git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13943 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			629 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			629 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        statbar.cpp
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// Purpose:     wxStatusBar sample
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     04.02.00
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// RCS-ID:      $Id$
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// Copyright:   (c) Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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#if !wxUSE_STATUSBAR
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    #error "You need to set wxUSE_STATUSBAR to 1 to compile this sample"
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#endif // wxUSE_STATUSBAR
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// for all others, include the necessary headers
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#ifndef WX_PRECOMP
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    #include "wx/app.h"
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    #include "wx/frame.h"
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    #include "wx/statusbr.h"
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    #include "wx/timer.h"
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    #include "wx/checkbox.h"
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    #include "wx/statbmp.h"
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    #include "wx/menu.h"
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    #include "wx/msgdlg.h"
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    #include "wx/textdlg.h"
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    #include "wx/sizer.h"
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    #include "wx/stattext.h"
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    #include "wx/bmpbuttn.h"
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    #include "wx/dcmemory.h"
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#endif
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#include "wx/datetime.h"
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// define this for the platforms which don't support wxBitmapButton (such as
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// Motif), else a wxBitmapButton will be used
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#ifdef __WXMOTIF__
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//#define USE_MDI_PARENT_FRAME 1
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#ifdef USE_MDI_PARENT_FRAME
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    #include "wx/mdi.h"
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#endif // USE_MDI_PARENT_FRAME
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    #define USE_STATIC_BITMAP
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#endif
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// ----------------------------------------------------------------------------
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// resources
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// ----------------------------------------------------------------------------
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#ifdef USE_STATIC_BITMAP
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    #include "green.xpm"
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    #include "red.xpm"
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#endif // USE_STATIC_BITMAP
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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    // override base class virtuals
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    // ----------------------------
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    // this one is called on application startup and is a good place for the app
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    // initialization (doing it here and not in the ctor allows to have an error
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    // return: if OnInit() returns false, the application terminates)
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    virtual bool OnInit();
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};
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// A custom status bar which contains controls, icons &c
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class MyStatusBar : public wxStatusBar
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{
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public:
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    MyStatusBar(wxWindow *parent);
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    virtual ~MyStatusBar();
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    void UpdateClock();
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    // event handlers
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    void OnTimer(wxTimerEvent& event) { UpdateClock(); }
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    void OnSize(wxSizeEvent& event);
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    void OnToggleClock(wxCommandEvent& event);
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    void OnButton(wxCommandEvent& event);
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private:
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    // toggle the state of the status bar controls
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    void DoToggle();
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    wxBitmap CreateBitmapForButton(bool on = FALSE);
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    enum
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    {
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        Field_Text,
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        Field_Checkbox,
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        Field_Bitmap,
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        Field_Clock,
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        Field_Max
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    };
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    wxTimer m_timer;
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    wxCheckBox *m_checkbox;
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#ifdef USE_STATIC_BITMAP
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    wxStaticBitmap *m_statbmp;
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#else
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    wxBitmapButton *m_statbmp;
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#endif
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    DECLARE_EVENT_TABLE()
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};
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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    // ctor(s)
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    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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#ifdef USE_MDI_PARENT_FRAME
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class MyFrame : public wxMDIParentFrame
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#else
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    virtual ~MyFrame();
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#endif
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    // event handlers (these functions should _not_ be virtual)
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    void OnQuit(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    void OnSetStatusFields(wxCommandEvent& event);
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    void OnRecreateStatusBar(wxCommandEvent& event);
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private:
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    enum StatBarKind
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    {
