wxNativeEncoding::To/FromString now stores wxFontEncoding info as well (don't worry, wxFontMapper stores data under different name now)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5460 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -48,12 +48,18 @@
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// ----------------------------------------------------------------------------
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// convert to/from the string representation: format is
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// facename[;charset]
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// encodingid;facename[;charset]
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bool wxNativeEncodingInfo::FromString(const wxString& s)
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{
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wxStringTokenizer tokenizer(s, _T(";"));
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wxString encid = tokenizer.GetNextToken();
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long enc;
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if ( !encid.ToLong(&enc) )
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return FALSE;
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encoding = (wxFontEncoding)enc;
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facename = tokenizer.GetNextToken();
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if ( !facename )
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return FALSE;
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@@ -79,7 +85,10 @@ bool wxNativeEncodingInfo::FromString(const wxString& s)
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wxString wxNativeEncodingInfo::ToString() const
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{
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wxString s(facename);
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wxString s;
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s << (long)encoding << _T(';') << facename;
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if ( charset != 0 )
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{
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s << _T(';') << charset;
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@@ -48,12 +48,18 @@
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// ----------------------------------------------------------------------------
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// convert to/from the string representation: format is
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// facename[;charset]
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// encodingid;facename[;charset]
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bool wxNativeEncodingInfo::FromString(const wxString& s)
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{
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wxStringTokenizer tokenizer(s, _T(";"));
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wxString encid = tokenizer.GetNextToken();
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long enc;
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if ( !encid.ToLong(&enc) )
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return FALSE;
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encoding = (wxFontEncoding)enc;
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facename = tokenizer.GetNextToken();
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if ( !facename )
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return FALSE;
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@@ -79,7 +85,10 @@ bool wxNativeEncodingInfo::FromString(const wxString& s)
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wxString wxNativeEncodingInfo::ToString() const
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{
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wxString s(facename);
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wxString s;
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s << (long)encoding << _T(';') << facename;
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if ( charset != 0 )
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{
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s << _T(';') << charset;
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@@ -50,12 +50,18 @@
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// ----------------------------------------------------------------------------
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// convert to/from the string representation: format is
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// facename[;charset]
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// encodingid;facename[;charset]
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bool wxNativeEncodingInfo::FromString(const wxString& s)
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{
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wxStringTokenizer tokenizer(s, _T(";"));
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wxString encid = tokenizer.GetNextToken();
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long enc;
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if ( !encid.ToLong(&enc) )
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return FALSE;
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encoding = (wxFontEncoding)enc;
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facename = tokenizer.GetNextToken();
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if ( !facename )
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return FALSE;
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@@ -81,10 +87,12 @@ bool wxNativeEncodingInfo::FromString(const wxString& s)
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wxString wxNativeEncodingInfo::ToString() const
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{
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wxString s(facename);
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wxString s;
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s << (long)encoding << _T(';') << facename;
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if ( charset != ANSI_CHARSET )
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{
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s << _T(';') << charset;
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s << _T(';') << charset;
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}
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return s;
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@@ -42,12 +42,18 @@
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// ----------------------------------------------------------------------------
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// convert to/from the string representation: format is
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// facename[;charset]
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// encodingid;facename[;charset]
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bool wxNativeEncodingInfo::FromString(const wxString& s)
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{
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wxStringTokenizer tokenizer(s, _T(";"));
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wxString encid = tokenizer.GetNextToken();
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long enc;
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if ( !encid.ToLong(&enc) )
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return FALSE;
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encoding = (wxFontEncoding)enc;
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facename = tokenizer.GetNextToken();
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if ( !facename )
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return FALSE;
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@@ -74,7 +80,10 @@ bool wxNativeEncodingInfo::FromString(const wxString& s)
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wxString wxNativeEncodingInfo::ToString() const
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{
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wxString s(facename);
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wxString s;
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s << (long)encoding << _T(';') << facename;
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// TODO: what is this for OS/2?
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/*
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if ( charset != ANSI_CHARSET )
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@@ -106,10 +106,17 @@ static wxNativeFont wxLoadQueryFont(int pointSize,
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// ----------------------------------------------------------------------------
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// convert to/from the string representation: format is
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// registry-encoding[-facename]
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// encodingid;registry;encoding[;facename]
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bool wxNativeEncodingInfo::FromString(const wxString& s)
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{
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wxStringTokenizer tokenizer(s, _T("-"));
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wxStringTokenizer tokenizer(s, _T(";"));
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// cannot use "-" because it may be part of encoding name
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wxString encid = tokenizer.GetNextToken();
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long enc;
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if ( !encid.ToLong(&enc) )
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return FALSE;
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encoding = (wxFontEncoding)enc;
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xregistry = tokenizer.GetNextToken();
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if ( !xregistry )
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@@ -128,10 +135,10 @@ bool wxNativeEncodingInfo::FromString(const wxString& s)
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wxString wxNativeEncodingInfo::ToString() const
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{
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wxString s;
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s << xregistry << _T('-') << xencoding;
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s << (long)encoding << _T(';') << xregistry << _T(';') << xencoding;
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if ( !!facename )
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{
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s << _T('-') << facename;
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s << _T(';') << facename;
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}
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return s;
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