initial implementation for MSW

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30005 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2004-10-19 18:50:06 +00:00
parent 6cb5e50b0d
commit 40e8ee374f
2 changed files with 343 additions and 0 deletions

51
include/wx/msw/stdpaths.h Normal file
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///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/stdpaths.h
// Purpose: wxStandardPaths for Win32
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-10-19
// RCS-ID: $Id$
// Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_STDPATHS_H_
#define _WX_MSW_STDPATHS_H_
// ----------------------------------------------------------------------------
// wxStandardPaths
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxStandardPaths : public wxStandardPathsBase
{
public:
// implement base class pure virtuals
virtual wxString GetConfigDir() const;
virtual wxString GetUserConfigDir() const;
virtual wxString GetDataDir() const;
virtual wxString GetUserDataDir() const;
virtual wxString GetUserLocalDataDir() const;
virtual wxString GetPluginsDir() const;
protected:
// append "/appname" suffix if the app name is set
static wxString AppendAppName(const wxString& dir);
// get the path corresponding to the given standard CSIDL_XXX constant
static wxString DoGetDirectory(int csidl);
};
// ----------------------------------------------------------------------------
// wxStandardPathsWin16: this class is for internal use only
// ----------------------------------------------------------------------------
// override config file locations to be compatible with the values used by
// wxFileConfig (dating from Win16 days which explains the class name)
class WXDLLIMPEXP_BASE wxStandardPathsWin16 : public wxStandardPaths
{
public:
virtual wxString GetConfigDir() const;
virtual wxString GetUserConfigDir() const;
};
#endif // _WX_MSW_STDPATHS_H_