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        StatBar_Default,
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        StatBar_Custom,
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        StatBar_Max
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    } m_statbarKind;
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    void OnUpdateSetStatusFields(wxUpdateUIEvent& event);
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    void OnUpdateStatusBarToggle(wxUpdateUIEvent& event);
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    void OnStatusBarToggle(wxCommandEvent& event);
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    void DoCreateStatusBar(StatBarKind kind);
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    wxStatusBar *m_statbarDefault;
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    MyStatusBar *m_statbarCustom;
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    // any class wishing to process wxWindows events must use this macro
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    DECLARE_EVENT_TABLE()
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};
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// Our about dialog ith its status bar
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class MyAboutDialog : public wxDialog
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{
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public:
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    MyAboutDialog(wxWindow *parent);
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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    // menu items
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    StatusBar_Quit = 1,
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    StatusBar_SetFields,
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    StatusBar_Recreate,
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    StatusBar_About,
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    StatusBar_Toggle,
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    StatusBar_Checkbox = 1000
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};
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static const int BITMAP_SIZE_X = 32;
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static const int BITMAP_SIZE_Y = 15;
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWindows
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWindows events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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#ifdef USE_MDI_PARENT_FRAME
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BEGIN_EVENT_TABLE(MyFrame, wxMDIParentFrame)
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#else
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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#endif
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    EVT_MENU(StatusBar_Quit,  MyFrame::OnQuit)
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    EVT_MENU(StatusBar_SetFields, MyFrame::OnSetStatusFields)
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    EVT_MENU(StatusBar_Recreate, MyFrame::OnRecreateStatusBar)
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    EVT_MENU(StatusBar_About, MyFrame::OnAbout)
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    EVT_MENU(StatusBar_Toggle, MyFrame::OnStatusBarToggle)
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    EVT_UPDATE_UI(StatusBar_Toggle, MyFrame::OnUpdateStatusBarToggle)
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    EVT_UPDATE_UI(StatusBar_SetFields, MyFrame::OnUpdateSetStatusFields)
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END_EVENT_TABLE()
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BEGIN_EVENT_TABLE(MyStatusBar, wxStatusBar)
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    EVT_SIZE(MyStatusBar::OnSize)
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    EVT_CHECKBOX(StatusBar_Checkbox, MyStatusBar::OnToggleClock)
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    EVT_BUTTON(-1, MyStatusBar::OnButton)
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    EVT_TIMER(-1, MyStatusBar::OnTimer)
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END_EVENT_TABLE()
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// Create a new application object: this macro will allow wxWindows to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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    // create the main application window
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    MyFrame *frame = new MyFrame("wxStatusBar sample",
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                                 wxPoint(50, 50), wxSize(450, 340));
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    // and show it (the frames, unlike simple controls, are not shown when
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    // created initially)
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    frame->Show(TRUE);
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    // success: wxApp::OnRun() will be called which will enter the main message
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    // loop and the application will run. If we returned FALSE here, the
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    // application would exit immediately.
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    return TRUE;
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}
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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#ifdef USE_MDI_PARENT_FRAME
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       : wxMDIParentFrame((wxWindow *)NULL, -1, title, pos, size)
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#else
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       : wxFrame((wxWindow *)NULL, -1, title, pos, size)
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#endif
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{
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    m_statbarDefault = NULL;
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    m_statbarCustom = NULL;
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#ifdef __WXMAC__
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    // we need this in order to allow the about menu relocation, since ABOUT is
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    // not the default id of the about menu
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    wxApp::s_macAboutMenuItemId = StatusBar_About;
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#endif
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    // create a menu bar
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    wxMenu *menuFile = new wxMenu;
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    menuFile->Append(StatusBar_Quit, "E&xit\tAlt-X", "Quit this program");
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    wxMenu *statbarMenu = new wxMenu;
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    statbarMenu->Append(StatusBar_SetFields, "&Set field count\tCtrl-C",
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                        "Set the number of status bar fields");
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    statbarMenu->Append(StatusBar_Toggle, "&Toggle Status Bar",
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                        "Toggle the status bar display", true);
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    statbarMenu->Append(StatusBar_Recreate, "&Recreate\tCtrl-R",
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                        "Toggle status bar format");
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    wxMenu *helpMenu = new wxMenu;
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    helpMenu->Append(StatusBar_About, "&About...\tCtrl-A", "Show about dialog");
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    // now append the freshly created menu to the menu bar...
