526 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			526 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        tests/controls/listbasetest.cpp
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| // Purpose:     Base class for wxListCtrl and wxListView tests
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| // Author:      Steven Lamerton
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| // Created:     2010-07-20
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| // Copyright:   (c) 2008 Vadim Zeitlin <vadim@wxwidgets.org>,
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| //              (c) 2010 Steven Lamerton
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #include "testprec.h"
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| 
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| #if wxUSE_LISTCTRL
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| 
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| #ifdef __BORLANDC__
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|     #pragma hdrstop
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| #endif
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| 
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| #ifndef WX_PRECOMP
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|     #include "wx/app.h"
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| #endif // WX_PRECOMP
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| 
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| #include "wx/listctrl.h"
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| #include "listbasetest.h"
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| #include "testableframe.h"
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| #include "asserthelper.h"
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| #include "wx/uiaction.h"
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| #include "wx/imaglist.h"
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| #include "wx/artprov.h"
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| 
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| void ListBaseTestCase::ColumnsOrder()
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| {
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| #ifdef wxHAS_LISTCTRL_COLUMN_ORDER
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|     wxListCtrl* const list = GetList();
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| 
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|     int n;
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|     wxListItem li;
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|     li.SetMask(wxLIST_MASK_TEXT);
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| 
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|     // first set up some columns
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|     static const int NUM_COLS = 3;
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| 
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|     list->InsertColumn(0, "Column 0");
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|     list->InsertColumn(1, "Column 1");
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|     list->InsertColumn(2, "Column 2");
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| 
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|     // and a couple of test items too
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|     list->InsertItem(0, "Item 0");
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|     list->SetItem(0, 1, "first in first");
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| 
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|     list->InsertItem(1, "Item 1");
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|     list->SetItem(1, 2, "second in second");
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| 
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| 
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|     // check that the order is natural in the beginning
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|     const wxArrayInt orderOrig = list->GetColumnsOrder();
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|     for ( n = 0; n < NUM_COLS; n++ )
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|         CPPUNIT_ASSERT_EQUAL( n, orderOrig[n] );
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| 
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|     // then rearrange them: using { 2, 0, 1 } order means that column 2 is
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|     // shown first, then column 0 and finally column 1
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|     wxArrayInt order(3);
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|     order[0] = 2;
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|     order[1] = 0;
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|     order[2] = 1;
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|     list->SetColumnsOrder(order);
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| 
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|     // check that we get back the same order as we set
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|     const wxArrayInt orderNew = list->GetColumnsOrder();
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|     for ( n = 0; n < NUM_COLS; n++ )
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|         CPPUNIT_ASSERT_EQUAL( order[n], orderNew[n] );
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| 
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|     // and the order -> index mappings for individual columns
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|     for ( n = 0; n < NUM_COLS; n++ )
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|         CPPUNIT_ASSERT_EQUAL( order[n], list->GetColumnIndexFromOrder(n) );
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| 
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|     // and also the reverse mapping
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|     CPPUNIT_ASSERT_EQUAL( 1, list->GetColumnOrder(0) );
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|     CPPUNIT_ASSERT_EQUAL( 2, list->GetColumnOrder(1) );
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|     CPPUNIT_ASSERT_EQUAL( 0, list->GetColumnOrder(2) );
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| 
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| 
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|     // finally check that accessors still use indices, not order
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|     CPPUNIT_ASSERT( list->GetColumn(0, li) );
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|     CPPUNIT_ASSERT_EQUAL( "Column 0", li.GetText() );
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| 
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|     li.SetId(0);
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|     li.SetColumn(1);
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|     CPPUNIT_ASSERT( list->GetItem(li) );
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|     CPPUNIT_ASSERT_EQUAL( "first in first", li.GetText() );
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| 
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|     li.SetId(1);
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|     li.SetColumn(2);
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|     CPPUNIT_ASSERT( list->GetItem(li) );
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|     CPPUNIT_ASSERT_EQUAL( "second in second", li.GetText() );
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| #endif // wxHAS_LISTCTRL_COLUMN_ORDER
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| }
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| 
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| 
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| 
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| void ListBaseTestCase::ItemRect()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     // set up for the test
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|     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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|     list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
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|     list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
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| 
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|     list->InsertItem(0, "Item 0");
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|     list->SetItem(0, 1, "first column");
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|     list->SetItem(0, 1, "second column");
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| 
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|     // do test
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|     wxRect r;
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|     WX_ASSERT_FAILS_WITH_ASSERT( list->GetItemRect(1, r) );
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|     CPPUNIT_ASSERT( list->GetItemRect(0, r) );
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|     CPPUNIT_ASSERT_EQUAL( 150, r.GetWidth() );
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| 
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|     CPPUNIT_ASSERT( list->GetSubItemRect(0, 0, r) );
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|     CPPUNIT_ASSERT_EQUAL( 60, r.GetWidth() );
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| 
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|     CPPUNIT_ASSERT( list->GetSubItemRect(0, 1, r) );
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|     CPPUNIT_ASSERT_EQUAL( 50, r.GetWidth() );
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| 
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|     CPPUNIT_ASSERT( list->GetSubItemRect(0, 2, r) );
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|     CPPUNIT_ASSERT_EQUAL( 40, r.GetWidth() );
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| 
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|     WX_ASSERT_FAILS_WITH_ASSERT( list->GetSubItemRect(0, 3, r) );
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| 
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| 
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|     // As we have a header, the top item shouldn't be at (0, 0), but somewhere
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|     // below the header.
