git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52834 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			140 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
////////////////////////////////////////////////////////////////////////////
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// Name:        msw/spinctrl.h
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// Purpose:     wxSpinCtrl class declaration for Win32
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     22.07.99
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// RCS-ID:      $Id$
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// Copyright:   (c) Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_SPINCTRL_H_
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#define _WX_MSW_SPINCTRL_H_
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#include "wx/spinbutt.h"    // the base class
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#if wxUSE_SPINCTRL
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#include "wx/dynarray.h"
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class WXDLLIMPEXP_FWD_CORE wxSpinCtrl;
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WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins);
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// ----------------------------------------------------------------------------
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// Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call
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// it) text window whose contents is automatically updated when the spin
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// control is clicked.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxSpinCtrl : public wxSpinButton
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{
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public:
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    wxSpinCtrl() { }
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    wxSpinCtrl(wxWindow *parent,
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               wxWindowID id = wxID_ANY,
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               const wxString& value = wxEmptyString,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = wxSP_ARROW_KEYS,
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               int min = 0, int max = 100, int initial = 0,
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               const wxString& name = _T("wxSpinCtrl"))
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    {
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        Create(parent, id, value, pos, size, style, min, max, initial, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id = wxID_ANY,
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                const wxString& value = wxEmptyString,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxSP_ARROW_KEYS,
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                int min = 0, int max = 100, int initial = 0,
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                const wxString& name = _T("wxSpinCtrl"));
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    // a wxTextCtrl-like method (but we can't have GetValue returning wxString
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    // because the base class already has one returning int!)
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    void SetValue(const wxString& text);
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    // another wxTextCtrl-like method
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    void SetSelection(long from, long to);
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    // implementation only from now on
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    // -------------------------------
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    virtual ~wxSpinCtrl();
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    virtual void SetValue(int val);
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    virtual int  GetValue() const;
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    virtual bool SetFont(const wxFont &font);
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    virtual void SetFocus();
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    virtual bool Enable(bool enable = true);
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    virtual bool Show(bool show = true);
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    virtual bool Reparent(wxWindowBase *newParent);
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    // wxSpinButton doesn't accept focus, but we do
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    virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); }
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    // for internal use only
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    // get the subclassed window proc of the buddy text
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    WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; }
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    // return the spinctrl object whose buddy is the given window or NULL
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    static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy);
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    // process a WM_COMMAND generated by the buddy text control
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    bool ProcessTextCommand(WXWORD cmd, WXWORD id);
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protected:
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    virtual void DoGetPosition(int *x, int *y) const;
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    virtual void DoMoveWindow(int x, int y, int width, int height);
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    virtual wxSize DoGetBestSize() const;
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    virtual void DoGetSize(int *width, int *height) const;
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    virtual void DoGetClientSize(int *x, int *y) const;
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#if wxUSE_TOOLTIPS
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    virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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    // the handler for wxSpinButton events
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    void OnSpinChange(wxSpinEvent& event);
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    // handle processing of special keys
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    void OnChar(wxKeyEvent& event);
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    void OnSetFocus(wxFocusEvent& event);
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    void OnKillFocus(wxFocusEvent& event);
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    // generate spin control update event with the given value
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    void SendSpinUpdate(int value);
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    // called to ensure that the value is in the correct range
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    virtual void NormalizeValue();
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    // the value of the control before the latest change (which might not have
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    // changed anything in fact -- this is why we need this field)
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    int m_oldValue;
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    // the data for the "buddy" text ctrl
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    WXHWND     m_hwndBuddy;
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    WXFARPROC  m_wndProcBuddy;
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    // all existing wxSpinCtrls - this allows to find the one corresponding to
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    // the given buddy window in GetSpinForTextCtrl()
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    static wxArraySpins ms_allSpins;
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private:
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    DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
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    DECLARE_EVENT_TABLE()
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    DECLARE_NO_COPY_CLASS(wxSpinCtrl)
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};
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#endif // wxUSE_SPINCTRL
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#endif // _WX_MSW_SPINCTRL_H_
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