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    wxMenuBar *menuBar = new wxMenuBar();
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    menuBar->Append(menuFile, "&File");
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    menuBar->Append(statbarMenu, "&Status bar");
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    menuBar->Append(helpMenu, "&Help");
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    // ... and attach this menu bar to the frame
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    SetMenuBar(menuBar);
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    // create default status bar to start with
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    CreateStatusBar(2);
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    m_statbarKind = StatBar_Default;
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    SetStatusText("Welcome to wxWindows!");
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    m_statbarDefault = GetStatusBar();
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}
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MyFrame::~MyFrame()
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{
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    SetStatusBar(NULL);
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    delete m_statbarDefault;
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    delete m_statbarCustom;
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}
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void MyFrame::DoCreateStatusBar(MyFrame::StatBarKind kind)
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{
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    wxStatusBar *statbarOld = GetStatusBar();
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    if ( statbarOld )
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    {
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        statbarOld->Hide();
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    }
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    switch ( kind )
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    {
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        case StatBar_Default:
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            SetStatusBar(m_statbarDefault);
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            break;
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        case StatBar_Custom:
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            if ( !m_statbarCustom )
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            {
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                m_statbarCustom = new MyStatusBar(this);
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            }
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            SetStatusBar(m_statbarCustom);
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            break;
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        default:
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            wxFAIL_MSG(wxT("unknown stat bar kind"));
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    }
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    GetStatusBar()->Show();
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    PositionStatusBar();
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    m_statbarKind = kind;
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}
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void MyFrame::OnUpdateSetStatusFields(wxUpdateUIEvent& event)
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{
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    // only allow the setting of the number of status fields for the default
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    // status bar
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    wxStatusBar *sb = GetStatusBar();
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    event.Enable(sb == m_statbarDefault);
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}
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// event handlers
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void MyFrame::OnSetStatusFields(wxCommandEvent& WXUNUSED(event))
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{
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    wxStatusBar *sb = GetStatusBar();
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    long nFields = wxGetNumberFromUser
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                   (
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                    _T("Select the number of fields in the status bar"),
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                    _T("Fields:"),
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                    _T("wxWindows statusbar sample"),
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                    sb->GetFieldsCount(),
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                    1, 5,
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                    this
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                   );
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    // we don't check if the number changed at all on purpose: calling
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    // SetFieldsCount() with the same number of fields should be ok
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    if ( nFields != -1 )
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    {
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        static const int widthsFor2Fields[] = { 200, -1 };
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        static const int widthsFor3Fields[] = { -1, -2, -1 };
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        static const int widthsFor4Fields[] = { 100, -1, 100, -2, 100 };
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        static const int *widthsAll[] =
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        {
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            NULL,               // 1 field: default
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            widthsFor2Fields,   // 2 fields: 1 fixed, 1 var
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            widthsFor3Fields,   // 3 fields: 3 var
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            widthsFor4Fields,   // 4 fields: 3 fixed, 2 vars
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            NULL                // 5 fields: default (all have same width)
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        };
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        const int * const widths = widthsAll[nFields - 1];
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        sb->SetFieldsCount(nFields, widths);
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        wxString s;
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        for ( long n = 0; n < nFields; n++ )
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        {
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            if ( widths )
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            {
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                if ( widths[n] > 0 )
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                    s.Printf(_T("fixed (%d)"), widths[n]);
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                else
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                    s.Printf(_T("variable (*%d)"), -widths[n]);
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            }
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            else
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            {
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                s = _T("default");
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            }
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            SetStatusText(s, n);
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        }
 | 
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    }
 | 
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    else
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    {
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        wxLogStatus(this, wxT("Cancelled"));
 | 
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    }
 | 
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}
 | 
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 | 
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void MyFrame::OnUpdateStatusBarToggle(wxUpdateUIEvent& event)
 | 
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{
 | 
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	event.Check(GetStatusBar() != 0);
 | 
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}
 | 
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 | 
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void MyFrame::OnStatusBarToggle(wxCommandEvent& WXUNUSED(event))
 | 
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{
 | 
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    wxStatusBar *statbarOld = GetStatusBar();
 | 
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    if ( statbarOld )
 | 
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    {
 | 
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        statbarOld->Hide();
 | 
						|
        SetStatusBar(0);
 | 
						|
    }
 | 
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    else
 | 
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    {
 | 
						|
        DoCreateStatusBar(m_statbarKind);
 | 
						|
    }
 | 
						|
#ifdef __WXMSW__
 | 
						|
    // The following is a kludge suggested by Vadim Zeitlin (one of the wxWindows
 | 
						|
    // authors) while we look for a proper fix..