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|     //
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|     // Notice that we consider that the header can't be less than 10 pixels
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|     // because we don't know its exact height.
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|     CPPUNIT_ASSERT( list->GetItemRect(0, r) );
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|     CPPUNIT_ASSERT( r.y >= 10 );
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| 
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|     // However if we remove the header now, the item should be at (0, 0).
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|     list->SetWindowStyle(wxLC_REPORT | wxLC_NO_HEADER);
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|     CPPUNIT_ASSERT( list->GetItemRect(0, r) );
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|     CPPUNIT_ASSERT_EQUAL( 0, r.y );
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| }
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| 
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| void ListBaseTestCase::ItemText()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     list->InsertColumn(0, "First");
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|     list->InsertColumn(1, "Second");
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| 
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|     list->InsertItem(0, "0,0");
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|     CPPUNIT_ASSERT_EQUAL( "0,0", list->GetItemText(0) );
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|     CPPUNIT_ASSERT_EQUAL( "", list->GetItemText(0, 1) );
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| 
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|     list->SetItem(0, 1, "0,1");
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|     CPPUNIT_ASSERT_EQUAL( "0,1", list->GetItemText(0, 1) );
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| }
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| 
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| void ListBaseTestCase::ChangeMode()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     list->InsertColumn(0, "Header");
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|     list->InsertItem(0, "First");
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|     list->InsertItem(1, "Second");
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|     CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
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| 
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|     // check that switching the mode preserves the items
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|     list->SetWindowStyle(wxLC_ICON);
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|     CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
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|     CPPUNIT_ASSERT_EQUAL( "First", list->GetItemText(0) );
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| 
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|     // and so does switching back
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|     list->SetWindowStyle(wxLC_REPORT);
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|     CPPUNIT_ASSERT_EQUAL( 2, list->GetItemCount() );
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|     CPPUNIT_ASSERT_EQUAL( "First", list->GetItemText(0) );
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| }
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| 
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| void ListBaseTestCase::ItemClick()
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| {
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| #if wxUSE_UIACTIONSIMULATOR 
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| 
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| #ifdef __WXMSW__
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|     // FIXME: This test fails on MSW buildbot slaves although works fine on
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|     //        development machine, no idea why. It seems to be a problem with
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|     //        wxUIActionSimulator rather the wxListCtrl control itself however.
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|     if ( IsAutomaticTest() )
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|         return;
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| #endif // __WXMSW__
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| 
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|     wxListCtrl* const list = GetList();
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| 
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|     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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|     list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
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|     list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
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| 
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|     list->InsertItem(0, "Item 0");
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|     list->SetItem(0, 1, "first column");
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|     list->SetItem(0, 2, "second column");
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| 
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|     EventCounter selected(list, wxEVT_LIST_ITEM_SELECTED);
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|     EventCounter focused(list, wxEVT_LIST_ITEM_FOCUSED);
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|     EventCounter activated(list, wxEVT_LIST_ITEM_ACTIVATED);
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|     EventCounter rclick(list, wxEVT_LIST_ITEM_RIGHT_CLICK);
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| 
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|     wxUIActionSimulator sim;
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| 
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|     wxRect pos;
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|     list->GetItemRect(0, pos);
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| 
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|     //We move in slightly so we are not on the edge
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|     wxPoint point = list->ClientToScreen(pos.GetPosition()) + wxPoint(10, 10);
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| 
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|     sim.MouseMove(point);
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|     wxYield();
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| 
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|     sim.MouseClick();
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|     wxYield();
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| 
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|     sim.MouseDblClick();
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|     wxYield();
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| 
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|     sim.MouseClick(wxMOUSE_BTN_RIGHT);
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|     wxYield();
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| 
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|     // when the first item was selected the focus changes to it, but not
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|     // on subsequent clicks
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|     
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|     // FIXME: This test fail under wxGTK & wxOSX because we get 3 FOCUSED events and
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|     //        2 SELECTED ones instead of the one of each we expect for some
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|     //        reason, this needs to be debugged as it may indicate a bug in the
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|     //        generic wxListCtrl implementation.
