fixing 64-32 bit conversion warnings, no brush must be set for color bitmaps, only for monochrome ones

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53593 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2008-05-14 14:27:26 +00:00
parent 8943292322
commit 35c72e5123

View File

@@ -205,7 +205,7 @@ protected :
m_image = image; m_image = image;
if ( m_image ) if ( m_image )
{ {
m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) ); m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
m_patternRef = CGPatternCreate( m_patternRef = CGPatternCreate(
this , m_imageBounds, transform , this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height, m_imageBounds.size.width, m_imageBounds.size.height,
@@ -229,7 +229,7 @@ public :
HatchPattern( int hatchstyle, const CGAffineTransform& transform ) HatchPattern( int hatchstyle, const CGAffineTransform& transform )
{ {
m_hatch = hatchstyle; m_hatch = hatchstyle;
m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 ); m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat) 8.0 , (CGFloat) 8.0 );
m_patternRef = CGPatternCreate( m_patternRef = CGPatternCreate(
this , m_imageBounds, transform , this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height, m_imageBounds.size.width, m_imageBounds.size.height,
@@ -249,7 +249,7 @@ public :
{ {
CGPoint pts[] = CGPoint pts[] =
{ {
{ 8.0 , 0.0 } , { 0.0 , 8.0 } { (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
}; };
StrokeLineSegments( ctxRef , pts , 2 ); StrokeLineSegments( ctxRef , pts , 2 );
} }
@@ -259,8 +259,8 @@ public :
{ {
CGPoint pts[] = CGPoint pts[] =
{ {
{ 0.0 , 0.0 } , { 8.0 , 8.0 } , { (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } ,
{ 8.0 , 0.0 } , { 0.0 , 8.0 } { (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
}; };
StrokeLineSegments( ctxRef , pts , 4 ); StrokeLineSegments( ctxRef , pts , 4 );
} }
@@ -270,7 +270,7 @@ public :
{ {
CGPoint pts[] = CGPoint pts[] =
{ {
{ 0.0 , 0.0 } , { 8.0 , 8.0 } { (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 }
}; };
StrokeLineSegments( ctxRef , pts , 2 ); StrokeLineSegments( ctxRef , pts , 2 );
} }
@@ -280,8 +280,8 @@ public :
{ {
CGPoint pts[] = CGPoint pts[] =
{ {
{ 0.0 , 4.0 } , { 8.0 , 4.0 } , { (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
{ 4.0 , 0.0 } , { 4.0 , 8.0 } , { (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
}; };
StrokeLineSegments( ctxRef , pts , 4 ); StrokeLineSegments( ctxRef , pts , 4 );
} }
@@ -291,7 +291,7 @@ public :
{ {
CGPoint pts[] = CGPoint pts[] =
{ {
{ 0.0 , 4.0 } , { 8.0 , 4.0 } , { (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
}; };
StrokeLineSegments( ctxRef , pts , 2 ); StrokeLineSegments( ctxRef , pts , 2 );
} }
@@ -301,7 +301,7 @@ public :
{ {
CGPoint pts[] = CGPoint pts[] =
{ {
{ 4.0 , 0.0 } , { 4.0 , 8.0 } , { (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
}; };
StrokeLineSegments( ctxRef , pts , 2 ); StrokeLineSegments( ctxRef , pts , 2 );
} }
@@ -357,7 +357,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
// TODO: * m_dc->m_scaleX // TODO: * m_dc->m_scaleX
m_width = pen.GetWidth(); m_width = pen.GetWidth();
if (m_width <= 0.0) if (m_width <= 0.0)
m_width = 0.1; m_width = (CGFloat) 0.1;
switch ( pen.GetCap() ) switch ( pen.GetCap() )
{ {
@@ -397,12 +397,12 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
break; break;
} }
const CGFloat dashUnit = m_width < 1.0 ? 1.0 : m_width; const CGFloat dashUnit = m_width < 1.0 ? (CGFloat) 1.0 : m_width;
const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 }; const CGFloat dotted[] = { (CGFloat) dashUnit , (CGFloat) (dashUnit + 2.0) };
static const CGFloat short_dashed[] = { 9.0 , 6.0 }; static const CGFloat short_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 };
static const CGFloat dashed[] = { 19.0 , 9.0 }; static const CGFloat dashed[] = { (CGFloat) 19.0 , (CGFloat) 9.0 };
static const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 }; static const CGFloat dotted_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 , (CGFloat) 3.0 , (CGFloat) 3.0 };
switch ( pen.GetStyle() ) switch ( pen.GetStyle() )
{ {
@@ -442,7 +442,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
m_userLengths[i] = dashes[i] * dashUnit; m_userLengths[i] = dashes[i] * dashUnit;
if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 ) if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 )
