Remove unnecessary manual face name selection code.
The change of r60391 made specifying the face name explicitly unnecessary but left the code which filled "facename" array in wxNativeFontInfo::SetFamily() with face names even though it was never used -- simply remove this code. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62676 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -330,7 +330,7 @@ protected:
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return wxString();
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}
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// in spit of its type, the otmpFaceName field of OUTLINETEXTMETRIC
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// in spite of its type, the otmpFaceName field of OUTLINETEXTMETRIC
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// gives an offset in _bytes_ of the face name from the struct start
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// while the name itself is an array of TCHARs
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return reinterpret_cast<wxChar *>(otm) +
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@@ -619,78 +619,35 @@ bool wxNativeFontInfo::SetFaceName(const wxString& facename)
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void wxNativeFontInfo::SetFamily(wxFontFamily family)
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{
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BYTE ff_family;
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wxArrayString facename;
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// the list of fonts associated with a family was partially
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// taken from http://www.codestyle.org/css/font-family
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BYTE ff_family = FF_DONTCARE;
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switch ( family )
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{
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case wxFONTFAMILY_SCRIPT:
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ff_family = FF_SCRIPT;
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facename.Add(wxS("Script"));
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facename.Add(wxS("Brush Script MT"));
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facename.Add(wxS("Comic Sans MS"));
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facename.Add(wxS("Lucida Handwriting"));
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break;
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case wxFONTFAMILY_DECORATIVE:
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ff_family = FF_DECORATIVE;
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facename.Add(wxS("Old English Text MT"));
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facename.Add(wxS("Comic Sans MS"));
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facename.Add(wxS("Lucida Handwriting"));
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break;
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case wxFONTFAMILY_ROMAN:
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ff_family = FF_ROMAN;
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facename.Add(wxS("Times New Roman"));
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facename.Add(wxS("Georgia"));
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facename.Add(wxS("Garamond"));
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facename.Add(wxS("Bookman Old Style"));
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facename.Add(wxS("Book Antiqua"));
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break;
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case wxFONTFAMILY_TELETYPE:
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case wxFONTFAMILY_MODERN:
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ff_family = FF_MODERN;
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facename.Add(wxS("Courier New"));
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facename.Add(wxS("Lucida Console"));
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facename.Add(wxS("Andale Mono"));
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facename.Add(wxS("OCR A Extended"));
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facename.Add(wxS("Terminal"));
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break;
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case wxFONTFAMILY_SWISS:
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ff_family = FF_SWISS;
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facename.Add(wxS("Arial"));
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facename.Add(wxS("Century Gothic"));
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facename.Add(wxS("Lucida Sans Unicode"));
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facename.Add(wxS("Tahoma"));
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facename.Add(wxS("Trebuchet MS"));
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facename.Add(wxS("Verdana"));
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break;
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case wxFONTFAMILY_DEFAULT:
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default:
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{
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// We want Windows 2000 or later to have new fonts even MS Shell Dlg
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// is returned as default GUI font for compatibility
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int verMaj;
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ff_family = FF_SWISS;
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if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5)
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facename.Add(wxS("MS Shell Dlg 2"));
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else
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facename.Add(wxS("MS Shell Dlg"));
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// Quoting the MSDN:
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// "MS Shell Dlg is a mapping mechanism that enables
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// U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
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// support locales that have characters that are not contained in code
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// page 1252. It is not a font but a face name for a nonexistent font."
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}
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break;
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}
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wxCHECK_RET( ff_family != FF_DONTCARE, "unknown wxFontFamily" );
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lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
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// reset the facename so that CreateFontIndirect() will automatically choose a
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