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| #ifndef _WX_GENERIC_LISTCTRL_H_
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|     CPPUNIT_ASSERT_EQUAL(1, focused.GetCount());
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|     CPPUNIT_ASSERT_EQUAL(1, selected.GetCount());
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| #endif
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|     CPPUNIT_ASSERT_EQUAL(1, activated.GetCount());
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|     CPPUNIT_ASSERT_EQUAL(1, rclick.GetCount());
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| #endif // wxUSE_UIACTIONSIMULATOR
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| }
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| 
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| void ListBaseTestCase::KeyDown()
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| {
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| #if wxUSE_UIACTIONSIMULATOR
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|     wxListCtrl* const list = GetList();
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| 
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|     EventCounter keydown(list, wxEVT_LIST_KEY_DOWN);
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| 
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|     wxUIActionSimulator sim;
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| 
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|     list->SetFocus();
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|     wxYield();
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|     sim.Text("aAbB");
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|     wxYield();
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| 
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|     CPPUNIT_ASSERT_EQUAL(6, keydown.GetCount());
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| #endif
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| }
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| 
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| void ListBaseTestCase::DeleteItems()
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| {
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| #ifndef __WXOSX__
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|     wxListCtrl* const list = GetList();
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| 
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|     EventCounter deleteitem(list, wxEVT_LIST_DELETE_ITEM);
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|     EventCounter deleteall(list, wxEVT_LIST_DELETE_ALL_ITEMS);
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| 
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| 
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|     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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|     list->InsertColumn(1, "Column 1", wxLIST_FORMAT_LEFT, 50);
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|     list->InsertColumn(2, "Column 2", wxLIST_FORMAT_LEFT, 40);
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| 
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|     list->InsertItem(0, "Item 0");
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|     list->InsertItem(1, "Item 1");
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|     list->InsertItem(2, "Item 1");
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| 
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|     list->DeleteItem(0);
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|     list->DeleteItem(0);
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|     list->DeleteAllItems();
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| 
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|     //Add some new items to tests ClearAll with
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|     list->InsertColumn(0, "Column 0");
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|     list->InsertItem(0, "Item 0");
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|     list->InsertItem(1, "Item 1");
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| 
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|     //Check that ClearAll actually sends a DELETE_ALL_ITEMS event
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|     list->ClearAll();
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| 
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|     //ClearAll and DeleteAllItems shouldn't send an event if there was nothing
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|     //to clear
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|     list->ClearAll();
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|     list->DeleteAllItems();
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| 
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|     CPPUNIT_ASSERT_EQUAL(2, deleteitem.GetCount());
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|     CPPUNIT_ASSERT_EQUAL(2, deleteall.GetCount());
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| #endif
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| }
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| 
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| void ListBaseTestCase::InsertItem()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     EventCounter insert(list, wxEVT_LIST_INSERT_ITEM);
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| 
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|     list->InsertColumn(0, "Column 0", wxLIST_FORMAT_LEFT, 60);
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| 
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|     wxListItem item;
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|     item.SetId(0);
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|     item.SetText("some text");
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| 
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|     list->InsertItem(item);
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|     list->InsertItem(1, "more text");
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| 
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|     CPPUNIT_ASSERT_EQUAL(2, insert.GetCount());
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| }
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| 
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| void ListBaseTestCase::Find()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     // set up for the test
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|     list->InsertColumn(0, "Column 0");
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|     list->InsertColumn(1, "Column 1");
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| 
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|     list->InsertItem(0, "Item 0");
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|     list->SetItem(0, 1, "first column");
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| 
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|     list->InsertItem(1, "Item 1");
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|     list->SetItem(1, 1, "first column");
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| 
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|     list->InsertItem(2, "Item 40");
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|     list->SetItem(2, 1, "first column");
