CBuilder & IDE details Not appropriate for new makefiles

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23019 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Chris Elliott
2003-08-19 15:16:42 +00:00
parent aa43a59b91
commit 7945bfb41d

View File

@@ -228,7 +228,7 @@ Compiling using the makefiles (updated 24 Sept 02):
1. Change directory to build\msw. Type 'make -f makefile.bcc' to
make the wxWindows core library. Ignore the compiler warnings.
This produces a couple of librarie in the lib\bcc_mswdll directory.
This produces a couple of libraries in the lib\bcc_mswdll directory.
2. Change directory to a sample or demo such as samples\minimal, and type
'make -f makefile.bcc'. This produces a windows exe file - by default
@@ -248,35 +248,12 @@ recompile wxWindows. The same applies if compiling using the IDE.
Note (3): If you wish debug messages to be sent to the console in
debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder]
Compiling using the IDE files for Borland C++ 5.0: not supported - please
use version 2.4.1 (using the make utility in commandline mode works fine_
1. Load src\bc32.ide from the file bc32.zip at
http://biolpc22.york.ac.uk/pub/ports/bcc32/wxwin21/ and select Release settings
2. Go to Options|Project... and specify the correct BC++ include and lib path for
your file structure.
3. Press F9 to compile the wxWindows library.
4. Load samples\bc32.ide.
5. Go to Options|Project... and specify the correct BC++ include and lib path for
your file structure.
6. Press F9 to compile the samples (build each node separately if
you prefer, by right clicking and choose Build Node).
7. Run each sample: you may need to run from each sample's directory
since some (notably the wxHTML samples) look for files
relative to the working directory.
Compiling using CBuilder (v1-v6): not supported - please
use version 2.4.1 (using the make utility in commandline mode works fine_
Note (1): the samples project file contains a selection of
samples, and not all samples. The remaining samples can be made
with the makefiles. See also the demos hierarchy which doesn't
have any BC++ project files yet.
Note (2): to make the png, zlib, jpeg and tiff libraries (needed for
some samples) you need to compile them with bc32.ide.
Note (3): the debug version of the wxWindows library is about 40 MB, and the
release version is around 5 MB.
See also the file docs/tech/tn0007.txt for further instructions and details
of how to create your own project files.
** REMEMBER **
@@ -291,21 +268,6 @@ the following preprocessor directive:
more details)
Borland C++Builder IDE compilation
----------------------------------
1. Build the wxWindows libraries using the Borland make utility as
specified in the section called "Borland C++ 5.0 compilation"
above. (C++ Builder includes a stand-alone C++ compiler. For example,
C++ Builder 4.0 comes with C++ 5.4.)
2. You can use the process_sample_bcb.bat command which is in
wxwindows\distrib\msw to generate a .mak or .bpr file for most of the
samples [mak for Cbuilder 1-6; v4 and after will convert this to bpr].
Execute this in the sampledirectory, passing the name of the cpp files
on the command line. For more details, see the instructions in
docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html.
Borland 16 Bit compilation for Windows 3.1
------------------------------------------