don't crash in wx(Flex)GridSizer with division by 0, assert instead; also factored out a lot of duplicated code in a single function

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16854 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2002-08-29 21:48:32 +00:00
parent 62d3ee70e5
commit 0ca5105b34
2 changed files with 58 additions and 70 deletions

View File

@@ -244,6 +244,9 @@ protected:
int m_vgap;
int m_hgap;
// return the number of total items and the number of columns and rows
int CalcRowsCols(int& rows, int& cols) const;
void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h );
private:

View File

@@ -568,10 +568,10 @@ bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height )
wxSizerItem *item = (wxSizerItem*)node->Data();
if (item->GetSizer())
{
/* It's a sizer, so lets search recursively. */
// It's a sizer, so lets search recursively.
if (item->GetSizer()->DoSetItemMinSize( window, width, height ))
{
/* A child sizer found the requested windw, exit. */
// A child sizer found the requested windw, exit.
return TRUE;
}
}
@@ -603,10 +603,10 @@ bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height )
wxSizerItem *item = (wxSizerItem*)node->Data();
if (item->GetSizer())
{
/* It's a sizer, so lets search recursively. */
// It's a sizer, so lets search recursively.
if (item->GetSizer()->DoSetItemMinSize( sizer, width, height ))
{
/* A child sizer found the requested windw, exit. */
// A child sizer found the requested windw, exit.
return TRUE;
}
}
@@ -624,13 +624,12 @@ bool wxSizer::DoSetItemMinSize( int pos, int width, int height )
wxSizerItem *item = (wxSizerItem*) node->Data();
if (item->GetSizer())
{
/* Sizers contains the minimal size in them, if not calculated ... */
// Sizers contains the minimal size in them, if not calculated ...
item->GetSizer()->DoSetMinSize( width, height );
}
else
{
/* ... whereas the minimal size of spacers and windows in stored
in the item */
// ... but the minimal size of spacers and windows in stored in them
item->SetInitSize( width, height );
}
@@ -657,20 +656,38 @@ wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
m_hgap = hgap;
}
int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const
{
int nitems = m_children.GetCount();
if ( nitems)
{
if ( m_cols )
{
ncols = m_cols;
nrows = (nitems + m_cols - 1) / m_cols;
}
else if ( m_rows )
{
ncols = (nitems + m_rows - 1) / m_rows;
nrows = m_rows;
}
else // 0 columns, 0 rows?
{
wxFAIL_MSG( _T("grid sizer must have either rows or columns fixed") );
nrows = ncols = 0;
}
}
return nitems;
}
void wxGridSizer::RecalcSizes()
{
if (m_children.GetCount() == 0)
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return;
int nitems = m_children.GetCount();
int nrows = m_rows;
int ncols = m_cols;
if (ncols > 0)
nrows = (nitems + ncols-1) / ncols;
else
ncols = (nitems + nrows-1) / nrows;
wxSize sz( GetSize() );
wxPoint pt( GetPosition() );
@@ -699,17 +716,9 @@ void wxGridSizer::RecalcSizes()
wxSize wxGridSizer::CalcMin()
{
if (m_children.GetCount() == 0)
return wxSize(10,10);
int nitems = m_children.GetCount();
int nrows = m_rows;
int ncols = m_cols;
if (ncols > 0)
nrows = (nitems + ncols-1) / ncols;
else
ncols = (nitems + nrows-1) / nrows;
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return wxSize(10, 10);
// Find the max width and height for any component
int w = 0;
@@ -797,21 +806,16 @@ void wxFlexGridSizer::CreateArrays()
if (m_colWidths)
delete[] m_colWidths;
if (m_children.GetCount() == 0)
return;
int nitems = m_children.GetCount();
int nrows = m_rows;
int ncols = m_cols;
if (ncols > 0)
nrows = (nitems + ncols-1) / ncols;
else
ncols = (nitems + nrows-1) / nrows;
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
{
m_rowHeights =
m_colWidths = NULL;
}
m_rowHeights = new int[nrows];
m_colWidths = new int[ncols];
for (int col = 0; col < ncols; col++)
m_colWidths[ col ] = 0;
for (int row = 0; row < nrows; row++)
@@ -820,25 +824,17 @@ void wxFlexGridSizer::CreateArrays()
void wxFlexGridSizer::RecalcSizes()
{
if (m_children.GetCount() == 0)
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return;
int nitems = m_children.GetCount();
int nrows = m_rows;
int ncols = m_cols;
if (ncols > 0)
nrows = (nitems + ncols-1) / ncols;
else
ncols = (nitems + nrows-1) / nrows;
wxSize sz( GetSize() );
wxSize minsz( CalcMin() );
wxPoint pt( GetPosition() );
int delta;
size_t idx,num;
wxArrayInt temp;
// Transfer only those rows into temp which exist in the sizer
// ignoring the superflouus ones. This prevents a segfault when
// calling AddGrowableRow( 3 ) if the sizer only has 2 rows.
@@ -855,12 +851,12 @@ void wxFlexGridSizer::RecalcSizes()
}
temp.Empty();
// See above
// See above
for (idx = 0; idx < m_growableCols.GetCount(); idx++)
if (m_growableCols[idx] < ncols)
temp.Add( m_growableCols[idx] );
num = temp.GetCount();
if ((num > 0) && (sz.x > minsz.x))
{
delta = (sz.x - minsz.x) / num;
@@ -895,31 +891,20 @@ void wxFlexGridSizer::RecalcSizes()
wxSize wxFlexGridSizer::CalcMin()
{
if (m_children.GetCount() == 0)
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return wxSize(10,10);
int nitems = m_children.GetCount();
int nrows = m_rows;
int ncols = m_cols;
if (ncols > 0)
nrows = (nitems + ncols-1) / ncols;
else
ncols = (nitems + nrows-1) / nrows;
CreateArrays();
int col;
int row;
int i = 0;
wxNode *node = m_children.First();
while (node)
{
wxSizerItem *item = (wxSizerItem*)node->Data();
wxSize sz( item->CalcMin() );
row = i / ncols;
col = i % ncols;
int row = i / ncols;
int col = i % ncols;
m_rowHeights[ row ] = wxMax( sz.y, m_rowHeights[ row ] );
m_colWidths[ col ] = wxMax( sz.x, m_colWidths[ col ] );
@@ -928,11 +913,11 @@ wxSize wxFlexGridSizer::CalcMin()
}
int width = 0;
for (col = 0; col < ncols; col++)
for (int col = 0; col < ncols; col++)
width += m_colWidths[ col ];
int height = 0;
for (row = 0; row < nrows; row++)
for (int row = 0; row < nrows; row++)
height += m_rowHeights[ row ];
return wxSize( width + (ncols-1) * m_hgap,