Convert alpha (if any) to mask in wxBitmapToIconOrCursor. Note that
it is possible to put alpha in the icon instead of using a mask, but I don't have time to figure that out today. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34476 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1639,7 +1639,23 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
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return 0;
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}
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wxMask *mask = bmp.GetMask();
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wxMask* mask;
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wxBitmap newbmp;
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if ( bmp.HasAlpha() )
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{
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// Convert alpha to a mask. NOTE: It would be better to actually put
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// the alpha into the icon instead of making a mask, but I don't have
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// time to figure that out today.
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wxImage img = bmp.ConvertToImage();
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img.ConvertAlphaToMask();
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newbmp = wxBitmap(img);
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mask = newbmp.GetMask();
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}
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else
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{
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mask = bmp.GetMask();
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}
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if ( !mask )
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{
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// we must have a mask for an icon, so even if it's probably incorrect,
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@@ -1676,7 +1692,7 @@ HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
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HICON hicon = ::CreateIconIndirect(&iconInfo);
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if ( !bmp.GetMask() )
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if ( !bmp.GetMask() && !bmp.HasAlpha() )
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{
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// we created the mask, now delete it
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delete mask;
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