m_userLengths[i] = dashUnit + 2.0; m_userLengths[i] = (CGFloat) (dashUnit + 2.0);
else if ( i % 2 == 0 && m_userLengths[i] < dashUnit ) else if ( i % 2 == 0 && m_userLengths[i] < dashUnit )
m_userLengths[i] = dashUnit; m_userLengths[i] = dashUnit;
} }
@@ -458,7 +458,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) ); m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents = new CGFloat[1] ;
m_patternColorComponents[0] = 1.0; m_patternColorComponents[0] = (CGFloat) 1.0;
m_isPattern = true; m_isPattern = true;
} }
} }
@@ -470,10 +470,10 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
m_pattern.reset( (CGPatternRef) *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_pattern.reset( (CGPatternRef) *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents = new CGFloat[4] ;
m_patternColorComponents[0] = pen.GetColour().Red() / 255.0; m_patternColorComponents[0] = (CGFloat) (pen.GetColour().Red() / 255.0);
m_patternColorComponents[1] = pen.GetColour().Green() / 255.0; m_patternColorComponents[1] = (CGFloat) (pen.GetColour().Green() / 255.0);
m_patternColorComponents[2] = pen.GetColour().Blue() / 255.0; m_patternColorComponents[2] = (CGFloat) (pen.GetColour().Blue() / 255.0);
m_patternColorComponents[3] = pen.GetColour().Alpha() / 255.0; m_patternColorComponents[3] = (CGFloat) (pen.GetColour().Alpha() / 255.0);
} }
break; break;
} }
@@ -520,7 +520,7 @@ void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context )
{ {
if ( context->GetLogicalFunction() == wxINVERT || context->GetLogicalFunction() == wxXOR ) if ( context->GetLogicalFunction() == wxINVERT || context->GetLogicalFunction() == wxXOR )
{ {
CGContextSetRGBStrokeColor( cg , 1.0, 1.0 , 1.0, 1.0 ); CGContextSetRGBStrokeColor( cg , (CGFloat) 1.0,(CGFloat) 1.0 , (CGFloat) 1.0, (CGFloat) 1.0 );
} }
else else
CGContextSetStrokeColorWithColor( cg , m_color ); CGContextSetStrokeColorWithColor( cg , m_color );
@@ -610,10 +610,10 @@ wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush )
m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents = new CGFloat[4] ;
m_patternColorComponents[0] = brush.GetColour().Red() / 255.0; m_patternColorComponents[0] = (CGFloat) (brush.GetColour().Red() / 255.0);
m_patternColorComponents[1] = brush.GetColour().Green() / 255.0; m_patternColorComponents[1] = (CGFloat) (brush.GetColour().Green() / 255.0);
m_patternColorComponents[2] = brush.GetColour().Blue() / 255.0; m_patternColorComponents[2] = (CGFloat) (brush.GetColour().Blue() / 255.0);
m_patternColorComponents[3] = brush.GetColour().Alpha() / 255.0; m_patternColorComponents[3] = (CGFloat) (brush.GetColour().Alpha() / 255.0);
} }
else else
{ {
@@ -623,7 +623,7 @@ wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush )
{ {
m_isPattern = true; m_isPattern = true;
m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents = new CGFloat[1] ;
m_patternColorComponents[0] = 1.0; m_patternColorComponents[0] = (CGFloat) 1.0;
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) ); m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
} }
@@ -667,7 +667,8 @@ void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDoubl
const wxColour&c1, const wxColour&c2 ) const wxColour&c1, const wxColour&c2 )
{ {
m_gradientFunction = CreateGradientFunction( c1, c2 ); m_gradientFunction = CreateGradientFunction( c1, c2 );
m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake(x1,y1), CGPointMake(x2,y2), m_gradientFunction, true, true ) ; m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1),
CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ;
m_isShading = true ; m_isShading = true ;
} }
@@ -675,7 +676,8 @@ void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDoubl
const wxColour &oColor, const wxColour &cColor ) const wxColour &oColor, const wxColour &cColor )
{ {
m_gradientFunction = CreateGradientFunction( oColor, cColor ); m_gradientFunction = CreateGradientFunction( oColor, cColor );
m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake(xo,yo), 0, CGPointMake(xc,yc), radius, m_gradientFunction, true, true ) ; m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
m_isShading = true ; m_isShading = true ;
} }
@@ -735,14 +737,14 @@ CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour
static const CGFloat input_value_range [2] = { 0, 1 }; static const CGFloat input_value_range [2] = { 0, 1 };
