cursor handling fix
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28021 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1416,27 +1416,30 @@ bool wxWindowMac::SetCursor(const wxCursor& cursor)
|
||||
|
||||
wxASSERT_MSG( m_cursor.Ok(),
|
||||
wxT("cursor must be valid after call to the base version"));
|
||||
|
||||
/*
|
||||
|
||||
TODO why do we have to use current coordinates ?
|
||||
|
||||
Point pt ;
|
||||
wxWindowMac *mouseWin ;
|
||||
GetMouse( &pt ) ;
|
||||
|
||||
// Change the cursor NOW if we're within the correct window
|
||||
|
||||
|
||||
if ( MacGetWindowFromPoint( wxPoint( pt.h , pt.v ) , &mouseWin ) )
|
||||
wxWindowMac *mouseWin = 0 ;
|
||||
{
|
||||
if ( mouseWin == this && !wxIsBusy() )
|
||||
{
|
||||
m_cursor.MacInstall() ;
|
||||
}
|
||||
WindowRef window = (WindowRef) MacGetTopLevelWindowRef() ;
|
||||
CGrafPtr savePort ;
|
||||
Boolean swapped = QDSwapPort( GetWindowPort( window ) , &savePort ) ;
|
||||
|
||||
// TODO If we ever get a GetCurrentEvent.. replacement for the mouse
|
||||
// position, use it...
|
||||
|
||||
Point pt ;
|
||||
GetMouse( &pt ) ;
|
||||
ControlPartCode part ;
|
||||
ControlRef control ;
|
||||
control = wxMacFindControlUnderMouse( pt , window , &part ) ;
|
||||
if ( control )
|
||||
mouseWin = wxFindControlFromMacControl( control ) ;
|
||||
|
||||
if ( swapped )
|
||||
QDSwapPort( savePort , NULL ) ;
|
||||
}
|
||||
*/
|
||||
if ( !wxIsBusy() )
|
||||
|
||||
if ( mouseWin == this && !wxIsBusy() )
|
||||
{
|
||||
m_cursor.MacInstall() ;
|
||||
}
|
||||
|
Reference in New Issue
Block a user