Make wxWinCE buildable (workaround eVC++ limitations).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37733 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Włodzimierz Skiba
2006-02-25 21:15:50 +00:00
parent fc2e1beec2
commit 555b2ce915

View File

@@ -492,7 +492,7 @@ void wxHVScrolledWindow::Init()
// we're initially empty
m_rowsMax =
m_columnsMax =
m_rowsFirst =
m_rowsFirst =
m_columnsFirst = 0;
// these should always be strictly positive
@@ -769,17 +769,17 @@ void wxHVScrolledWindow::SetRowColumnCounts(size_t rowCount, size_t columnCount)
// and our estimate for their total height and width
m_heightTotal = EstimateTotalHeight();
m_widthTotal = EstimateTotalWidth();
// recalculate the scrollbars parameters
if(m_rowsFirst >= rowCount)
m_rowsFirst = rowCount-1;
if(m_columnsFirst >= columnCount)
m_columnsFirst = columnCount-1;
if(m_rowsFirst < 0)
m_rowsFirst = 0;
if(m_columnsFirst < 0)
m_columnsFirst = 0;
@@ -844,12 +844,14 @@ void wxHVScrolledWindow::RefreshRowColumn(size_t row, size_t column)
rect.height = OnGetRowHeight(row);
rect.width = OnGetColumnWidth(column);
for ( size_t n = GetVisibleRowsBegin(); n < row; n++ )
size_t n;
for ( n = GetVisibleRowsBegin(); n < row; n++ )
{
rect.y += OnGetRowHeight(n);
}
for ( size_t n = GetVisibleColumnsBegin(); n < column; n++ )
for ( n = GetVisibleColumnsBegin(); n < column; n++ )
{
rect.x += OnGetColumnWidth(n);
}
@@ -942,26 +944,28 @@ void wxHVScrolledWindow::RefreshRowsColumns(size_t fromRow, size_t toRow,
// calculate the rect occupied by these lines on screen
wxRect rect;
for ( size_t nBefore = GetVisibleRowsBegin();
size_t nBefore, nBetween;
for ( nBefore = GetVisibleRowsBegin();
nBefore < fromRow;
nBefore++ )
{
rect.y += OnGetRowHeight(nBefore);
}
for ( size_t nBetween = fromRow; nBetween <= toRow; nBetween++ )
for ( nBetween = fromRow; nBetween <= toRow; nBetween++ )
{
rect.height += OnGetRowHeight(nBetween);
}
for ( size_t nBefore = GetVisibleColumnsBegin();
for ( nBefore = GetVisibleColumnsBegin();
nBefore < fromColumn;
nBefore++ )
{
rect.x += OnGetColumnWidth(nBefore);
}
for ( size_t nBetween = fromColumn; nBetween <= toColumn; nBetween++ )
for ( nBetween = fromColumn; nBetween <= toColumn; nBetween++ )
{
rect.width += OnGetColumnWidth(nBetween);
}
@@ -985,7 +989,7 @@ bool wxHVScrolledWindow::Layout()
// virtual size and scrolled position of the window.
int x, y, w, h;
y = -GetRowsHeight(0, GetVisibleRowsBegin());
x = -GetColumnsWidth(0, GetVisibleColumnsBegin());
GetVirtualSize(&w, &h);
@@ -1011,7 +1015,7 @@ wxPoint wxHVScrolledWindow::HitTest(wxCoord x, wxCoord y) const
if ( y < 0 )
hit.y = row;
}
for ( size_t column = GetVisibleColumnsBegin();
column <= columnMax;
column++ )
@@ -1056,7 +1060,7 @@ bool wxHVScrolledWindow::ScrollToRow(size_t row)
size_t lineFirstLast = FindFirstFromBottom(m_rowsMax - 1, true);
if ( row > lineFirstLast )
row = lineFirstLast;
// anything to do?
if ( row == m_rowsFirst )
{
@@ -1078,7 +1082,7 @@ bool wxHVScrolledWindow::ScrollToRow(size_t row)
// finally, scroll the actual window contents vertically
if(m_physicalScrolling)
ScrollWindow(0, GetRowsHeight(GetVisibleRowsBegin(), lineFirstOld));
return true;
}
@@ -1358,7 +1362,7 @@ void wxHVScrolledWindow::OnScroll(wxScrollWinEvent& event)
ScrollToRow(rowsFirstNew);
}
#ifdef __WXMAC__
Update();
@@ -1387,4 +1391,3 @@ void wxHVScrolledWindow::OnMouseWheel(wxMouseEvent& event)
}
#endif