fixing 64-32 bit conversion warnings, no brush must be set for color bitmaps, only for monochrome ones
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53593 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -205,7 +205,7 @@ protected :
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m_image = image;
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if ( m_image )
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{
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m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
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m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
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m_patternRef = CGPatternCreate(
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this , m_imageBounds, transform ,
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m_imageBounds.size.width, m_imageBounds.size.height,
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@@ -229,7 +229,7 @@ public :
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HatchPattern( int hatchstyle, const CGAffineTransform& transform )
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{
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m_hatch = hatchstyle;
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m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 );
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m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat) 8.0 , (CGFloat) 8.0 );
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m_patternRef = CGPatternCreate(
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this , m_imageBounds, transform ,
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m_imageBounds.size.width, m_imageBounds.size.height,
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@@ -249,7 +249,7 @@ public :
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{
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CGPoint pts[] =
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{
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{ 8.0 , 0.0 } , { 0.0 , 8.0 }
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{ (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
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};
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StrokeLineSegments( ctxRef , pts , 2 );
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}
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@@ -259,8 +259,8 @@ public :
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{
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CGPoint pts[] =
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{
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{ 0.0 , 0.0 } , { 8.0 , 8.0 } ,
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{ 8.0 , 0.0 } , { 0.0 , 8.0 }
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{ (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } ,
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{ (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
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};
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StrokeLineSegments( ctxRef , pts , 4 );
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}
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@@ -270,7 +270,7 @@ public :
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{
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CGPoint pts[] =
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{
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{ 0.0 , 0.0 } , { 8.0 , 8.0 }
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{ (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 }
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};
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StrokeLineSegments( ctxRef , pts , 2 );
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}
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@@ -280,8 +280,8 @@ public :
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{
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CGPoint pts[] =
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{
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{ 0.0 , 4.0 } , { 8.0 , 4.0 } ,
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{ 4.0 , 0.0 } , { 4.0 , 8.0 } ,
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{ (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
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{ (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
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};
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StrokeLineSegments( ctxRef , pts , 4 );
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}
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@@ -291,7 +291,7 @@ public :
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{
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CGPoint pts[] =
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{
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{ 0.0 , 4.0 } , { 8.0 , 4.0 } ,
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{ (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
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};
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StrokeLineSegments( ctxRef , pts , 2 );
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}
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@@ -301,7 +301,7 @@ public :
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{
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CGPoint pts[] =
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{
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{ 4.0 , 0.0 } , { 4.0 , 8.0 } ,
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{ (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
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};
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StrokeLineSegments( ctxRef , pts , 2 );
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}
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@@ -357,7 +357,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
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// TODO: * m_dc->m_scaleX
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m_width = pen.GetWidth();
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if (m_width <= 0.0)
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m_width = 0.1;
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m_width = (CGFloat) 0.1;
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switch ( pen.GetCap() )
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{
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@@ -397,12 +397,12 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
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break;
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}
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const CGFloat dashUnit = m_width < 1.0 ? 1.0 : m_width;