static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 }; static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 };
m_gradientComponents = new CGFloat[8] ; m_gradientComponents = new CGFloat[8] ;
m_gradientComponents[0] = c1.Red() / 255.0; m_gradientComponents[0] = (CGFloat) (c1.Red() / 255.0);
m_gradientComponents[1] = c1.Green() / 255.0; m_gradientComponents[1] = (CGFloat) (c1.Green() / 255.0);
m_gradientComponents[2] = c1.Blue() / 255.0; m_gradientComponents[2] = (CGFloat) (c1.Blue() / 255.0);
m_gradientComponents[3] = c1.Alpha() / 255.0; m_gradientComponents[3] = (CGFloat) (c1.Alpha() / 255.0);
m_gradientComponents[4] = c2.Red() / 255.0; m_gradientComponents[4] = (CGFloat) (c2.Red() / 255.0);
m_gradientComponents[5] = c2.Green() / 255.0; m_gradientComponents[5] = (CGFloat) (c2.Green() / 255.0);
m_gradientComponents[6] = c2.Blue() / 255.0; m_gradientComponents[6] = (CGFloat) (c2.Blue() / 255.0);
m_gradientComponents[7] = c2.Alpha() / 255.0; m_gradientComponents[7] = (CGFloat) (c2.Alpha() / 255.0);
return CGFunctionCreate ( m_gradientComponents, 1, return CGFunctionCreate ( m_gradientComponents, 1,
input_value_range, input_value_range,
@@ -846,17 +848,19 @@ wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData()
class wxMacCoreGraphicsBitmapData : public wxGraphicsObjectRefData class wxMacCoreGraphicsBitmapData : public wxGraphicsObjectRefData
{ {
public: public:
wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap ); wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome );
~wxMacCoreGraphicsBitmapData(); ~wxMacCoreGraphicsBitmapData();
virtual CGImageRef GetBitmap() { return m_bitmap; } virtual CGImageRef GetBitmap() { return m_bitmap; }
bool IsMonochrome() { return m_monochrome; }
private : private :
CGImageRef m_bitmap; CGImageRef m_bitmap;
bool m_monochrome;
}; };
wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap ) : wxGraphicsObjectRefData( renderer ) wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ) : wxGraphicsObjectRefData( renderer ),
m_bitmap(bitmap), m_monochrome(monochrome)
{ {
m_bitmap = bitmap;
} }
wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData() wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData()
@@ -960,7 +964,7 @@ void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t )
void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty) wxDouble tx, wxDouble ty)
{ {
m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty); m_matrix = CGAffineTransformMake((CGFloat) a,(CGFloat) b,(CGFloat) c,(CGFloat) d,(CGFloat) tx,(CGFloat) ty);
} }
// gets the component valuess of the matrix // gets the component valuess of the matrix
@@ -1001,19 +1005,19 @@ bool wxMacCoreGraphicsMatrixData::IsIdentity() const
// add the translation to this matrix // add the translation to this matrix
void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy ) void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy )
{ {
m_matrix = CGAffineTransformTranslate( m_matrix, dx, dy); m_matrix = CGAffineTransformTranslate( m_matrix, (CGFloat) dx, (CGFloat) dy);
} }
// add the scale to this matrix // add the scale to this matrix
void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale ) void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale )
{ {
m_matrix = CGAffineTransformScale( m_matrix, xScale, yScale); m_matrix = CGAffineTransformScale( m_matrix, (CGFloat) xScale, (CGFloat) yScale);
} }
// add the rotation to this matrix (radians) // add the rotation to this matrix (radians)
void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle ) void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
{ {
m_matrix = CGAffineTransformRotate( m_matrix, angle); m_matrix = CGAffineTransformRotate( m_matrix, (CGFloat) angle);
} }
// //
@@ -1023,7 +1027,7 @@ void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
// applies that matrix to the point // applies that matrix to the point
void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
{ {
CGPoint pt = CGPointApplyAffineTransform( CGPointMake(*x,*y), m_matrix); CGPoint pt = CGPointApplyAffineTransform( CGPointMake((CGFloat) *x,(CGFloat) *y), m_matrix);
*x = pt.x; *x = pt.x;
*y = pt.y; *y = pt.y;
@@ -1032,7 +1036,7 @@ void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) con
// applies the matrix except for translations // applies the matrix except for translations