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src/msw/stdpaths.cpp Normal file
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///////////////////////////////////////////////////////////////////////////////
// Name: msw/stdpaths.cpp
// Purpose: wxStandardPaths implementation for Win32
// Author: Vadim Zeitlin
// Modified by:
// Created: 2004-10-19
// RCS-ID: $Id$
// Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
// License: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/app.h"
#endif //WX_PRECOMP
#include "wx/dynlib.h"
#include "wx/filename.h"
#include "wx/stdpaths.h"
#include "wx/msw/private.h"
#include "wx/msw/wrapshl.h"
// ----------------------------------------------------------------------------
// types
// ----------------------------------------------------------------------------
typedef HRESULT (WINAPI *SHGetFolderPath_t)(HWND, int, HANDLE, DWORD, LPTSTR);
typedef HRESULT (WINAPI *SHGetSpecialFolderPath_t)(HWND, LPTSTR, int, BOOL);
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// used in our wxLogTrace messages
static const wxChar *TRACE_MASK = _T("stdpaths");
#ifndef CSIDL_LOCAL_APPDATA
#define CSIDL_LOCAL_APPDATA 0x001c
#endif
#ifndef CSIDL_COMMON_APPDATA
#define CSIDL_COMMON_APPDATA 0x0023
#endif
#ifndef CSIDL_PROGRAM_FILES
#define CSIDL_PROGRAM_FILES 0x0026
#endif
// ----------------------------------------------------------------------------
// module globals
// ----------------------------------------------------------------------------
struct ShellFunctions
{
ShellFunctions()
{
pSHGetFolderPath = NULL;
pSHGetSpecialFolderPath = NULL;
initialized = false;
}
SHGetFolderPath_t pSHGetFolderPath;
SHGetSpecialFolderPath_t pSHGetSpecialFolderPath;
bool initialized;
};
// in spite of using a static variable, this is MT-safe as in the worst case it
// results in initializing the function pointer several times -- but this is
// harmless
static ShellFunctions gs_shellFuncs;
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
static void ResolveShellFunctions()
{
// don't give errors if the functions are unavailable, we're ready to deal
// with this
wxLogNull noLog;
// start with the newest functions, fall back to the oldest ones
// first check for SHGetFolderPath (shell32.dll 5.0)
wxDynamicLibrary dllShell32(_T("shell32"));
if ( !dllShell32.IsLoaded() )
{
wxLogTrace(TRACE_MASK, _T("Failed to load shell32.dll"));
}
#if wxUSE_UNICODE
static const wchar_t UNICODE_SUFFIX = L'W';
#else // !Unicode
static const char UNICODE_SUFFIX = 'A';
#endif // Unicode/!Unicode
wxString funcname(_T("SHGetFolderPath"));
gs_shellFuncs.pSHGetFolderPath =
(SHGetFolderPath_t)dllShell32.GetSymbol(funcname + UNICODE_SUFFIX);
// then for SHGetSpecialFolderPath (shell32.dll 4.71)
if ( !gs_shellFuncs.pSHGetFolderPath )
{
funcname = _T("SHGetSpecialFolderPath");
gs_shellFuncs.pSHGetSpecialFolderPath = (SHGetSpecialFolderPath_t)
dllShell32.GetSymbol(funcname + UNICODE_SUFFIX);
}
// finally we fall back on SHGetSpecialFolderLocation (shell32.dll 4.0),
// but we don't need to test for it -- it is available even under Win95
// shell32.dll is going to be unloaded, but it still remains in memory
// because we also link to it statically, so it's ok
gs_shellFuncs.initialized = true;
}
// ============================================================================
// wxStandardPaths implementation
// ============================================================================
// ----------------------------------------------------------------------------
// private helpers
// ----------------------------------------------------------------------------
/* static */
wxString wxStandardPaths::DoGetDirectory(int csidl)
{
if ( !gs_shellFuncs.initialized )
ResolveShellFunctions();
wxString dir;
HRESULT hr = E_FAIL;
// test whether the function is available during compile-time (it must be
// defined as either "SHGetFolderPathA" or "SHGetFolderPathW")
#ifdef SHGetFolderPath
// and now test whether we have it during run-time
if ( gs_shellFuncs.pSHGetFolderPath )
{
hr = gs_shellFuncs.pSHGetFolderPath
(
NULL, // parent window, not used
csidl,
NULL, // access token (current user)
SHGFP_TYPE_CURRENT, // current path, not just default value
wxStringBuffer(dir, MAX_PATH)
);
// somewhat incredibly, the error code in the Unicode version is
// different from the one in ASCII version for this function
#if wxUSE_UNICODE
if ( hr == E_FAIL )
#else
if ( hr == S_FALSE )
#endif
{
// directory doesn't exist, maybe we can get its default value?
hr = gs_shellFuncs.pSHGetFolderPath
(
NULL,
csidl,
NULL,
SHGFP_TYPE_DEFAULT,
wxStringBuffer(dir, MAX_PATH)
);
}
}
#endif // SHGetFolderPath
#ifdef SHGetSpecialFolderPath
if ( FAILED(hr) && gs_shellFuncs.pSHGetSpecialFolderPath )
{
hr = gs_shellFuncs.pSHGetSpecialFolderPath
(
NULL, // parent window
wxStringBuffer(dir, MAX_PATH),
csidl,
FALSE // don't create if doesn't exist
);
}
#endif // SHGetSpecialFolderPath
// SHGetSpecialFolderLocation should be available with all compilers and
// under all Win32 systems, so don't test for it (and as it doesn't exist
// in "A" and "W" versions anyhow, testing would be more involved, too)
if ( FAILED(hr) )
{
LPITEMIDLIST pidl;
hr = SHGetSpecialFolderLocation(NULL, csidl, &pidl);
if ( SUCCEEDED(hr) )
{
// creating this temp object has (nice) side effect of freeing pidl
dir = wxItemIdList(pidl).GetPath();
}
}
return dir;
}
/* static */
wxString wxStandardPaths::AppendAppName(const wxString& dir)
{
wxString subdir(dir);
// empty string indicates that an error has occured, don't touch it then
if ( !subdir.empty() )
{
const wxString appname = wxTheApp->GetAppName();
if ( !appname.empty() )
subdir << _T('\\') << appname;
}
return subdir;
}
// ----------------------------------------------------------------------------
// public functions
// ----------------------------------------------------------------------------
wxString wxStandardPaths::GetConfigDir() const
{
return AppendAppName(DoGetDirectory(CSIDL_COMMON_APPDATA));
}
wxString wxStandardPaths::GetUserConfigDir() const
{
return DoGetDirectory(CSIDL_APPDATA);
}
wxString wxStandardPaths::GetDataDir() const
{
return AppendAppName(DoGetDirectory(CSIDL_PROGRAM_FILES));
}
wxString wxStandardPaths::GetUserDataDir() const
{
return AppendAppName(GetUserConfigDir());
}
wxString wxStandardPaths::GetUserLocalDataDir() const
{
return AppendAppName(DoGetDirectory(CSIDL_LOCAL_APPDATA));
}
wxString wxStandardPaths::GetPluginsDir() const
{
return wxFileName(wxGetFullModuleName()).GetPath();
}
// ============================================================================
// wxStandardPathsWin16 implementation
// ============================================================================
wxString wxStandardPathsWin16::GetConfigDir() const
{
// this is for compatibility with earlier wxFileConfig versions
// which used the Windows directory for the global files
wxString dir;
if ( !::GetWindowsDirectory(wxStringBuffer(dir, MAX_PATH), MAX_PATH) )
{
wxLogLastError(_T("GetWindowsDirectory"));
}
return dir;
}
wxString wxStandardPathsWin16::GetUserConfigDir() const
{
// again, for wxFileConfig which uses $HOME for its user config file
return wxGetHomeDir();
}