228,7 +228,7 @@ Compiling using the makefiles (updated 24 Sept 02):
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1. Change directory to build\msw. Type 'make -f makefile.bcc' to
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1. Change directory to build\msw. Type 'make -f makefile.bcc' to
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make the wxWindows core library. Ignore the compiler warnings.
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make the wxWindows core library. Ignore the compiler warnings.
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This produces a couple of librarie in the lib\bcc_mswdll directory.
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This produces a couple of libraries in the lib\bcc_mswdll directory.
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2. Change directory to a sample or demo such as samples\minimal, and type
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2. Change directory to a sample or demo such as samples\minimal, and type
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'make -f makefile.bcc'. This produces a windows exe file - by default
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'make -f makefile.bcc'. This produces a windows exe file - by default
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@@ -248,35 +248,12 @@ recompile wxWindows. The same applies if compiling using the IDE.
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Note (3): If you wish debug messages to be sent to the console in
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Note (3): If you wish debug messages to be sent to the console in
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debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
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debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
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Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder]
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Compiling using the IDE files for Borland C++ 5.0: not supported - please
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use version 2.4.1 (using the make utility in commandline mode works fine_
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1. Load src\bc32.ide from the file bc32.zip at
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Compiling using CBuilder (v1-v6): not supported - please
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http://biolpc22.york.ac.uk/pub/ports/bcc32/wxwin21/ and select Release settings
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use version 2.4.1 (using the make utility in commandline mode works fine_
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2. Go to Options|Project... and specify the correct BC++ include and lib path for
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your file structure.
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3. Press F9 to compile the wxWindows library.
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4. Load samples\bc32.ide.
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5. Go to Options|Project... and specify the correct BC++ include and lib path for
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your file structure.
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6. Press F9 to compile the samples (build each node separately if
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you prefer, by right clicking and choose Build Node).
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7. Run each sample: you may need to run from each sample's directory
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since some (notably the wxHTML samples) look for files
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relative to the working directory.
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Note (1): the samples project file contains a selection of
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samples, and not all samples. The remaining samples can be made
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with the makefiles. See also the demos hierarchy which doesn't
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have any BC++ project files yet.
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Note (2): to make the png, zlib, jpeg and tiff libraries (needed for
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some samples) you need to compile them with bc32.ide.
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Note (3): the debug version of the wxWindows library is about 40 MB, and the
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release version is around 5 MB.
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See also the file docs/tech/tn0007.txt for further instructions and details
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of how to create your own project files.
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** REMEMBER **
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** REMEMBER **
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@@ -291,21 +268,6 @@ the following preprocessor directive:
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more details)
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more details)
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Borland C++Builder IDE compilation
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----------------------------------
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1. Build the wxWindows libraries using the Borland make utility as
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specified in the section called "Borland C++ 5.0 compilation"
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above. (C++ Builder includes a stand-alone C++ compiler. For example,
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C++ Builder 4.0 comes with C++ 5.4.)
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2. You can use the process_sample_bcb.bat command which is in
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wxwindows\distrib\msw to generate a .mak or .bpr file for most of the
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samples [mak for Cbuilder 1-6; v4 and after will convert this to bpr].
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Execute this in the sampledirectory, passing the name of the cpp files
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on the command line. For more details, see the instructions in
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docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html.
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Borland 16 Bit compilation for Windows 3.1
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Borland 16 Bit compilation for Windows 3.1
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