How to use MSLU with MSVC/nmake
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16300 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -136,7 +136,16 @@ Makefile notes:
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doesn't occur when using project files to build wxWindows.
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doesn't occur when using project files to build wxWindows.
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To build Unicode versions of the libraries, add UNICODE=1
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To build Unicode versions of the libraries, add UNICODE=1
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to the nmake invocation ( default is UNICODE=0 ).
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to the nmake invocation ( default is UNICODE=0 ). If you want to
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be able to use Unicode version on Windows9x, you will need
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MSLU (Microsoft Layer for Unicode) runtime DLL and import lib.
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The former can be downloaded from Microsoft, the latter is part
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of the latest Platform SDK from Microsoft (see msdn.microsoft.com
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for details). An alternative implementation of import library can
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be downloaded from http://libunicows.sourceforge.net - unlike the
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official one, this one works with other compilers and does not
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require 300+ MB Platform SDK update. Add MSLU=1 to the nmake
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invocation to enable MSLU.
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Note that the wxWindows core library allows you to have debug
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Note that the wxWindows core library allows you to have debug
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and release libraries available simultaneously, by compiling the
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and release libraries available simultaneously, by compiling the
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