Fix InterruptWait on wxBase; use polling on wxBase (wxStopWatch is unavailable) and also correctly restore timeout to original value after _Wait [ Slightly modified patch 1410868 ]

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37175 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Kevin Hock
2006-01-27 00:50:11 +00:00
parent 2decc3bd99
commit 204b046ea0

View File

@@ -36,7 +36,7 @@
#include "wx/sckaddr.h"
#include "wx/socket.h"
#include "wx/stopwatch.h"
#include "wx/datetime.h"
// DLL options compatibility check:
#include "wx/build.h"
@@ -694,10 +694,6 @@ bool wxSocketBase::_Wait(long seconds,
else
timeout = m_timeout * 1000;
#if !defined(wxUSE_GUI) || !wxUSE_GUI
m_socket->SetTimeout(timeout);
#endif
// Wait in an active polling loop.
//
// NOTE: We duplicate some of the code in OnRequest, but this doesn't
@@ -708,8 +704,19 @@ bool wxSocketBase::_Wait(long seconds,
// Do this at least once (important if timeout == 0, when
// we are just polling). Also, if just polling, do not yield.
wxStopWatch chrono;
wxDateTime current_time = wxDateTime::UNow();
unsigned int time_limit = (current_time.GetTicks() * 1000) + current_time.GetMillisecond() + timeout;
bool done = false;
bool valid_result = false;
#if !defined(wxUSE_GUI) || !wxUSE_GUI
// This is used to avoid a busy loop on wxBase - having a select
// timeout of 50 ms per iteration should be enough.
if (timeout > 50)
m_socket->SetTimeout(50);
else
m_socket->SetTimeout(timeout);
#endif
while (!done)
{
@@ -720,13 +727,15 @@ bool wxSocketBase::_Wait(long seconds,
{
m_connected = true;
m_establishing = false;
return true;
valid_result = true;
break;
}
// Data available or output buffer ready
if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
{
return true;
valid_result = true;
break;
}
// Connection lost
@@ -734,17 +743,33 @@ bool wxSocketBase::_Wait(long seconds,
{
m_connected = false;
m_establishing = false;
return (flags & GSOCK_LOST_FLAG) != 0;
valid_result = ((flags & GSOCK_LOST_FLAG) != 0);
break;
}
// Wait more?
if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt))
current_time = wxDateTime::UNow();
int time_left = time_limit - ((current_time.GetTicks() * 1000) + current_time.GetMillisecond());
if ((!timeout) || (time_left <= 0) || (m_interrupt))
done = true;
else
PROCESS_EVENTS();
{
#if !defined(wxUSE_GUI) || !wxUSE_GUI
// If there's less than 50 ms left, just call select with that timeout.
if (time_left < 50)
m_socket->SetTimeout(time_left);
#else
PROCESS_EVENTS();
#endif
}
}
return false;
// Set timeout back to original value (we overwrote it for polling)
#if !defined(wxUSE_GUI) || !wxUSE_GUI
m_socket->SetTimeout(m_timeout*1000);
#endif
return valid_result;
}
bool wxSocketBase::Wait(long seconds, long milliseconds)