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| 
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|     list->InsertItem(3, "ITEM 01");
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|     list->SetItem(3, 1, "first column");
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| 
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|     CPPUNIT_ASSERT_EQUAL(1, list->FindItem(-1, "Item 1"));
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|     CPPUNIT_ASSERT_EQUAL(2, list->FindItem(-1, "Item 4", true));
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|     CPPUNIT_ASSERT_EQUAL(2, list->FindItem(1, "Item 40"));
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|     CPPUNIT_ASSERT_EQUAL(3, list->FindItem(2, "Item 0", true));
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| }
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| 
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| void ListBaseTestCase::Visible()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     list->InsertColumn(0, "Column 0");
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| 
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|     int count = list->GetCountPerPage();
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| 
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|     for( int i = 0; i < count + 10; i++ )
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|     {
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|         list->InsertItem(i, wxString::Format("string %d", i));
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|     }
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| 
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|     CPPUNIT_ASSERT_EQUAL(count + 10, list->GetItemCount());
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|     CPPUNIT_ASSERT_EQUAL(0, list->GetTopItem());
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| 
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|     list->EnsureVisible(count + 9);
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| 
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|     CPPUNIT_ASSERT(list->GetTopItem() != 0);
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| }
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| 
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| void ListBaseTestCase::ItemFormatting()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     list->InsertColumn(0, "Column 0");
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| 
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|     list->InsertItem(0, "Item 0");
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|     list->InsertItem(1, "Item 1");
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|     list->InsertItem(2, "Item 2");
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| 
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|     list->SetTextColour(*wxYELLOW);
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|     list->SetBackgroundColour(*wxGREEN);
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|     list->SetItemTextColour(0, *wxRED);
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|     list->SetItemBackgroundColour(1, *wxBLUE);
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| 
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|     CPPUNIT_ASSERT_EQUAL(*wxGREEN, list->GetBackgroundColour());
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|     CPPUNIT_ASSERT_EQUAL(*wxBLUE,list->GetItemBackgroundColour(1));
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| 
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|     CPPUNIT_ASSERT_EQUAL(*wxYELLOW, list->GetTextColour());
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|     CPPUNIT_ASSERT_EQUAL(*wxRED, list->GetItemTextColour(0));
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| }
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| 
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| void ListBaseTestCase::EditLabel()
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| {
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| #if wxUSE_UIACTIONSIMULATOR
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|     wxListCtrl* const list = GetList();
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| 
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|     list->SetWindowStyleFlag(wxLC_REPORT | wxLC_EDIT_LABELS);
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| 
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|     list->InsertColumn(0, "Column 0");
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| 
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|     list->InsertItem(0, "Item 0");
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|     list->InsertItem(1, "Item 1");
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| 
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|     EventCounter beginedit(list, wxEVT_LIST_BEGIN_LABEL_EDIT);
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|     EventCounter endedit(list, wxEVT_LIST_END_LABEL_EDIT);
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| 
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|     wxUIActionSimulator sim;
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| 
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|     list->EditLabel(0);
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|     wxYield();
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| 
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|     sim.Text("sometext");
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|     wxYield();
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| 
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|     sim.Char(WXK_RETURN);
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| 
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|     wxYield();
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| 
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|     CPPUNIT_ASSERT_EQUAL(1, beginedit.GetCount());
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|     CPPUNIT_ASSERT_EQUAL(1, endedit.GetCount());
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| #endif
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| }
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| 
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| void ListBaseTestCase::ImageList()
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| {
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|     wxListCtrl* const list = GetList();
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| 
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|     wxSize size(32, 32);
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| 
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|     wxImageList* imglist = new wxImageList(size.x, size.y);
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|     imglist->Add(wxArtProvider::GetIcon(wxART_INFORMATION, wxART_OTHER, size));
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|     imglist->Add(wxArtProvider::GetIcon(wxART_QUESTION, wxART_OTHER, size));
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|     imglist->Add(wxArtProvider::GetIcon(wxART_WARNING, wxART_OTHER, size));
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| 
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|     list->AssignImageList(imglist, wxIMAGE_LIST_NORMAL);
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| 
