Don't use Windows handles directly in headers
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36991 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -71,8 +71,9 @@ protected:
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// we can have either an icon or a bitmap
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bool m_isIcon;
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wxGDIImage *m_image;
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// handle used in last call to STM_SETIMAGE
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HGDIOBJ m_currentHandle;
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WXHANDLE m_currentHandle;
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private:
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DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
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@@ -273,12 +273,12 @@ void wxStaticBitmap::SetImageNoCopy( wxGDIImage* image)
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m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle);
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// detect if this is still the handle we passed before or
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// if the static-control made a copy of the bitmap!
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if (m_currentHandle != 0 && oldHandle != m_currentHandle)
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if (m_currentHandle != 0 && oldHandle != (HGDIOBJ) m_currentHandle)
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{
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// the static control made a copy and we are responsible for deleting it
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DeleteObject(oldHandle);
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DeleteObject((HGDIOBJ) oldHandle);
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}
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m_currentHandle = (HGDIOBJ)handle;
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m_currentHandle = (WXHANDLE)handle;
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#endif // Win32
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if ( ImageIsOk() )
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