Added missing Init method (renamed to InitLang) to wxLocale wrapper.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@19272 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-02-20 19:32:33 +00:00
parent 371efb285b
commit 5e7604bc22

View File

@@ -443,7 +443,9 @@ public:
enum wxLanguage
{
// user's default/preffered language as got from OS:
wxLANGUAGE_DEFAULT,
// unknown language, if wxLocale::GetSystemLanguage fails:
wxLANGUAGE_UNKNOWN,
wxLANGUAGE_ABKHAZIAN,
@@ -722,16 +724,19 @@ public:
wxLocale(int language = wxLANGUAGE_DEFAULT,
int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING);
// the same as a function (returns TRUE on success)
bool Init(const wxString& szName,
const wxString& szShort = wxPyEmptyString,
const wxString& szLocale = wxPyEmptyString,
bool bLoadDefault = TRUE,
bool bConvertEncoding = FALSE);
%name(InitLang) bool Init(int language = wxLANGUAGE_DEFAULT,
int flags = wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING);
// restores old locale
~wxLocale();
// Try to get user's (or OS's) prefered language setting.
// Return wxLANGUAGE_UNKNOWN if language-guessing algorithm failed
static int GetSystemLanguage();