Credential importing utility stub added
This commit is contained in:
parent
e435cde86e
commit
b4b2622d7d
2
CredImport/.gitignore
vendored
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2
CredImport/.gitignore
vendored
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@ -0,0 +1,2 @@
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/temp
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/*.user
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14
CredImport/CredImport.props
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14
CredImport/CredImport.props
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<OutDir>..\output\$(Platform).$(Configuration)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>..\include;..\lib\WinStd\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup />
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</Project>
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BIN
CredImport/CredImport.rc
Normal file
BIN
CredImport/CredImport.rc
Normal file
Binary file not shown.
108
CredImport/CredImport.vcxproj
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108
CredImport/CredImport.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>CredImport</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\include\Win32.props" />
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<Import Project="..\include\Debug.props" />
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<Import Project="CredImport.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\include\x64.props" />
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<Import Project="..\include\Debug.props" />
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<Import Project="CredImport.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\include\Win32.props" />
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<Import Project="..\include\Release.props" />
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<Import Project="CredImport.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\include\x64.props" />
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<Import Project="..\include\Release.props" />
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<Import Project="CredImport.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
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<ItemGroup>
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<ClInclude Include="StdAfx.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="StdAfx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="CredImport.rc" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\lib\WinStd\build\WinStd.vcxproj">
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<Project>{47399d91-7eb9-41de-b521-514ba5db0c43}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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35
CredImport/CredImport.vcxproj.filters
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35
CredImport/CredImport.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="StdAfx.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="StdAfx.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Main.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="CredImport.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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</Project>
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55
CredImport/Main.cpp
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55
CredImport/Main.cpp
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/*
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Copyright 2015-2016 Amebis
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Copyright 2016 GÉANT
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This file is part of GEANTLink.
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GEANTLink is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GEANTLink is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GEANTLink. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "StdAfx.h"
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using namespace std;
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using namespace winstd;
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int CALLBACK WinMain(_In_ HINSTANCE hInstance, _In_ HINSTANCE hPrevInstance, _In_ LPSTR lpCmdLine, _In_ int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hInstance);
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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UNREFERENCED_PARAMETER(nCmdShow);
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int nArgs;
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unique_ptr<LPWSTR[], LocalFree_delete<LPWSTR[]> > pwcArglist(CommandLineToArgvW(GetCommandLineW(), &nArgs));
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if (pwcArglist == NULL) {
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OutputDebugStr(_T("CommandLineToArgvW failed (error %i).\n"), GetLastError());
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return 1;
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}
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if (nArgs < 3) {
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OutputDebugStr(_T("Not enough parameters.\n"));
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return -1;
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}
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// Decode password.
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vector<unsigned char> password;
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{
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base64_dec dec;
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bool is_last;
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dec.decode(password, is_last, pwcArglist[2], (size_t)-1);
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}
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return 0;
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}
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21
CredImport/StdAfx.cpp
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21
CredImport/StdAfx.cpp
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@ -0,0 +1,21 @@
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/*
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Copyright 2015-2016 Amebis
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Copyright 2016 GÉANT
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This file is part of GEANTLink.
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GEANTLink is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GEANTLink is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GEANTLink. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "StdAfx.h"
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28
CredImport/StdAfx.h
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28
CredImport/StdAfx.h
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/*
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Copyright 2015-2016 Amebis
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Copyright 2016 GÉANT
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This file is part of GEANTLink.
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GEANTLink is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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GEANTLink is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GEANTLink. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <WinStd/Base64.h>
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#include <tchar.h>
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#include <Windows.h>
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#include <memory>
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@ -14,6 +14,10 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Libraries", "Libraries", "{
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WinStd", "lib\WinStd\build\WinStd.vcxproj", "{47399D91-7EB9-41DE-B521-514BA5DB0C43}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Utilities", "Utilities", "{7B5EC9B7-208C-426A-941D-DAF9271BD4A4}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CredImport", "CredImport\CredImport.vcxproj", "{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -38,6 +42,14 @@ Global
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{47399D91-7EB9-41DE-B521-514BA5DB0C43}.Release|Win32.Build.0 = Release|Win32
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{47399D91-7EB9-41DE-B521-514BA5DB0C43}.Release|x64.ActiveCfg = Release|x64
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{47399D91-7EB9-41DE-B521-514BA5DB0C43}.Release|x64.Build.0 = Release|x64
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Debug|Win32.ActiveCfg = Debug|Win32
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Debug|Win32.Build.0 = Debug|Win32
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Debug|x64.ActiveCfg = Debug|x64
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Debug|x64.Build.0 = Debug|x64
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Release|Win32.ActiveCfg = Release|Win32
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Release|Win32.Build.0 = Release|Win32
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Release|x64.ActiveCfg = Release|x64
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -45,5 +57,6 @@ Global
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GlobalSection(NestedProjects) = preSolution
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{331B6077-E3E2-4867-B93E-9D3F57280DE7} = {60BAAC3D-DC98-4C19-BC40-1A86963DE86C}
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{47399D91-7EB9-41DE-B521-514BA5DB0C43} = {E66A3FE1-4EE4-401F-8EAD-BE518B230393}
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{2D3CE079-7EB1-4F47-B79E-F0310671ECCB} = {7B5EC9B7-208C-426A-941D-DAF9271BD4A4}
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EndGlobalSection
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EndGlobal
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|
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