compilation fix after wxMemoryDCBase changes

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42797 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-10-31 00:14:50 +00:00
parent 76690d5e7d
commit 64dd1c4697

View File

@@ -30,19 +30,15 @@
IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC,wxDC)
wxMemoryDC::wxMemoryDC( const wxBitmap& bitmap )
void wxMemoryDC::Init()
{
m_cocoaNSImage = NULL;
m_ok = false;
if ( bitmap.IsOk() )
SelectObject(bitmap);
}
wxMemoryDC::wxMemoryDC( wxDC *WXUNUSED(dc) )
{
m_cocoaNSImage = NULL;
m_ok = false;
Init();
}
wxMemoryDC::~wxMemoryDC(void)
@@ -75,7 +71,7 @@ bool wxMemoryDC::CocoaUnlockFocus()
// NOTE: The AppKit is unable to draw onto an NSBitmapImageRep so we must
// instead copy the data to an offscreen window, then copy it back
void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
void wxMemoryDC::DoSelect( const wxBitmap& bitmap )
{
wxAutoNSAutoreleasePool pool;
if(m_selectedBitmap.Ok())