Use conditional operators to simplify statements
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@@ -2464,11 +2464,7 @@ wxPGProperty* wxPGProperty::GetPropertyByName( const wxString& name ) const
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wxPGProperty* wxPGProperty::GetPropertyByNameWH( const wxString& name, unsigned int hintIndex ) const
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{
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unsigned int i = hintIndex;
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if ( i >= GetChildCount() )
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i = 0;
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unsigned int i = hintIndex >= GetChildCount() ? 0 : hintIndex;
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unsigned int lastIndex = i - 1;
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if ( lastIndex >= GetChildCount() )
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@@ -2491,26 +2487,22 @@ wxPGProperty* wxPGProperty::GetPropertyByNameWH( const wxString& name, unsigned
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return NULL;
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}
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int wxPGProperty::GetChildrenHeight( int lh, int iMax_ ) const
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int wxPGProperty::GetChildrenHeight( int lh, int iMax ) const
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{
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// Returns height of children, recursively, and
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// by taking expanded/collapsed status into account.
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//
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// iMax is used when finding property y-positions.
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//
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int h = 0;
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if ( iMax_ == -1 )
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iMax_ = GetChildCount();
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unsigned int iMax = iMax_;
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wxASSERT( iMax <= GetChildCount() );
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unsigned int _iMax = iMax == -1 ? GetChildCount() : iMax;
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wxASSERT( _iMax <= GetChildCount() );
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if ( !IsExpanded() && GetParent() )
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return 0;
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for ( unsigned int i = 0; i < iMax; i++ )
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int h = 0;
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for ( unsigned int i = 0; i < _iMax; i++ )
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{
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wxPGProperty* pwc = Item(i);
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