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|     CPPUNIT_ASSERT_EQUAL(imglist, list->GetImageList(wxIMAGE_LIST_NORMAL));
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| }
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| 
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| void ListBaseTestCase::HitTest()
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| {
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| #ifdef __WXMSW__ // ..until proven to work with other platforms
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|     wxListCtrl* const list = GetList();
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|     list->SetWindowStyle(wxLC_REPORT);
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| 
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|     // set small image list
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|     wxSize size(16, 16);
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|     wxImageList* m_imglistSmall = new wxImageList(size.x, size.y);
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|     m_imglistSmall->Add(wxArtProvider::GetIcon(wxART_INFORMATION, wxART_LIST, size));
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|     list->AssignImageList(m_imglistSmall, wxIMAGE_LIST_SMALL);
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| 
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|     // insert 2 columns
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|     list->InsertColumn(0, "Column 0");
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|     list->InsertColumn(1, "Column 1");
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| 
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|     // and a couple of test items too
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|     list->InsertItem(0, "Item 0", 0);
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|     list->SetItem(0, 1, "0, 1");
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| 
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|     list->InsertItem(1, "Item 1", 0);
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| 
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|     // enable checkboxes to test state icon
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|     list->EnableCheckBoxes();
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| 
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|     // get coordinates
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|     wxRect rectSubItem0, rectIcon;
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|     list->GetSubItemRect(0, 0, rectSubItem0); // column 0
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|     list->GetItemRect(0, rectIcon, wxLIST_RECT_ICON); // icon
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|     int y = rectSubItem0.GetTop() + (rectSubItem0.GetBottom() -
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|             rectSubItem0.GetTop()) / 2;
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|     int flags = 0;
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| 
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|     // state icon (checkbox)
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|     int xCheckBox = rectSubItem0.GetLeft() + (rectIcon.GetLeft() -
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|                     rectSubItem0.GetLeft()) / 2;
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|     list->HitTest(wxPoint(xCheckBox, y), flags);
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|     CPPUNIT_ASSERT_EQUAL_MESSAGE("Expected wxLIST_HITTEST_ONITEMSTATEICON",
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|         wxLIST_HITTEST_ONITEMSTATEICON, flags);
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| 
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|     // icon
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|     int xIcon = rectIcon.GetLeft() + (rectIcon.GetRight() - rectIcon.GetLeft()) / 2;
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|     list->HitTest(wxPoint(xIcon, y), flags);
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|     CPPUNIT_ASSERT_EQUAL_MESSAGE("Expected wxLIST_HITTEST_ONITEMICON",
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|         wxLIST_HITTEST_ONITEMICON, flags);
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| 
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|     // label, beyond column 0
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|     wxRect rectItem;
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|     list->GetItemRect(0, rectItem); // entire item
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|     int xHit = rectSubItem0.GetRight() + (rectItem.GetRight() - rectSubItem0.GetRight()) / 2;
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|     list->HitTest(wxPoint(xHit, y), flags);
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|     CPPUNIT_ASSERT_EQUAL_MESSAGE("Expected wxLIST_HITTEST_ONITEMLABEL",
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|         wxLIST_HITTEST_ONITEMLABEL, flags);
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| #endif // __WXMSW__
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| }
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| 
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| namespace
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| {
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|     //From the sample but fixed so it actually inverts
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|     int wxCALLBACK
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|     MyCompareFunction(wxIntPtr item1, wxIntPtr item2, wxIntPtr WXUNUSED(sortData))
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|     {
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|         // inverse the order
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|         if (item1 < item2)
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|             return 1;
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|         if (item1 > item2)
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|             return -1;
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| 
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|         return 0;
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|     }
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| 
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| }
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| 
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| void ListBaseTestCase::Sort()
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| {
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|     wxListCtrl* const list = GetList();
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| 
 | |
|     list->InsertColumn(0, "Column 0");
 | |
| 
 | |
|     list->InsertItem(0, "Item 0");
 | |
|     list->SetItemData(0, 0);
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|     list->InsertItem(1, "Item 1");
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|     list->SetItemData(1, 1);
 | |
| 
 | |
|     list->SortItems(MyCompareFunction, 0);
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| 
 | |
|     CPPUNIT_ASSERT_EQUAL("Item 1", list->GetItemText(0));
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|     CPPUNIT_ASSERT_EQUAL("Item 0", list->GetItemText(1));
 | |
| }
 | |
| 
 | |
| #endif //wxUSE_LISTCTRL
 |