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						|
//    SendSizeEvent();
 | 
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#endif
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnRecreateStatusBar(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    DoCreateStatusBar(m_statbarKind == StatBar_Custom ? StatBar_Default
 | 
						|
                                                      : StatBar_Custom);
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    // TRUE is to force the frame to close
 | 
						|
    Close(TRUE);
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    MyAboutDialog dlg(this);
 | 
						|
    dlg.ShowModal();
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyAboutDialog
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
MyAboutDialog::MyAboutDialog(wxWindow *parent)
 | 
						|
             : wxDialog(parent, -1, wxString("About statbar"),
 | 
						|
                        wxDefaultPosition, wxDefaultSize,
 | 
						|
                        wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
 | 
						|
{
 | 
						|
    wxStaticText *text = new wxStaticText(this, -1,
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                                          "wxStatusBar sample\n"
 | 
						|
                                          "(c) 2000 Vadim Zeitlin");
 | 
						|
 | 
						|
    wxButton *btn = new wxButton(this, wxID_OK, "&Close");
 | 
						|
 | 
						|
    // create the top status bar without the size grip (default style),
 | 
						|
    // otherwise it looks weird
 | 
						|
    wxStatusBar *statbarTop = new wxStatusBar(this, -1, 0);
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						|
    statbarTop->SetFieldsCount(3);
 | 
						|
    statbarTop->SetStatusText("This is a top status bar", 0);
 | 
						|
    statbarTop->SetStatusText("in a dialog", 1);
 | 
						|
    statbarTop->SetStatusText("Great, isn't it?", 2);
 | 
						|
 | 
						|
    wxStatusBar *statbarBottom = new wxStatusBar(this, -1);
 | 
						|
    statbarBottom->SetFieldsCount(2);
 | 
						|
    statbarBottom->SetStatusText("This is a bottom status bar", 0);
 | 
						|
    statbarBottom->SetStatusText("in a dialog", 1);
 | 
						|
 | 
						|
    wxBoxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
 | 
						|
    sizerTop->Add(statbarTop, 0, wxGROW);
 | 
						|
    sizerTop->Add(-1, 10, 1, wxGROW);
 | 
						|
    sizerTop->Add(text, 0, wxCENTRE | wxRIGHT | wxLEFT, 20);
 | 
						|
    sizerTop->Add(-1, 10, 1, wxGROW);
 | 
						|
    sizerTop->Add(btn, 0, wxCENTRE | wxRIGHT | wxLEFT, 20);
 | 
						|
    sizerTop->Add(-1, 10, 1, wxGROW);
 | 
						|
    sizerTop->Add(statbarBottom, 0, wxGROW);
 | 
						|
 | 
						|
    SetAutoLayout(TRUE);
 | 
						|
    SetSizer(sizerTop);
 | 
						|
 | 
						|
    sizerTop->Fit(this);
 | 
						|
    sizerTop->SetSizeHints(this);
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyStatusBar
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
#ifdef __VISUALC__
 | 
						|
    // 'this' : used in base member initializer list -- so what??
 | 
						|
    #pragma warning(disable: 4355)
 | 
						|
#endif
 | 
						|
 | 
						|
MyStatusBar::MyStatusBar(wxWindow *parent)
 | 
						|
           : wxStatusBar(parent, -1), m_timer(this), m_checkbox(NULL)
 | 
						|
{
 | 
						|
    static const int widths[Field_Max] = { -1, 150, BITMAP_SIZE_X, 100 };
 | 
						|
 | 
						|
    SetFieldsCount(Field_Max);
 | 
						|
    SetStatusWidths(Field_Max, widths);
 | 
						|
 | 
						|
    m_checkbox = new wxCheckBox(this, StatusBar_Checkbox, _T("&Toggle clock"));
 | 
						|
    m_checkbox->SetValue(TRUE);