void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
{ {
CGSize sz = CGSizeApplyAffineTransform( CGSizeMake(*dx,*dy) , m_matrix ); CGSize sz = CGSizeApplyAffineTransform( CGSizeMake((CGFloat) *dx,(CGFloat) *dy) , m_matrix );
*dx = sz.width; *dx = sz.width;
*dy = sz.height; *dy = sz.height;
} }
@@ -1142,45 +1146,45 @@ wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const
// opens (starts) a new subpath // opens (starts) a new subpath
void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 ) void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 )
{ {
CGPathMoveToPoint( m_path , NULL , x1 , y1 ); CGPathMoveToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
} }
void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 ) void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 )
{ {
CGPathAddLineToPoint( m_path , NULL , x1 , y1 ); CGPathAddLineToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
} }
void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{ {
CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y ); CGPathAddCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) cx2, (CGFloat) cy2, (CGFloat) x , (CGFloat) y );
} }
void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
{ {
CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y ); CGPathAddQuadCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) x , (CGFloat) y );
} }
void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{ {
CGRect cgRect = { { x , y } , { w , h } }; CGRect cgRect = { { (CGFloat) x , (CGFloat) y } , { (CGFloat) w , (CGFloat) h } };
CGPathAddRect( m_path , NULL , cgRect ); CGPathAddRect( m_path , NULL , cgRect );
} }
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r ) void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{ {
CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true ); CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
} }
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
{ {
// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup // inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise); CGPathAddArc( m_path, NULL , (CGFloat) x, (CGFloat) y, (CGFloat) r, (CGFloat) startAngle, (CGFloat) endAngle, !clockwise);
} }
void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
{ {
CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r); CGPathAddArcToPoint( m_path, NULL , (CGFloat) x1, (CGFloat) y1, (CGFloat) x2, (CGFloat) y2, (CGFloat) r);
} }
void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path ) void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path )
@@ -1223,7 +1227,7 @@ void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wx
bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const
{ {
return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE ); return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE );
} }
// //
@@ -1390,12 +1394,12 @@ public :
m_cg = cg; m_cg = cg;
m_offset = offset; m_offset = offset;
if ( m_offset ) if ( m_offset )
CGContextTranslateCTM( m_cg, 0.5, 0.5 ); CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 );
} }
~wxQuartzOffsetHelper( ) ~wxQuartzOffsetHelper( )
{ {
if ( m_offset ) if ( m_offset )
CGContextTranslateCTM( m_cg, -0.5, -0.5 ); CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 );
} }
public : public :
CGContextRef m_cg; CGContextRef m_cg;
@@ -1473,9 +1477,9 @@ void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
{ {
CGRect r; CGRect r;
if ( width != 0 && height != 0) if ( width != 0 && height != 0)
r = CGRectMake( 0 , 0 , width , height ); r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) width , (CGFloat) height );
else else
r = CGRectMake( 0 , 0 , m_width , m_height ); r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) m_width , (CGFloat) m_height );
CGContextBeginPage(m_cgContext, &r ); CGContextBeginPage(m_cgContext, &r );
// CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height ); // CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height );
@@ -1607,7 +1611,7 @@ void wxMacCoreGraphicsContext::Clip( const wxRegion &region )
// clips drawings to the rect // clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{ {
CGRect r = CGRectMake( x , y , w , h ); CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( m_cgContext ) if ( m_cgContext )
{ {
CGContextClipToRect( m_cgContext, r ); CGContextClipToRect( m_cgContext, r );
