Don't delete dangling pointers in destructor (ported from 2.8)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49739 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2007-11-09 11:01:53 +00:00
parent 36333d9ea4
commit 46eac9e4e7

View File

@@ -586,12 +586,18 @@ wxAuiManager::wxAuiManager(wxWindow* managed_wnd, unsigned int flags)
wxAuiManager::~wxAuiManager()
{
// NOTE: It's possible that the windows have already been destroyed by the
// time this dtor is called, so this loop can result in memory access via
// invalid pointers, resulting in a crash. So it will be disabled while
// waiting for a better solution.
#if 0
for ( size_t i = 0; i < m_panes.size(); i++ )
{
wxAuiPaneInfo& pinfo = m_panes[i];
if (pinfo.window && !pinfo.window->GetParent())
delete pinfo.window;
}
#endif
delete m_art;
}