correct a bug in the MSW code using wxMask
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1166 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1108,27 +1108,27 @@ wxBitmap wxImage::ConvertToBitmap() const
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{
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if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
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{
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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*(ptbits++) = one;
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*(ptbits++) = one;
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*(ptbits++) = one;
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}
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else
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{
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*(ptbits++) = one;
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*(ptbits++) = one;
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*(ptbits++) = one;
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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*(ptbits++) = zero;
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}
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}
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hbitmap = ::CreateBitmap( (WORD)width, (WORD)height, 1, 1, NULL );
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::SetDIBits( hdc, hbitmap, 0, (WORD)height, lpBits, lpDIBh, DIB_RGB_COLORS);
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wxMask bmpmask;
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bmpmask.SetMaskBitmap( (WXHBITMAP) hbitmap );
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bitmap.SetMask( &bmpmask );
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wxMask *mask = new wxMask();
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mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
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bitmap.SetMask( mask );
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/* The following can also be used but is slow to run
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wxColour colour( GetMaskRed(), GetMaskGreen(), GetMaskBlue());
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wxMask bmpmask( bitmap, colour );
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bitmap.SetMask( &bmpmask );
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wxMask *mask = new wxMask( bitmap, colour );
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bitmap.SetMask( mask );
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*/
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}
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