Update note about enabling OpenGL support on Windows
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@@ -772,11 +772,10 @@ enum
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On those platforms which use a configure script (e.g. Linux and macOS)
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OpenGL support is automatically enabled if the relative headers and
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libraries are found.
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To switch it on under the other platforms (e.g. Windows), you need to edit
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the @c setup.h file and set @c wxUSE_GLCANVAS to @c 1 and then also pass
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@c USE_OPENGL=1 to the make utility. You may also need to add @c opengl32.lib
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(and @c glu32.lib for old OpenGL versions) to the list of the libraries
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your program is linked with.
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On Windows, OpenGL support is enabled by default (@c wxUSE_GLCANVAS set
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to @c 1 in the @c setup.h file). If your program links with wxWidgets
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statically, you need to add @c opengl32.lib (and @c glu32.lib for old
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OpenGL versions) to the list of the libraries your program is linked with.
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@library{wxgl}
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@category{gl}
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