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const CGFloat dashUnit = m_width < 1.0 ? (CGFloat) 1.0 : m_width;
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const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 };
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static const CGFloat short_dashed[] = { 9.0 , 6.0 };
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static const CGFloat dashed[] = { 19.0 , 9.0 };
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static const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
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const CGFloat dotted[] = { (CGFloat) dashUnit , (CGFloat) (dashUnit + 2.0) };
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static const CGFloat short_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 };
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static const CGFloat dashed[] = { (CGFloat) 19.0 , (CGFloat) 9.0 };
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static const CGFloat dotted_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 , (CGFloat) 3.0 , (CGFloat) 3.0 };
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switch ( pen.GetStyle() )
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{
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@@ -442,7 +442,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
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m_userLengths[i] = dashes[i] * dashUnit;
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if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 )
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m_userLengths[i] = dashUnit + 2.0;
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m_userLengths[i] = (CGFloat) (dashUnit + 2.0);
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else if ( i % 2 == 0 && m_userLengths[i] < dashUnit )
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m_userLengths[i] = dashUnit;
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}
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@@ -458,7 +458,7 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
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m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
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m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
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m_patternColorComponents = new CGFloat[1] ;
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m_patternColorComponents[0] = 1.0;
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m_patternColorComponents[0] = (CGFloat) 1.0;
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m_isPattern = true;
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}
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}
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@@ -470,10 +470,10 @@ wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer
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m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
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m_pattern.reset( (CGPatternRef) *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
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m_patternColorComponents = new CGFloat[4] ;
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m_patternColorComponents[0] = pen.GetColour().Red() / 255.0;
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m_patternColorComponents[1] = pen.GetColour().Green() / 255.0;
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m_patternColorComponents[2] = pen.GetColour().Blue() / 255.0;
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m_patternColorComponents[3] = pen.GetColour().Alpha() / 255.0;
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m_patternColorComponents[0] = (CGFloat) (pen.GetColour().Red() / 255.0);
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m_patternColorComponents[1] = (CGFloat) (pen.GetColour().Green() / 255.0);
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m_patternColorComponents[2] = (CGFloat) (pen.GetColour().Blue() / 255.0);
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m_patternColorComponents[3] = (CGFloat) (pen.GetColour().Alpha() / 255.0);
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}
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break;
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}
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@@ -520,7 +520,7 @@ void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context )
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{
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if ( context->GetLogicalFunction() == wxINVERT || context->GetLogicalFunction() == wxXOR )
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{
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CGContextSetRGBStrokeColor( cg , 1.0, 1.0 , 1.0, 1.0 );
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CGContextSetRGBStrokeColor( cg , (CGFloat) 1.0,(CGFloat) 1.0 , (CGFloat) 1.0, (CGFloat) 1.0 );
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}
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else
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CGContextSetStrokeColorWithColor( cg , m_color );
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@@ -610,10 +610,10 @@ wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush )
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m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
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m_patternColorComponents = new CGFloat[4] ;
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m_patternColorComponents[0] = brush.GetColour().Red() / 255.0;
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m_patternColorComponents[1] = brush.GetColour().Green() / 255.0;
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m_patternColorComponents[2] = brush.GetColour().Blue() / 255.0;
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m_patternColorComponents[3] = brush.GetColour().Alpha() / 255.0;
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m_patternColorComponents[0] = (CGFloat) (brush.GetColour().Red() / 255.0);
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m_patternColorComponents[1] = (CGFloat) (brush.GetColour().Green() / 255.0);
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m_patternColorComponents[2] = (CGFloat) (brush.GetColour().Blue() / 255.0);
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m_patternColorComponents[3] = (CGFloat) (brush.GetColour().Alpha() / 255.0);
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}
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else
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{
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@@ -623,7 +623,7 @@ wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush )
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{
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m_isPattern = true;
