git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10826 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			160 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/univ/button.h
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| // Purpose:     wxButton for wxUniversal
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     15.08.00
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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| // Licence:     wxWindows license
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_UNIV_BUTTON_H_
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| #define _WX_UNIV_BUTTON_H_
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| 
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| #ifdef __GNUG__
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|     #pragma interface "univbutton.h"
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| #endif
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| 
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| class WXDLLEXPORT wxInputHandler;
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| 
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| #include "wx/bitmap.h"
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| 
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| // ----------------------------------------------------------------------------
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| // the actions supported by this control
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| // ----------------------------------------------------------------------------
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| 
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| #define wxACTION_BUTTON_TOGGLE  _T("toggle")    // press/release the button
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| #define wxACTION_BUTTON_PRESS   _T("press")     // press the button
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| #define wxACTION_BUTTON_RELEASE _T("release")   // release the button
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| #define wxACTION_BUTTON_CLICK   _T("click")     // generate button click event
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| 
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| // ----------------------------------------------------------------------------
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| // wxButton: a push button
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxButton : public wxButtonBase
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| {
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| public:
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|     wxButton() { Init(); }
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|     wxButton(wxWindow *parent,
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|              wxWindowID id,
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|              const wxBitmap& bitmap,
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|              const wxString& label,
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|              const wxPoint& pos = wxDefaultPosition,
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|              const wxSize& size = wxDefaultSize,
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|              long style = 0,
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|              const wxValidator& validator = wxDefaultValidator,
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|              const wxString& name = wxButtonNameStr)
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|     {
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|         Init();
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| 
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|         Create(parent, id, bitmap, label, pos, size, style, validator, name);
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|     }
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| 
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|     wxButton(wxWindow *parent,
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|              wxWindowID id,
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|              const wxString& label,
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|              const wxPoint& pos = wxDefaultPosition,
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|              const wxSize& size = wxDefaultSize,
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|              long style = 0,
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|              const wxValidator& validator = wxDefaultValidator,
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|              const wxString& name = wxButtonNameStr)
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|     {
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|         Init();
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| 
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|         Create(parent, id, label, pos, size, style, validator, name);
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|     }
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxString& label,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxValidator& validator = wxDefaultValidator,
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|                 const wxString& name = wxButtonNameStr)
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|     {
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|         return Create(parent, id, wxNullBitmap, label,
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|                       pos, size, style, validator, name);
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|     }
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxBitmap& bitmap,
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|                 const wxString& label,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxValidator& validator = wxDefaultValidator,
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|                 const wxString& name = wxButtonNameStr);
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| 
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|     virtual ~wxButton();
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| 
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|     virtual void SetImageLabel(const wxBitmap& bitmap);
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|     virtual void SetImageMargins(wxCoord x, wxCoord y);
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|     virtual void SetDefault();
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| 
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|     virtual bool IsPressed() const { return m_isPressed; }
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|     virtual bool IsDefault() const { return m_isDefault; }
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| 
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|     // wxButton actions
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|     void Toggle();
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|     virtual void Press();
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|     virtual void Release();
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|     virtual void Click();
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| 
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| protected:
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|     virtual bool PerformAction(const wxControlAction& action,
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|                                long numArg = -1,
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|                                const wxString& strArg = wxEmptyString);
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|     virtual wxSize DoGetBestClientSize() const;
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|     virtual void DoDraw(wxControlRenderer *renderer);
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| 
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|     virtual bool CanBeHighlighted() const { return TRUE; }
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| 
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|     // common part of all ctors
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|     void Init();
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| 
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|     // current state
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|     bool m_isPressed,
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|          m_isDefault;
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| 
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|     // the (optional) image to show and the margins around it
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|     wxBitmap m_bitmap;
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|     wxCoord  m_marginBmpX,
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|              m_marginBmpY;
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxButton)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxStdButtonInputHandler: translates SPACE and ENTER keys and the left mouse
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| // click into button press/release actions
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxStdButtonInputHandler : public wxStdInputHandler
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| {
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| public:
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|     wxStdButtonInputHandler(wxInputHandler *inphand);
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| 
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|     virtual bool HandleKey(wxControl *control,
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|                            const wxKeyEvent& event,
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|                            bool pressed);
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|     virtual bool HandleMouse(wxControl *control,
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|                              const wxMouseEvent& event);
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|     virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
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|     virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event);
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|     virtual bool HandleActivation(wxControl *control, bool activated);
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| 
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| private:
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|     // the window (button) which has capture or NULL and the flag telling if
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|     // the mouse is inside the button which captured it or not
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|     wxWindow *m_winCapture;
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|     bool      m_winHasMouse;
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| };
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| 
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| #endif // _WX_UNIV_BUTTON_H_
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| 
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