Fix mismatch between GDI+ and wxGraphicsContext interpolation quality.
Use wxGDIPlusContext own method instead of using GDI+ method directly when setting the interpolation mode in wxGDIPlusContext initialization code to ensure that m_interpolation field matches the real interpolation mode used. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_3_0_BRANCH@76298 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1421,7 +1421,9 @@ void wxGDIPlusContext::Init(Graphics* graphics, int width, int height)
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m_context->SetTextRenderingHint(TextRenderingHintSystemDefault);
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m_context->SetPixelOffsetMode(PixelOffsetModeHalf);
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m_context->SetSmoothingMode(SmoothingModeHighQuality);
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m_context->SetInterpolationMode(InterpolationModeHighQuality);
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SetInterpolationQuality(wxINTERPOLATION_GOOD);
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m_state1 = m_context->Save();
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m_state2 = m_context->Save();
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}
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