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m_patternColorComponents = new CGFloat[1] ;
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m_patternColorComponents[0] = 1.0;
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m_patternColorComponents[0] = (CGFloat) 1.0;
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m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
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m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
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}
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@@ -667,7 +667,8 @@ void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDoubl
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const wxColour&c1, const wxColour&c2 )
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{
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m_gradientFunction = CreateGradientFunction( c1, c2 );
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m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake(x1,y1), CGPointMake(x2,y2), m_gradientFunction, true, true ) ;
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m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1),
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CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ;
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m_isShading = true ;
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}
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@@ -675,7 +676,8 @@ void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDoubl
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const wxColour &oColor, const wxColour &cColor )
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{
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m_gradientFunction = CreateGradientFunction( oColor, cColor );
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m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake(xo,yo), 0, CGPointMake(xc,yc), radius, m_gradientFunction, true, true ) ;
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m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
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CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
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m_isShading = true ;
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}
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@@ -735,14 +737,14 @@ CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour
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static const CGFloat input_value_range [2] = { 0, 1 };
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static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 };
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m_gradientComponents = new CGFloat[8] ;
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m_gradientComponents[0] = c1.Red() / 255.0;
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m_gradientComponents[1] = c1.Green() / 255.0;
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m_gradientComponents[2] = c1.Blue() / 255.0;
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m_gradientComponents[3] = c1.Alpha() / 255.0;
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m_gradientComponents[4] = c2.Red() / 255.0;
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m_gradientComponents[5] = c2.Green() / 255.0;
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m_gradientComponents[6] = c2.Blue() / 255.0;
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m_gradientComponents[7] = c2.Alpha() / 255.0;
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m_gradientComponents[0] = (CGFloat) (c1.Red() / 255.0);
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m_gradientComponents[1] = (CGFloat) (c1.Green() / 255.0);
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m_gradientComponents[2] = (CGFloat) (c1.Blue() / 255.0);
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m_gradientComponents[3] = (CGFloat) (c1.Alpha() / 255.0);
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m_gradientComponents[4] = (CGFloat) (c2.Red() / 255.0);
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m_gradientComponents[5] = (CGFloat) (c2.Green() / 255.0);
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m_gradientComponents[6] = (CGFloat) (c2.Blue() / 255.0);
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m_gradientComponents[7] = (CGFloat) (c2.Alpha() / 255.0);
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return CGFunctionCreate ( m_gradientComponents, 1,
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input_value_range,
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@@ -846,17 +848,19 @@ wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData()
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class wxMacCoreGraphicsBitmapData : public wxGraphicsObjectRefData
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{
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public:
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wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap );
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wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome );
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~wxMacCoreGraphicsBitmapData();
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virtual CGImageRef GetBitmap() { return m_bitmap; }
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bool IsMonochrome() { return m_monochrome; }
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private :
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CGImageRef m_bitmap;
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bool m_monochrome;
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};
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wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap ) : wxGraphicsObjectRefData( renderer )
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wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ) : wxGraphicsObjectRefData( renderer ),
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m_bitmap(bitmap), m_monochrome(monochrome)
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{
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m_bitmap = bitmap;
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}
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wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData()
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@@ -960,7 +964,7 @@ void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t )
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void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
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wxDouble tx, wxDouble ty)
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{
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m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty);
