Moved enum definition out of function body to work around compiler bug.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33669 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Neis
2005-04-16 16:03:42 +00:00
parent 711f6fce1d
commit 1fd87ff764

View File

@@ -293,10 +293,6 @@ wxConfigPathChanger::~wxConfigPathChanger()
// understands both Unix and Windows (but only under Windows) environment // understands both Unix and Windows (but only under Windows) environment
// variables expansion: i.e. $var, $(var) and ${var} are always understood // variables expansion: i.e. $var, $(var) and ${var} are always understood
// and in addition under Windows %var% is also. // and in addition under Windows %var% is also.
wxString wxExpandEnvVars(const wxString& str)
{
wxString strResult;
strResult.Alloc(str.Len());
// don't change the values the enum elements: they must be equal // don't change the values the enum elements: they must be equal
// to the matching [closing] delimiter. // to the matching [closing] delimiter.
@@ -311,6 +307,11 @@ wxString wxExpandEnvVars(const wxString& str)
Bracket_Max Bracket_Max
}; };
wxString wxExpandEnvVars(const wxString& str)
{
wxString strResult;
strResult.Alloc(str.Len());
size_t m; size_t m;
for ( size_t n = 0; n < str.Len(); n++ ) { for ( size_t n = 0; n < str.Len(); n++ ) {
switch ( str[n] ) { switch ( str[n] ) {