Don't delete dangling pointers in destructor (ported from 2.8)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49739 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -586,12 +586,18 @@ wxAuiManager::wxAuiManager(wxWindow* managed_wnd, unsigned int flags)
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wxAuiManager::~wxAuiManager()
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{
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// NOTE: It's possible that the windows have already been destroyed by the
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// time this dtor is called, so this loop can result in memory access via
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// invalid pointers, resulting in a crash. So it will be disabled while
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// waiting for a better solution.
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#if 0
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for ( size_t i = 0; i < m_panes.size(); i++ )
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{
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wxAuiPaneInfo& pinfo = m_panes[i];
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if (pinfo.window && !pinfo.window->GetParent())
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delete pinfo.window;
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}
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#endif
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delete m_art;
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}
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