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m_matrix = CGAffineTransformMake((CGFloat) a,(CGFloat) b,(CGFloat) c,(CGFloat) d,(CGFloat) tx,(CGFloat) ty);
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}
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// gets the component valuess of the matrix
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@@ -1001,19 +1005,19 @@ bool wxMacCoreGraphicsMatrixData::IsIdentity() const
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// add the translation to this matrix
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void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy )
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{
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m_matrix = CGAffineTransformTranslate( m_matrix, dx, dy);
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m_matrix = CGAffineTransformTranslate( m_matrix, (CGFloat) dx, (CGFloat) dy);
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}
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// add the scale to this matrix
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void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale )
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{
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m_matrix = CGAffineTransformScale( m_matrix, xScale, yScale);
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m_matrix = CGAffineTransformScale( m_matrix, (CGFloat) xScale, (CGFloat) yScale);
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}
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// add the rotation to this matrix (radians)
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void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
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{
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m_matrix = CGAffineTransformRotate( m_matrix, angle);
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m_matrix = CGAffineTransformRotate( m_matrix, (CGFloat) angle);
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}
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//
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@@ -1023,7 +1027,7 @@ void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
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// applies that matrix to the point
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void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
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{
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CGPoint pt = CGPointApplyAffineTransform( CGPointMake(*x,*y), m_matrix);
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CGPoint pt = CGPointApplyAffineTransform( CGPointMake((CGFloat) *x,(CGFloat) *y), m_matrix);
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*x = pt.x;
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*y = pt.y;
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@@ -1032,7 +1036,7 @@ void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) con
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// applies the matrix except for translations
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void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
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{
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CGSize sz = CGSizeApplyAffineTransform( CGSizeMake(*dx,*dy) , m_matrix );
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CGSize sz = CGSizeApplyAffineTransform( CGSizeMake((CGFloat) *dx,(CGFloat) *dy) , m_matrix );
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*dx = sz.width;
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*dy = sz.height;
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}
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@@ -1142,45 +1146,45 @@ wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const
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// opens (starts) a new subpath
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void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 )
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{
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CGPathMoveToPoint( m_path , NULL , x1 , y1 );
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CGPathMoveToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
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}
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void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 )
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{
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CGPathAddLineToPoint( m_path , NULL , x1 , y1 );
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CGPathAddLineToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
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}
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void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
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{
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CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y );
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CGPathAddCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) cx2, (CGFloat) cy2, (CGFloat) x , (CGFloat) y );
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}
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void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
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{
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CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y );
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CGPathAddQuadCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) x , (CGFloat) y );
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}
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void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
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{
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CGRect cgRect = { { x , y } , { w , h } };
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CGRect cgRect = { { (CGFloat) x , (CGFloat) y } , { (CGFloat) w , (CGFloat) h } };
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CGPathAddRect( m_path , NULL , cgRect );
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}
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void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
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{
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CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true );
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CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
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}
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// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
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{
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// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
