try to deal more gracefully (than simply not showing anything at all) with invalid UTF-8 strings (e.g. ISO-8859-1 strings inserted in controls with default (UTF-8) font
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40800 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -846,7 +846,9 @@ void wxTextCtrl::SetValue( const wxString &value )
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const wxCharBuffer buffer(wxGTK_CONV_ENC(value, GetTextEncoding()));
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if ( !buffer )
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{
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// what else can we do? at least don't crash...
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// see comment in WriteText() as to why we must warn the user about
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// this
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wxLogWarning(_("Failed to set text in the text control."));
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return;
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}
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@@ -172,25 +172,48 @@ wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
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wxCharBuffer wxConvertToGTK(const wxString& s, wxFontEncoding enc)
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{
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wxCharBuffer buf;
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if ( enc == wxFONTENCODING_UTF8 )
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{
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// no need for conversion at all
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return wxCharBuffer(s);
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}
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// no need for conversion at all, but do check that we have a valid
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// UTF-8 string because passing invalid UTF-8 to GTK+ is going to
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// result in a GTK+ error message and, especially, loss of data which
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// was supposed to be shown in the GUI
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if ( wxConvUTF8.ToWChar(NULL, 0, s, s.length()) == wxCONV_FAILED )
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{
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// warn the programmer that something is probably wrong in his code
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//
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// NB: don't include the string in output because chances are that
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// this invalid UTF-8 string could result in more errors itself
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// if the application shows logs in the GUI and so we get into
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// an infinite loop
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wxLogDebug(_T("Invalid UTF-8 string in wxConvertToGTK()"));
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wxWCharBuffer wbuf;
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if ( enc == wxFONTENCODING_SYSTEM || enc == wxFONTENCODING_DEFAULT )
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{
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wbuf = wxConvUI->cMB2WC(s);
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// but still try to show at least something on the screen
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wxMBConvUTF8 utf8permissive(wxMBConvUTF8::MAP_INVALID_UTF8_TO_OCTAL);
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wxWCharBuffer wbuf(utf8permissive.cMB2WC(s));
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buf = wxConvUTF8.cWC2MB(wbuf);
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}
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else // valid UTF-8 string, no need to convert
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{
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buf = wxCharBuffer(s);
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}
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}
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else // another encoding, use generic conversion class
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else // !UTF-8
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{
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wbuf = wxCSConv(enc).cMB2WC(s);
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}
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wxWCharBuffer wbuf;
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if ( enc == wxFONTENCODING_SYSTEM || enc == wxFONTENCODING_DEFAULT )
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{
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wbuf = wxConvUI->cMB2WC(s);
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}
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else // another encoding, use generic conversion class
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{
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wbuf = wxCSConv(enc).cMB2WC(s);
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}
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wxCharBuffer buf;
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if ( wbuf )
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buf = wxConvUTF8.cWC2MB(wbuf);
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if ( wbuf )
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buf = wxConvUTF8.cWC2MB(wbuf);
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}
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return buf;
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}
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