Fix converting wxBitmap with alpha and mask to wxImage (wxOSX)
When pixel is not masked it should be stored in the target wxImage in non-premultiplied format.
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@@ -1285,6 +1285,7 @@ wxImage wxBitmap::ConvertToImage() const
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r = ((color&0x0000FF00) >> 8) ;
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a = (color&0x000000FF);
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#endif
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bool isMasked = false;
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if ( hasMask )
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{
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if ( *maskp++ == 0x00 )
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@@ -1292,6 +1293,7 @@ wxImage wxBitmap::ConvertToImage() const
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r = MASK_RED ;
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g = MASK_GREEN ;
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b = MASK_BLUE ;
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isMasked = true;
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}
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else if ( r == MASK_RED && g == MASK_GREEN && b == MASK_BLUE )
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b = MASK_BLUE_REPLACEMENT ;
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@@ -1302,7 +1304,7 @@ wxImage wxBitmap::ConvertToImage() const
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*alpha++ = a ;
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#if wxOSX_USE_PREMULTIPLIED_ALPHA
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// this must be non-premultiplied data
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if ( !hasMask && a != 0xFF && a!= 0 )
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if ( !isMasked && a != 0xFF && a!= 0 )
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{
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r = r * 255 / a;
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g = g * 255 / a;
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