Added support for alpha channels in interpolated
and non-interpolated image rotation. Added helper method for turning shades of grey into shades of alpha and a colour. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30604 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -211,6 +211,18 @@ public:
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// otherwise:
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bool ConvertAlphaToMask(unsigned char threshold = 128);
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// This method converts an image where the original alpha
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// information is only available as a shades of a colour
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// (actually shades of grey) typically when you draw anti-
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// aliased text into a bitmap. The DC drawinf routines
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// draw grey values on the black background although they
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// actually mean to draw white with differnt alpha values.
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// This method reverses it, assuming a black (!) background
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// and white text (actually only the red channel is read).
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// The method will then fill up the whole image with the
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// colour given.
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bool ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b );
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static bool CanRead( const wxString& name );
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static int GetImageCount( const wxString& name, long type = wxBITMAP_TYPE_ANY );
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virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY, int index = -1 );
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@@ -804,6 +804,33 @@ unsigned char wxImage::GetAlpha(int x, int y) const
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return M_IMGDATA->m_alpha[y*w + x];
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}
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bool wxImage::ConvertColourToAlpha( unsigned char r, unsigned char g, unsigned char b )
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{
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SetAlpha( NULL );
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int w = M_IMGDATA->m_width,
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h = M_IMGDATA->m_height;
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unsigned char *alpha = GetAlpha();
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unsigned char *data = GetData();
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int x,y;
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for (y = 0; y < h; y++)
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for (x = 0; x < w; x++)
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{
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*alpha = *data;
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alpha++;
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*data = r;
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data++;
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*data = g;
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data++;
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*data = b;
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data++;
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}
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return true;
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}
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void wxImage::SetAlpha( unsigned char *alpha )
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{
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wxCHECK_RET( Ok(), wxT("invalid image") );
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@@ -1668,15 +1695,25 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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{
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int i;
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angle = -angle; // screen coordinates are a mirror image of "real" coordinates
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bool has_alpha = HasAlpha();
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// Create pointer-based array to accelerate access to wxImage's data
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unsigned char ** data = new unsigned char * [GetHeight()];
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data[0] = GetData();
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for (i = 1; i < GetHeight(); i++)
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data[i] = data[i - 1] + (3 * GetWidth());
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// Same for alpha channel
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unsigned char ** alpha = NULL;
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if (has_alpha)
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{
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alpha = new unsigned char * [GetHeight()];
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alpha[0] = GetAlpha();
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for (i = 1; i < GetHeight(); i++)
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alpha[i] = alpha[i - 1] + GetWidth();
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}
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// precompute coefficients for rotation formula
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// (sine and cosine of the angle)
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const double cos_angle = cos(angle);
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@@ -1698,7 +1735,11 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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int x2 = (int) ceil (wxMax (wxMax(p1.x, p2.x), wxMax(p3.x, p4.x)));
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int y2 = (int) ceil (wxMax (wxMax(p1.y, p2.y), wxMax(p3.y, p4.y)));
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// Create rotated image
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wxImage rotated (x2 - x1 + 1, y2 - y1 + 1, false);
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// With alpha channel
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if (has_alpha)
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rotated.SetAlpha();
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if (offset_after_rotation != NULL)
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{
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@@ -1710,6 +1751,10 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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// array here (and in fact it would be slower).
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//
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unsigned char * dst = rotated.GetData();
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unsigned char * alpha_dst = NULL;
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if (has_alpha)
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alpha_dst = rotated.GetAlpha();
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// GRG: if the original image has a mask, use its RGB values
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// as the blank pixel, else, fall back to default (black).
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@@ -1796,28 +1841,52 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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unsigned char *p = data[y1] + (3 * x1);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *p;
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if (has_alpha)
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{
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unsigned char *p = alpha[y1] + x1;
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*(alpha_dst++) = *p;
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}
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}
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else if (d2 < gs_Epsilon)
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{
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unsigned char *p = data[y1] + (3 * x2);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *p;
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if (has_alpha)
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{
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unsigned char *p = alpha[y1] + x2;
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*(alpha_dst++) = *p;
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}
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}
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else if (d3 < gs_Epsilon)
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{
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unsigned char *p = data[y2] + (3 * x2);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *p;
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if (has_alpha)
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{
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unsigned char *p = alpha[y2] + x2;
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*(alpha_dst++) = *p;
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}
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}
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else if (d4 < gs_Epsilon)
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{
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unsigned char *p = data[y2] + (3 * x1);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *p;
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if (has_alpha)
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{
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unsigned char *p = alpha[y2] + x1;
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*(alpha_dst++) = *p;
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}
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}
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else
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{
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@@ -1843,6 +1912,19 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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( (w1 * *v1 + w2 * *v2 +
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w3 * *v3 + w4 * *v4) /
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(w1 + w2 + w3 + w4) );
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if (has_alpha)
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{
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unsigned char *v1 = alpha[y1] + (x1);
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unsigned char *v2 = alpha[y1] + (x2);
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unsigned char *v3 = alpha[y2] + (x2);
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unsigned char *v4 = alpha[y2] + (x1);
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*(alpha_dst++) = (unsigned char)
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( (w1 * *v1 + w2 * *v2 +
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w3 * *v3 + w4 * *v4) /
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(w1 + w2 + w3 + w4) );
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}
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}
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}
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else
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@@ -1850,6 +1932,9 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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*(dst++) = blank_r;
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*(dst++) = blank_g;
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*(dst++) = blank_b;
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if (has_alpha)
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*(alpha_dst++) = 0;
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}
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}
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}
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@@ -1872,18 +1957,30 @@ wxImage wxImage::Rotate(double angle, const wxPoint & centre_of_rotation, bool i
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*(dst++) = *(p++);
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*(dst++) = *(p++);
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*(dst++) = *p;
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if (has_alpha)
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{
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unsigned char *p = alpha[ys] + (xs);
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*(alpha_dst++) = *p;
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}
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}
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else
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{
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*(dst++) = blank_r;
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*(dst++) = blank_g;
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*(dst++) = blank_b;
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if (has_alpha)
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*(alpha_dst++) = 255;
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}
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}
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}
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}
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delete [] data;
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if (has_alpha)
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delete [] alpha;
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return rotated;
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}
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