git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9920 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        fs_mem.h
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// Purpose:     in-memory file system
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// Author:      Vaclav Slavik
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// Copyright:   (c) 2000 Vaclav Slavik
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// Licence:     wxWindows Licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma interface "fs_mem.h"
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#endif
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#include "wx/wxprec.h"
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#ifdef __BORDLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_FILESYSTEM
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#ifndef WXPRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/filesys.h"
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#if wxUSE_GUI
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#include "wx/image.h"
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#include "wx/bitmap.h"
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#endif
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//--------------------------------------------------------------------------------
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// wxMemoryFSHandler
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//--------------------------------------------------------------------------------
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class WXDLLEXPORT wxMemoryFSHandler : public wxFileSystemHandler
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{
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    public:
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        wxMemoryFSHandler();
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        ~wxMemoryFSHandler();
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        // Add file to list of files stored in memory. Stored data (bitmap, text or raw data)
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        // will be copied into private memory stream and available under name "memory:" + filename
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#if wxUSE_GUI
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        static void AddFile(const wxString& filename, wxImage& image, long type);
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        static void AddFile(const wxString& filename, const wxBitmap& bitmap, long type);
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#endif
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        static void AddFile(const wxString& filename, const wxString& textdata);        
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        static void AddFile(const wxString& filename, const void *binarydata, size_t size);
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        // Remove file from memory FS and free occupied memory
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        static void RemoveFile(const wxString& filename);
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        virtual bool CanOpen(const wxString& location);
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        virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
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        virtual wxString FindFirst(const wxString& spec, int flags = 0);
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        virtual wxString FindNext();
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    private:
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        static wxHashTable *m_Hash;
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        static bool CheckHash(const wxString& filename);
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};
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#endif 
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  // wxUSE_FILESYSTEM
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