@@ -1775,25 +1779,25 @@ void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
{ {
if ( m_cgContext ) if ( m_cgContext )
CGContextTranslateCTM( m_cgContext, dx, dy ); CGContextTranslateCTM( m_cgContext, (CGFloat) dx, (CGFloat) dy );
else else
m_windowTransform = CGAffineTransformTranslate(m_windowTransform,dx,dy); m_windowTransform = CGAffineTransformTranslate(m_windowTransform, (CGFloat) dx, (CGFloat) dy);
} }
void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale ) void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
{ {
if ( m_cgContext ) if ( m_cgContext )
CGContextScaleCTM( m_cgContext , xScale , yScale ); CGContextScaleCTM( m_cgContext , (CGFloat) xScale , (CGFloat) yScale );
else else
m_windowTransform = CGAffineTransformScale(m_windowTransform,xScale,yScale); m_windowTransform = CGAffineTransformScale(m_windowTransform, (CGFloat) xScale, (CGFloat) yScale);
} }
void wxMacCoreGraphicsContext::Rotate( wxDouble angle ) void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
{ {
if ( m_cgContext ) if ( m_cgContext )
CGContextRotateCTM( m_cgContext , angle ); CGContextRotateCTM( m_cgContext , (CGFloat) angle );
else else
m_windowTransform = CGAffineTransformRotate(m_windowTransform,angle); m_windowTransform = CGAffineTransformRotate(m_windowTransform, (CGFloat) angle);
} }
void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
@@ -1806,9 +1810,10 @@ void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble
{ {
EnsureIsValid(); EnsureIsValid();
#ifdef __WXMAC__ #ifdef __WXMAC__
CGImageRef image = static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData())->GetBitmap(); wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGRect r = CGRectMake( x , y , w , h ); CGImageRef image = refdata->GetBitmap();
// if ( bmp.GetDepth() == 1 ) CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( refdata->IsMonochrome() == 1 )
{ {
// is is a mask, the '1' in the mask tell where to draw the current brush // is is a mask, the '1' in the mask tell where to draw the current brush
if ( !m_brush.IsNull() ) if ( !m_brush.IsNull() )
@@ -1831,13 +1836,10 @@ void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble
} }
} }
} }
/*
else else
{ {
wxMacDrawCGImage( m_cgContext , &r , image ); wxMacDrawCGImage( m_cgContext , &r , image );
} }
CGImageRelease( image );
*/
#endif #endif
} }
@@ -1845,9 +1847,9 @@ void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDoubl
{ {
EnsureIsValid(); EnsureIsValid();
CGRect r = CGRectMake( 00 , 00 , w , h ); CGRect r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) w , (CGFloat) h );
CGContextSaveGState( m_cgContext ); CGContextSaveGState( m_cgContext );
CGContextTranslateCTM( m_cgContext, x , y + h ); CGContextTranslateCTM( m_cgContext,(CGFloat) x ,(CGFloat) (y + h) );
CGContextScaleCTM( m_cgContext, 1, -1 ); CGContextScaleCTM( m_cgContext, 1, -1 );
#ifdef __WXMAC__ #ifdef __WXMAC__
PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone , PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone ,
@@ -1999,7 +2001,7 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
CGContextSaveGState(m_cgContext); CGContextSaveGState(m_cgContext);
CGContextTranslateCTM(m_cgContext, x, y); CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1); CGContextScaleCTM(m_cgContext, 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(0) , IntToFixed(0) ); IntToFixed(0) , IntToFixed(0) );
@@ -2447,7 +2449,7 @@ wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
{ {
wxGraphicsBitmap p; wxGraphicsBitmap p;
#ifdef __WXMAC__ #ifdef __WXMAC__
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage() ) ); p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
#endif #endif
return p; return p;
} }
@@ -2457,12 +2459,13 @@ wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{ {
CGImageRef img = static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData())->GetBitmap(); wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGImageRef img = refdata->GetBitmap();
if ( img ) if ( img )
{ {
wxGraphicsBitmap p; wxGraphicsBitmap p;
CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( x , y , w , h )); CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ));
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg ) ); p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg, refdata->IsMonochrome() ) );
return p; return p;
} }
else else