Remove unused variables in wxOSX code.
Simply remove some unused variables that Xcode 4 compiler warned about. See #12927. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66974 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -784,8 +784,6 @@ void wxNonOwnedWindowCocoaImpl::GetSize( int &width, int &height ) const
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void wxNonOwnedWindowCocoaImpl::GetContentArea( int& left, int &top, int &width, int &height ) const
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{
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NSRect outer = NSMakeRect(100,100,100,100);
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NSRect content = [NSWindow contentRectForFrameRect:outer styleMask:[m_macWindow styleMask] ];
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NSRect rect = [[m_macWindow contentView] frame];
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left = (int)rect.origin.x;
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top = (int)rect.origin.y;
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@@ -328,12 +328,9 @@ wxBitmap wxWindowDCImpl::DoGetAsBitmap(const wxRect *subrect) const
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wxSize sz = m_window->GetSize();
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int left = subrect != NULL ? subrect->x : 0 ;
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int top = subrect != NULL ? subrect->y : 0 ;
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int width = subrect != NULL ? subrect->width : sz.x;
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int height = subrect != NULL ? subrect->height : sz.y ;
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NSRect rect = NSMakeRect(left, top, width, height );
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NSView* view = (NSView*) m_window->GetHandle();
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[view lockFocus];
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// we use this method as other methods force a repaint, and this method can be
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