Updated project and makefiles (VC++) to be more consistent.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7809 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -79,9 +79,6 @@ LIBTARGET=$(WXLIB)
|
||||
DUMMYOBJ=$D\dummy.obj
|
||||
!endif
|
||||
|
||||
# Please set these according to the settings in setup.h, so we can include
|
||||
# the appropriate libraries in wx.lib
|
||||
|
||||
# This one overrides the others, to be consistent with the settings in setup.h
|
||||
MINIMAL_WXWINDOWS_SETUP=0
|
||||
|
||||
@@ -89,6 +86,9 @@ PERIPH_LIBS=
|
||||
PERIPH_TARGET=
|
||||
PERIPH_CLEAN_TARGET=
|
||||
|
||||
# Set to 0 if not using GLCanvas (only affects DLL build)
|
||||
USE_GLCANVAS=1
|
||||
|
||||
# These are absolute paths, so that the compiler
|
||||
# generates correct __FILE__ symbols for debugging.
|
||||
# Otherwise you don't be able to double-click on a memory
|
||||
@@ -235,6 +235,7 @@ $(WXDIR)\lib\$(WXLIBNAME).lib: $(DUMMYOBJ) $(OBJECTS)
|
||||
|
||||
!if "$(USE_GLCANVAS)" == "1"
|
||||
GL_LIBS=opengl32.lib glu32.lib
|
||||
GL_LIBS_DELAY=/delayload:opengl32.dll
|
||||
!endif
|
||||
|
||||
# Update the dynamic link library
|
||||
@@ -246,7 +247,7 @@ $(WXDIR)\lib\$(WXLIBNAME).dll: $(DUMMYOBJ) $(OBJECTS)
|
||||
delayimp.lib
|
||||
/delayload:ws2_32.dll /delayload:advapi32.dll /delayload:user32.dll /delayload:gdi32.dll
|
||||
/delayload:comdlg32.dll /delayload:shell32.dll /delayload:comctl32.dll /delayload:ole32.dll
|
||||
/delayload:oleaut32.dll /delayload:rpcrt4.dll /delayload:winmm.dll /delayload:opengl32.dll
|
||||
/delayload:oleaut32.dll /delayload:rpcrt4.dll /delayload:winmm.dll $(GL_LIBS_DELAY)
|
||||
<<
|
||||
|
||||
!endif
|
||||
|
@@ -140,7 +140,12 @@ D=$(D)DLL
|
||||
WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib
|
||||
|
||||
INC=-I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/tiff $(EXTRAINC)
|
||||
|
||||
!if "$(WXUSINGDLL)" == "1"
|
||||
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS)
|
||||
!else
|
||||
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(WXDIR)\lib\xpm$(LIBEXT).lib
|
||||
!endif
|
||||
|
||||
MAKEPRECOMP=/YcWX/WXPREC.H
|
||||
OPTIONS=
|
||||
|
@@ -27,16 +27,13 @@ LIBTARGET=$(WXLIB)
|
||||
DUMMYOBJ=$D\dummy.obj
|
||||
!endif
|
||||
|
||||
# Please set these according to the settings in setup.h, so we can include
|
||||
# the appropriate libraries in wx.lib
|
||||
|
||||
# This one overrides the others, to be consistent with the settings in setup.h
|
||||
MINIMAL_WXWINDOWS_SETUP=0
|
||||
|
||||
PERIPH_LIBS=
|
||||
PERIPH_TARGET=
|
||||
PERIPH_CLEAN_TARGET=
|
||||
|
||||
# Set to 0 if not using GLCanvas (only affects DLL build)
|
||||
USE_GLCANVAS=1
|
||||
|
||||
# These are absolute paths, so that the compiler
|
||||
# generates correct __FILE__ symbols for debugging.
|
||||
# Otherwise you don't be able to double-click on a memory
|
||||
@@ -441,6 +438,7 @@ $(WXDIR)\lib\$(WXLIBNAME).lib: $(DUMMYOBJ) $(OBJECTS)
|
||||
|
||||
!if "$(USE_GLCANVAS)" == "1"
|
||||
GL_LIBS=opengl32.lib glu32.lib
|
||||
GL_LIBS_DELAY=/delayload:opengl32.dll
|
||||
!endif
|
||||
|
||||
# Update the dynamic link library
|
||||
@@ -452,12 +450,11 @@ $(WXDIR)\lib\$(WXLIBNAME).dll: $(DUMMYOBJ) $(OBJECTS)
|
||||
delayimp.lib
|
||||
/delayload:ws2_32.dll /delayload:advapi32.dll /delayload:user32.dll /delayload:gdi32.dll
|
||||
/delayload:comdlg32.dll /delayload:shell32.dll /delayload:comctl32.dll /delayload:ole32.dll
|
||||
/delayload:oleaut32.dll /delayload:rpcrt4.dll /delayload:winmm.dll /delayload:opengl32.dll
|
||||
/delayload:oleaut32.dll /delayload:rpcrt4.dll /delayload:winmm.dll $(GL_LIBS_DELAY)
|
||||
<<
|
||||
|
||||
!endif
|
||||
|
||||
|
||||
########################################################
|
||||
# Windows-specific objects
|
||||
|
||||
|
@@ -53,7 +53,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib rpcrt4.lib winmm.lib opengl32.lib glu32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../lib/wxdll.dll"
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib rpcrt4.lib winmm.lib opengl32.lib glu32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"../lib/wx22_0.dll"
|
||||
|
||||
!ELSEIF "$(CFG)" == "wxvc_dll - Win32 Debug"
|
||||
|
||||
@@ -79,7 +79,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib rpcrt4.lib winmm.lib opengl32.lib glu32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../lib/wxdlld.dll" /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comctl32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib rpcrt4.lib winmm.lib opengl32.lib glu32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"../lib/wx22_0d.dll" /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
Reference in New Issue
Block a user