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CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise);
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CGPathAddArc( m_path, NULL , (CGFloat) x, (CGFloat) y, (CGFloat) r, (CGFloat) startAngle, (CGFloat) endAngle, !clockwise);
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}
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||||
void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
|
||||
{
|
||||
CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r);
|
||||
CGPathAddArcToPoint( m_path, NULL , (CGFloat) x1, (CGFloat) y1, (CGFloat) x2, (CGFloat) y2, (CGFloat) r);
|
||||
}
|
||||
|
||||
void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path )
|
||||
@@ -1223,7 +1227,7 @@ void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wx
|
||||
|
||||
bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const
|
||||
{
|
||||
return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE );
|
||||
return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE );
|
||||
}
|
||||
|
||||
//
|
||||
@@ -1390,12 +1394,12 @@ public :
|
||||
m_cg = cg;
|
||||
m_offset = offset;
|
||||
if ( m_offset )
|
||||
CGContextTranslateCTM( m_cg, 0.5, 0.5 );
|
||||
CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 );
|
||||
}
|
||||
~wxQuartzOffsetHelper( )
|
||||
{
|
||||
if ( m_offset )
|
||||
CGContextTranslateCTM( m_cg, -0.5, -0.5 );
|
||||
CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 );
|
||||
}
|
||||
public :
|
||||
CGContextRef m_cg;
|
||||
@@ -1473,9 +1477,9 @@ void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
|
||||
{
|
||||
CGRect r;
|
||||
if ( width != 0 && height != 0)
|
||||
r = CGRectMake( 0 , 0 , width , height );
|
||||
r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) width , (CGFloat) height );
|
||||
else
|
||||
r = CGRectMake( 0 , 0 , m_width , m_height );
|
||||
r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) m_width , (CGFloat) m_height );
|
||||
|
||||
CGContextBeginPage(m_cgContext, &r );
|
||||
// CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height );
|
||||
@@ -1607,7 +1611,7 @@ void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion )
|
||||
// clips drawings to the rect
|
||||
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
|
||||
{
|
||||
CGRect r = CGRectMake( x , y , w , h );
|
||||
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
|
||||
if ( m_cgContext )
|
||||
{
|
||||
CGContextClipToRect( m_cgContext, r );
|
||||
@@ -1775,25 +1779,25 @@ void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
|
||||
void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
|
||||
{
|
||||
if ( m_cgContext )
|
||||
CGContextTranslateCTM( m_cgContext, dx, dy );
|
||||
CGContextTranslateCTM( m_cgContext, (CGFloat) dx, (CGFloat) dy );
|
||||
else
|
||||
m_windowTransform = CGAffineTransformTranslate(m_windowTransform,dx,dy);
|
||||
m_windowTransform = CGAffineTransformTranslate(m_windowTransform, (CGFloat) dx, (CGFloat) dy);
|
||||
}
|
||||
|
||||
void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
|
||||
{
|
||||
if ( m_cgContext )
|
||||
CGContextScaleCTM( m_cgContext , xScale , yScale );
|
||||
CGContextScaleCTM( m_cgContext , (CGFloat) xScale , (CGFloat) yScale );
|
||||
else
|
||||
m_windowTransform = CGAffineTransformScale(m_windowTransform,xScale,yScale);
|
||||
m_windowTransform = CGAffineTransformScale(m_windowTransform, (CGFloat) xScale, (CGFloat) yScale);
|
||||
}
|
||||
|
||||
void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
|
||||
{
|
||||
if ( m_cgContext )
|
||||
CGContextRotateCTM( m_cgContext , angle );
|
||||
CGContextRotateCTM( m_cgContext , (CGFloat) angle );
|
||||
else
|
||||
m_windowTransform = CGAffineTransformRotate(m_windowTransform,angle);
|
||||
m_windowTransform = CGAffineTransformRotate(m_windowTransform, (CGFloat) angle);
|
||||
}
|
||||
|
||||
void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
|
||||
@@ -1806,9 +1810,10 @@ void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble
|
||||
{
|
||||
EnsureIsValid();
|
||||
#ifdef __WXMAC__
|
||||
CGImageRef image = static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData())->GetBitmap();
|
||||
CGRect r = CGRectMake( x , y , w , h );
|
||||
// if ( bmp.GetDepth() == 1 )
|
||||
wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
|
||||
CGImageRef image = refdata->GetBitmap();
|
||||
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
|
||||
if ( refdata->IsMonochrome() == 1 )
|
||||
{
|
||||
// is is a mask, the '1' in the mask tell where to draw the current brush
|
||||
if ( !m_brush.IsNull() )
|
||||
@@ -1831,13 +1836,10 @@ void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
else
|
||||
{
|
||||
wxMacDrawCGImage( m_cgContext , &r , image );
|
||||
}
|
||||
CGImageRelease( image );
|
||||
*/
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1845,9 +1847,9 @@ void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDoubl
|
||||
{
|
||||
EnsureIsValid();
|
||||
|
||||
CGRect r = CGRectMake( 00 , 00 , w , h );
|
||||
CGRect r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) w , (CGFloat) h );
|
||||
CGContextSaveGState( m_cgContext );
|
||||
CGContextTranslateCTM( m_cgContext, x , y + h );
|
||||
CGContextTranslateCTM( m_cgContext,(CGFloat) x ,(CGFloat) (y + h) );
|
||||
CGContextScaleCTM( m_cgContext, 1, -1 );
|
||||
#ifdef __WXMAC__
|
||||
PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone ,
|
||||
@@ -1999,7 +2001,7 @@ void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDoub
|
||||
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
|
||||
|
||||
CGContextSaveGState(m_cgContext);
|
||||
CGContextTranslateCTM(m_cgContext, x, y);
|
||||
CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
|
||||
CGContextScaleCTM(m_cgContext, 1, -1);
|
||||
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
|
||||
IntToFixed(0) , IntToFixed(0) );
|
||||
@@ -2447,7 +2449,7 @@ wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
|
||||
{
|
||||
wxGraphicsBitmap p;
|
||||
#ifdef __WXMAC__
|
||||
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage() ) );
|
||||
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
|
||||
#endif
|
||||
return p;
|
||||
}
|
||||
@@ -2457,12 +2459,13 @@ wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
|
||||
|
||||
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
|
||||
{
|
||||
CGImageRef img = static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData())->GetBitmap();
|
||||
wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
|
||||
CGImageRef img = refdata->GetBitmap();
|
||||
if ( img )
|
||||
{
|
||||
wxGraphicsBitmap p;
|
||||
CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( x , y , w , h ));
|
||||
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg ) );
|
||||
CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ));
|
||||
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg, refdata->IsMonochrome() ) );
|
||||
return p;
|
||||
}
|
||||
else
|
||||
|
Reference in New Issue
Block a user