Remove the unused msw.display.directdraw system option
This should have been part of 16e4586527
which removed the code this option pertained to.
See #12387.
This commit is contained in:
8
configure
vendored
8
configure
vendored
@@ -27521,14 +27521,6 @@ fi
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$as_echo "$as_me: WARNING: Xinerama not found; disabling wxDisplay" >&2;}
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wxUSE_DISPLAY="no"
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fi
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elif test "$wxUSE_MSW" = 1; then
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ac_fn_c_check_header_compile "$LINENO" "ddraw.h" "ac_cv_header_ddraw_h" "#include <windows.h>
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"
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if test "x$ac_cv_header_ddraw_h" = xyes; then :
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fi
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fi
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fi
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@@ -3472,9 +3472,6 @@ if test "$wxUSE_DISPLAY" = "yes"; then
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AC_MSG_WARN([Xinerama not found; disabling wxDisplay])
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wxUSE_DISPLAY="no"
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fi
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elif test "$wxUSE_MSW" = 1; then
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dnl DirectDraw for MSW - optionally used by WxDisplay.
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AC_CHECK_HEADER([ddraw.h], [], [], [#include <windows.h>])
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fi
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fi
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@@ -66,9 +66,6 @@
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Setting this to 0 causes more flicker, but allows applications to paint
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graphics on the parent of a static box (the optimized refresh causes any
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such drawing to disappear).
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@flag{msw.display.directdraw}
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If set to 1, use DirectDraw-based implementation of wxDisplay.
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By default the standard Win32 functions are used.
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@flag{msw.font.no-proof-quality}
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If set to 1, use default fonts quality instead of proof quality when
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creating fonts. With proof quality the fonts have slightly better
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@@ -170,13 +170,6 @@ bool MyApp::OnInit()
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if ( !wxApp::OnInit() )
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return false;
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#ifdef __WXMSW__
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if ( argc == 2 && !wxStricmp(argv[1], "/dx") )
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{
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wxSystemOptions::SetOption("msw.display.directdraw", 1);
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}
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#endif // __WXMSW__
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// create the main application window
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MyFrame *frame = new MyFrame(_("Display wxWidgets Sample"),
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wxDefaultPosition, wxDefaultSize);
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