Fixed (?) problem in region handling which caused major redraw problems.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40497 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -170,10 +170,9 @@ public:
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// Tests
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// Does the region contain the point (x,y)?
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//
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wxRegionContain Contains( wxCoord lX
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,wxCoord lY
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) const;
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inline wxRegionContain Contains( wxCoord lX, wxCoord lY ) const{
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return Contains( wxPoint( lX, lY ) );
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}
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//
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// Convert the region to a B&W bitmap with the black pixels being inside
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// the region.
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@@ -206,7 +205,10 @@ public:
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//
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// Does the region contain the rectangle rect?
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//
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wxRegionContain Contains(const wxRect& rRect) const;
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inline wxRegionContain Contains(const wxRect& rRect) const{
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return Contains( rRect.x, rRect.y,
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rRect.GetWidth(), rRect.GetHeight());
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}
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//
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// Internal
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