Added support for alpha channels in interpolated

and non-interpolated image rotation.
  Added helper method for turning shades of grey
    into shades of alpha and a colour.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30604 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2004-11-18 14:01:45 +00:00
parent 415a0ff16d
commit 6408deedee
2 changed files with 115 additions and 6 deletions

View File

@@ -211,6 +211,18 @@ public:
// otherwise:
bool ConvertAlphaToMask(unsigned char threshold = 128);
// This method converts an image where the original alpha
// information is only available as a shades of a colour
// (actually shades of grey) typically when you draw anti-
// aliased text into a bitmap. The DC drawinf routines
// draw grey values on the black background although they
// actually mean to draw white with differnt alpha values.
// This method reverses it, assuming a black (!) background
// and white text (actually only the red channel is read).
// The method will then fill up the whole image with the
// colour given.
bool ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b );
static bool CanRead( const wxString& name );
static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );

View File

@@ -804,6 +804,33 @@ unsigned char wxImage::GetAlpha(int x, int y) const
return M_IMGDATA->m_alpha[y*w + x];
}
bool wxImage::ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b )
{
SetAlpha( NULL );
int w = M_IMGDATA->m_width,
h = M_IMGDATA->m_height;
unsigned char *alpha = GetAlpha();
unsigned char *data = GetData();
int x,y;
for (y = 0; y < h; y++)
for (x = 0; x < w; x++)
{
*alpha = *data;
alpha++;
*data = r;
data++;
*data = g;
data++;
*data = b;
data++;
}
return true;
}
void wxImage::SetAlpha( unsigned char *alpha )
{
wxCHECK_RET( Ok(), wxT("invalid image") );
@@ -1668,15 +1695,25 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
{
int i;
angle = -angle; // screen coordinates are a mirror image of "real" coordinates
bool has_alpha = HasAlpha();
// Create pointer-based array to accelerate access to wxImage's data
unsigned char ** data = new unsigned char * [GetHeight()];
data[0] = GetData();
for (i = 1; i < GetHeight(); i++)
data[i] = data[i - 1] + (3 * GetWidth());
// Same for alpha channel
unsigned char ** alpha = NULL;
if (has_alpha)
{
alpha = new unsigned char * [GetHeight()];
alpha[0] = GetAlpha();
for (i = 1; i < GetHeight(); i++)
alpha[i] = alpha[i - 1] + GetWidth();
}
// precompute coefficients for rotation formula
// (sine and cosine of the angle)
const double cos_angle = cos(angle);
@@ -1698,7 +1735,11 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
int x2 = (int) ceil (wxMax (wxMax(p1.x, p2.x), wxMax(p3.x, p4.x)));
int y2 = (int) ceil (wxMax (wxMax(p1.y, p2.y), wxMax(p3.y, p4.y)));
// Create rotated image
wxImage rotated (x2 - x1 + 1, y2 - y1 + 1, false);
// With alpha channel
if (has_alpha)
rotated.SetAlpha();
if (offset_after_rotation != NULL)
{
@@ -1710,6 +1751,10 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
// array here (and in fact it would be slower).
//
unsigned char * dst = rotated.GetData();
unsigned char * alpha_dst = NULL;
if (has_alpha)
alpha_dst = rotated.GetAlpha();
// GRG: if the original image has a mask, use its RGB values
// as the blank pixel, else, fall back to default (black).
@@ -1796,28 +1841,52 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
unsigned char *p = data[y1] + (3 * x1);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *p;
if (has_alpha)
{
unsigned char *p = alpha[y1] + x1;
*(alpha_dst++) = *p;
}
}
else if (d2 < gs_Epsilon)
{
unsigned char *p = data[y1] + (3 * x2);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *p;
if (has_alpha)
{
unsigned char *p = alpha[y1] + x2;
*(alpha_dst++) = *p;
}
}
else if (d3 < gs_Epsilon)
{
unsigned char *p = data[y2] + (3 * x2);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *p;
if (has_alpha)
{
unsigned char *p = alpha[y2] + x2;
*(alpha_dst++) = *p;
}
}
else if (d4 < gs_Epsilon)
{
unsigned char *p = data[y2] + (3 * x1);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *p;
if (has_alpha)
{
unsigned char *p = alpha[y2] + x1;
*(alpha_dst++) = *p;
}
}
else
{
@@ -1843,6 +1912,19 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
( (w1 * *v1 + w2 * *v2 +
w3 * *v3 + w4 * *v4) /
(w1 + w2 + w3 + w4) );
if (has_alpha)
{
unsigned char *v1 = alpha[y1] + (x1);
unsigned char *v2 = alpha[y1] + (x2);
unsigned char *v3 = alpha[y2] + (x2);
unsigned char *v4 = alpha[y2] + (x1);
*(alpha_dst++) = (unsigned char)
( (w1 * *v1 + w2 * *v2 +
w3 * *v3 + w4 * *v4) /
(w1 + w2 + w3 + w4) );
}
}
}
else
@@ -1850,6 +1932,9 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
*(dst++) = blank_r;
*(dst++) = blank_g;
*(dst++) = blank_b;
if (has_alpha)
*(alpha_dst++) = 0;
}
}
}
@@ -1872,18 +1957,30 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
*(dst++) = *(p++);
*(dst++) = *(p++);
*(dst++) = *p;
if (has_alpha)
{
unsigned char *p = alpha[ys] + (xs);
*(alpha_dst++) = *p;
}
}
else
{
*(dst++) = blank_r;
*(dst++) = blank_g;
*(dst++) = blank_b;
if (has_alpha)
*(alpha_dst++) = 255;
}
}
}
}
delete [] data;
if (has_alpha)
delete [] alpha;
return rotated;
}