latest changes: added word-wise movement (buggy, esp. backwards), more minor
fixes, big problems (scrolling/selection) still remain under MSW git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -937,7 +937,8 @@ wxLayoutLine::DeleteWord(CoordType xpos)
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return true;
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}
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}
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wxASSERT(0); // we should never arrive here
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wxFAIL_MSG("unreachable");
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}
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wxLayoutLine *
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@@ -1671,6 +1672,78 @@ wxLayoutList::MoveCursorHorizontally(int n)
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return n == 0;
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}
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bool
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wxLayoutList::MoveCursorWord(int n)
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{
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wxCHECK_MSG( m_CursorLine, false, "no current line" );
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wxCHECK_MSG( n == -1 || n == +1, false, "not implemented yet" );
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CoordType moveDistance = 0;
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CoordType offset;
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for ( wxLOiterator i = m_CursorLine->FindObject(m_CursorPos.x, &offset);
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n != 0;
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n > 0 ? i++ : i-- )
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{
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if ( i == NULLIT )
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return false;
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wxLayoutObject *obj = *i;
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if( obj->GetType() != WXLO_TYPE_TEXT )
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{
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// any non text objects count as one word
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n > 0 ? n-- : n++;
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moveDistance += obj->GetLength();
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}
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else
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{
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// text object
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wxLayoutObjectText *tobj = (wxLayoutObjectText *)obj;
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if ( offset == tobj->GetLength() )
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{
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// at end of object
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n > 0 ? n-- : n++;
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}
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else
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{
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const char *start = tobj->GetText().c_str();
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const char *p = start + offset;
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// to the beginning/end of the next/prev word
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while ( isspace(*p) )
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{
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n > 0 ? p++ : p--;
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}
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// go to the end/beginning of the word (in a broad sense...)
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while ( p >= start && !isspace(*p) )
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{
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n > 0 ? p++ : p--;
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}
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if ( n > 0 )
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{
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// now advance to the beginning of the next word
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while ( isspace(*p) )
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p++;
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}
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n > 0 ? n-- : n++;
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moveDistance = p - start - offset;
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}
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}
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// except for the first iteration, offset is 0
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offset = 0;
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}
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MoveCursorHorizontally(moveDistance);
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return true;
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}
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bool
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wxLayoutList::Insert(wxString const &text)
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{
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@@ -761,10 +761,15 @@ public:
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*/
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bool MoveCursorVertically(int n);
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/** Move cursor left or right.
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@param n
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@param n = number of positions to move
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@return bool if it could be moved
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*/
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bool MoveCursorHorizontally(int n);
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/** Move cursor to the left or right counting in words
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@param n = number of positions in words
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@return bool if it could be moved
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*/
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bool MoveCursorWord(int n);
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/// Move cursor to end of line.
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void MoveCursorToEndOfLine(void)
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@@ -847,7 +852,7 @@ public:
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/** Finds text in this list.
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@param needle the text to find
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@param cpos the position where to start the search
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@return the cursoor coord where it was found or (-1,-1)
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@return the cursor coord where it was found or (-1,-1)
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*/
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wxPoint FindText(const wxString &needle, const wxPoint &cpos = wxPoint(0,0)) const;
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@@ -75,7 +75,9 @@ END_EVENT_TABLE()
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wxLayoutWindow::wxLayoutWindow(wxWindow *parent)
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: wxScrolledWindow(parent, -1,
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wxDefaultPosition, wxDefaultSize,
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wxHSCROLL | wxVSCROLL | wxBORDER)
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wxHSCROLL | wxVSCROLL |
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wxBORDER |
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wxWANTS_CHARS)
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{
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SetStatusBar(NULL); // don't use statusbar
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@@ -138,15 +140,6 @@ wxLayoutWindow::Clear(int family,
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DoPaint((wxRect *)NULL);
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}
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#ifdef __WXMSW__
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long
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wxLayoutWindow::MSWGetDlgCode()
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{
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// if we don't return this, we won't get OnChar() events for TABs and ENTER
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return DLGC_WANTCHARS | DLGC_WANTARROWS | DLGC_WANTMESSAGE;
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}
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#endif //MSW
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void
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wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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{
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@@ -308,13 +301,20 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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cursor, etc. It's default will process all keycodes causing
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modifications to the buffer, but only if editing is allowed.
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*/
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bool ctrlDown = event.ControlDown();
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switch(keyCode)
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{
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case WXK_RIGHT:
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m_llist->MoveCursorHorizontally(1);
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if ( ctrlDown )
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m_llist->MoveCursorWord(1);
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else
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m_llist->MoveCursorHorizontally(1);
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break;
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case WXK_LEFT:
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m_llist->MoveCursorHorizontally(-1);
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if ( ctrlDown )
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m_llist->MoveCursorWord(-1);
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else
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m_llist->MoveCursorHorizontally(-1);
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break;
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case WXK_UP:
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m_llist->MoveCursorVertically(-1);
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@@ -329,18 +329,26 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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m_llist->MoveCursorVertically(20);
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break;
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case WXK_HOME:
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m_llist->MoveCursorToBeginOfLine();
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if ( ctrlDown )
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m_llist->MoveCursorTo(wxPoint(0, 0));
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else
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m_llist->MoveCursorToBeginOfLine();
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break;
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case WXK_END:
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if ( ctrlDown )
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{
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// TODO VZ: how to move the cursor to the last line of the text?
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m_llist->MoveCursorVertically(1000);
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}
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m_llist->MoveCursorToEndOfLine();
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break;
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default:
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if(keyCode == 'c' && event.ControlDown())
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if(keyCode == 'c' && ctrlDown)
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{
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// this should work even in read-only mode
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Copy();
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}
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if( IsEditable() )
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else if( IsEditable() )
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{
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/* First, handle control keys */
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if(event.ControlDown() && ! event.AltDown())
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@@ -116,10 +116,6 @@ public:
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*/
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void DoPaint(const wxRect *updateRect = NULL);
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#ifdef __WXMSW__
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virtual long MSWGetDlgCode();
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#endif //MSW
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/// if exact == false, assume 50% extra size for the future
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void ResizeScrollbars(bool exact = false); // don't change this to true!
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