How to use MSLU with MSVC/nmake

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16300 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2002-07-27 22:28:28 +00:00
parent 15fe5ada4b
commit 26a0063198

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@@ -136,7 +136,16 @@ Makefile notes:
doesn't occur when using project files to build wxWindows.
To build Unicode versions of the libraries, add UNICODE=1
to the nmake invocation ( default is UNICODE=0 ).
to the nmake invocation ( default is UNICODE=0 ). If you want to
be able to use Unicode version on Windows9x, you will need
MSLU (Microsoft Layer for Unicode) runtime DLL and import lib.
The former can be downloaded from Microsoft, the latter is part
of the latest Platform SDK from Microsoft (see msdn.microsoft.com
for details). An alternative implementation of import library can
be downloaded from http://libunicows.sourceforge.net - unlike the
official one, this one works with other compilers and does not
require 300+ MB Platform SDK update. Add MSLU=1 to the nmake
invocation to enable MSLU.
Note that the wxWindows core library allows you to have debug
and release libraries available simultaneously, by compiling the