oh, better interface to GetDisplayMode (Vadim was right; previous commit was by accident)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12297 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2001-11-04 00:00:06 +00:00
parent b585338405
commit 55176f44e2

View File

@@ -61,7 +61,7 @@ static const int wxPRINT_POSTSCRIPT = 2;
#if wxUSE_GUI
// VS: Fullscreen/framebuffer application needs to choose display mode prior
// to wxWindows initialization. This class holds information about display
// mode. An instance of it is returned by virtual wxApp::GetDisplayMode.
// mode. It is used by wxApp::Set/GetDisplayMode.
class WXDLLEXPORT wxDisplayModeInfo
{
public:
@@ -279,10 +279,12 @@ public:
// wxICON_XXX values
virtual wxIcon GetStdIcon(int which) const = 0;
// get display mode to use. This is only used in framebuffer wxWin ports
// (such as wxMGL). This method is called early in wxWin initialization
// process and is supposed to be overriden in derived classes.
// Get display mode that is used use. This is only used in framebuffer wxWin ports
// (such as wxMGL).
virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
// Set display mode to use. This is only used in framebuffer wxWin ports
// (such as wxMGL). This method should be called from wxApp:OnInitGui
virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; }
// VZ: what does this do exactly?
void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }