Moved enum definition out of function body to work around compiler bug.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33669 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -293,24 +293,25 @@ wxConfigPathChanger::~wxConfigPathChanger()
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// understands both Unix and Windows (but only under Windows) environment
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// variables expansion: i.e. $var, $(var) and ${var} are always understood
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// and in addition under Windows %var% is also.
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// don't change the values the enum elements: they must be equal
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// to the matching [closing] delimiter.
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enum Bracket
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{
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Bracket_None,
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Bracket_Normal = ')',
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Bracket_Curly = '}',
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#ifdef __WXMSW__
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Bracket_Windows = '%', // yeah, Windows people are a bit strange ;-)
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#endif
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Bracket_Max
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};
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wxString wxExpandEnvVars(const wxString& str)
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{
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wxString strResult;
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strResult.Alloc(str.Len());
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// don't change the values the enum elements: they must be equal
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// to the matching [closing] delimiter.
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enum Bracket
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{
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Bracket_None,
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Bracket_Normal = ')',
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Bracket_Curly = '}',
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#ifdef __WXMSW__
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Bracket_Windows = '%', // yeah, Windows people are a bit strange ;-)
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#endif
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Bracket_Max
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};
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size_t m;
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for ( size_t n = 0; n < str.Len(); n++ ) {
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switch ( str[n] ) {
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