 | 
						|
 | 
						|
#ifdef USE_STATIC_BITMAP
 | 
						|
    m_statbmp = new wxStaticBitmap(this, -1, wxIcon(green_xpm));
 | 
						|
#else
 | 
						|
    m_statbmp = new wxBitmapButton(this, -1, CreateBitmapForButton(),
 | 
						|
                                   wxDefaultPosition, wxDefaultSize,
 | 
						|
                                   wxBU_EXACTFIT);
 | 
						|
#endif
 | 
						|
 | 
						|
    m_timer.Start(1000);
 | 
						|
 | 
						|
    SetMinHeight(BITMAP_SIZE_Y);
 | 
						|
 | 
						|
    UpdateClock();
 | 
						|
}
 | 
						|
 | 
						|
#ifdef __VISUALC__
 | 
						|
    #pragma warning(default: 4355)
 | 
						|
#endif
 | 
						|
 | 
						|
MyStatusBar::~MyStatusBar()
 | 
						|
{
 | 
						|
    if ( m_timer.IsRunning() )
 | 
						|
    {
 | 
						|
        m_timer.Stop();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
wxBitmap MyStatusBar::CreateBitmapForButton(bool on)
 | 
						|
{
 | 
						|
    static const int BMP_BUTTON_SIZE_X = 10;
 | 
						|
    static const int BMP_BUTTON_SIZE_Y = 9;
 | 
						|
 | 
						|
    wxBitmap bitmap(BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
 | 
						|
    wxMemoryDC dc;
 | 
						|
    dc.SelectObject(bitmap);
 | 
						|
    dc.SetBrush(on ? *wxGREEN_BRUSH : *wxRED_BRUSH);
 | 
						|
    dc.SetBackground(*wxLIGHT_GREY_BRUSH);
 | 
						|
    dc.Clear();
 | 
						|
    dc.DrawEllipse(0, 0, BMP_BUTTON_SIZE_X, BMP_BUTTON_SIZE_Y);
 | 
						|
    dc.SelectObject(wxNullBitmap);
 | 
						|
 | 
						|
    return bitmap;
 | 
						|
}
 | 
						|
 | 
						|
void MyStatusBar::OnSize(wxSizeEvent& event)
 | 
						|
{
 | 
						|
    if ( !m_checkbox )
 | 
						|
        return;
 | 
						|
 | 
						|
    wxRect rect;
 | 
						|
    GetFieldRect(Field_Checkbox, rect);
 | 
						|
 | 
						|
    m_checkbox->SetSize(rect.x + 2, rect.y + 2, rect.width - 4, rect.height - 4);
 | 
						|
 | 
						|
    GetFieldRect(Field_Bitmap, rect);
 | 
						|
    wxSize size = m_statbmp->GetSize();
 | 
						|
 | 
						|
    m_statbmp->Move(rect.x + (rect.width - size.x) / 2,
 | 
						|
                    rect.y + (rect.height - size.y) / 2);
 | 
						|
 | 
						|
    event.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void MyStatusBar::OnButton(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    m_checkbox->SetValue(!m_checkbox->GetValue());
 | 
						|
 | 
						|
    DoToggle();
 | 
						|
}
 | 
						|
 | 
						|
void MyStatusBar::OnToggleClock(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    DoToggle();
 | 
						|
}
 | 
						|
 | 
						|
void MyStatusBar::DoToggle()
 | 
						|
{
 | 
						|
    if ( m_checkbox->GetValue() )
 | 
						|
    {
 | 
						|
        m_timer.Start(1000);
 | 
						|
 | 
						|
#ifdef USE_STATIC_BITMAP
 | 
						|
        m_statbmp->SetIcon(wxIcon(green_xpm));
 | 
						|
#else
 | 
						|
        m_statbmp->SetBitmapLabel(CreateBitmapForButton(FALSE));
 | 
						|
        m_statbmp->Refresh();
 | 
						|
#endif
 | 
						|
 | 
						|
        UpdateClock();
 | 
						|
    }
 | 
						|
    else // don't show clock
 | 
						|
    {
 | 
						|
        m_timer.Stop();
 | 
						|
 | 
						|
#ifdef USE_STATIC_BITMAP
 | 
						|
        m_statbmp->SetIcon(wxIcon(red_xpm));
 | 
						|
#else
 | 
						|
        m_statbmp->SetBitmapLabel(CreateBitmapForButton(TRUE));
 | 
						|
        m_statbmp->Refresh();
 | 
						|
#endif
 | 
						|
 | 
						|
        SetStatusText("", Field_Clock);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyStatusBar::UpdateClock()
 | 
						|
{
 | 
						|
    SetStatusText(wxDateTime::Now().FormatTime(), Field_Clock);
 | 
						|
}
 |