This is not completely true, but the changes in the versions 9 and 10 of g++ ABI don't (seem to?) affect wxWidgets, so allow using later versions of the compiler for building the code using the libraries created using earlier ones.
		
			
				
	
	
		
			129 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/build.h
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// Purpose:     Runtime build options checking
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// Author:      Vadim Zeitlin, Vaclav Slavik
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// Modified by:
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// Created:     07.05.02
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// Copyright:   (c) 2002 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BUILD_H_
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#define _WX_BUILD_H_
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#include "wx/version.h"
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// NB: This file contains macros for checking binary compatibility of libraries
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//     in multilib builds, plugins and user components.
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//     The WX_BUILD_OPTIONS_SIGNATURE macro expands into string that should
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//     uniquely identify binary compatible builds: i.e. if two builds of the
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//     library are binary compatible, their signature string should be the
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//     same; if two builds are binary incompatible, their signatures should
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//     be different.
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//
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//     Therefore, wxUSE_XXX flags that affect binary compatibility (vtables,
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//     function signatures) should be accounted for here. So should compilers
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//     and compiler versions (but note that binary compatible compiler versions
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//     such as gcc-2.95.2 and gcc-2.95.3 should have same signature!).
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// ----------------------------------------------------------------------------
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// WX_BUILD_OPTIONS_SIGNATURE
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// ----------------------------------------------------------------------------
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#define __WX_BO_STRINGIZE(x)   __WX_BO_STRINGIZE0(x)
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#define __WX_BO_STRINGIZE0(x)  #x
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#if (wxMINOR_VERSION % 2) == 0
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    #define __WX_BO_VERSION(x,y,z) \
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        __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y)
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#else
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    #define __WX_BO_VERSION(x,y,z) \
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        __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z)
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#endif
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#if wxUSE_UNICODE_UTF8
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    #define __WX_BO_UNICODE "UTF-8"
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#elif wxUSE_UNICODE_WCHAR
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    #define __WX_BO_UNICODE "wchar_t"
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#else
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    #define __WX_BO_UNICODE "ANSI"
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#endif
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// GCC and Intel C++ share same C++ ABI (and possibly others in the future),
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// check if compiler versions are compatible:
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#if defined(__GXX_ABI_VERSION)
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    // The changes between ABI versions 1002 through 1010 (documented at
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    // https://gcc.gnu.org/onlinedocs/gcc/C_002b_002b-Dialect-Options.html
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    // under -fabi-version) don't affect wxWidgets, so we allow a library
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    // and an application to differ within that range.
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    #if ((__GXX_ABI_VERSION >= 1002) && (__GXX_ABI_VERSION <= 1010))
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        #define wxGXX_EFFECTIVE_ABI_VERSION 1002
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    #else
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        #define wxGXX_EFFECTIVE_ABI_VERSION __GXX_ABI_VERSION
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    #endif
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    #define __WX_BO_COMPILER \
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            ",compiler with C++ ABI " __WX_BO_STRINGIZE(wxGXX_EFFECTIVE_ABI_VERSION)
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#elif defined(__GNUG__)
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    #define __WX_BO_COMPILER ",GCC " \
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            __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__)
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#elif defined(__VISUALC__)
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    #define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(_MSC_VER)
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#elif defined(__INTEL_COMPILER)
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    // Notice that this must come after MSVC check as ICC under Windows is
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    // ABI-compatible with the corresponding version of the MSVC and we want to
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    // allow using it compile the application code using MSVC-built DLLs.
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    #define __WX_BO_COMPILER ",Intel C++"
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#elif defined(__BORLANDC__)
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    #define __WX_BO_COMPILER ",Borland C++"
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#else
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    #define __WX_BO_COMPILER
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#endif
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// WXWIN_COMPATIBILITY macros affect presence of virtual functions
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#if WXWIN_COMPATIBILITY_2_8
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    #define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8"
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#else
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    #define __WX_BO_WXWIN_COMPAT_2_8
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#endif
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#if WXWIN_COMPATIBILITY_3_0
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    #define __WX_BO_WXWIN_COMPAT_3_0 ",compatible with 3.0"
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#else
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    #define __WX_BO_WXWIN_COMPAT_3_0
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#endif
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// deriving wxWin containers from STL ones changes them completely:
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#if wxUSE_STD_CONTAINERS
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    #define __WX_BO_STL ",STL containers"
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#else
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    #define __WX_BO_STL ",wx containers"
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#endif
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// This macro is passed as argument to wxAppConsole::CheckBuildOptions()
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#define WX_BUILD_OPTIONS_SIGNATURE \
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    __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
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    " (" __WX_BO_UNICODE \
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     __WX_BO_COMPILER \
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     __WX_BO_STL \
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     __WX_BO_WXWIN_COMPAT_2_8 __WX_BO_WXWIN_COMPAT_3_0 \
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     ")"
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// ----------------------------------------------------------------------------
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// WX_CHECK_BUILD_OPTIONS
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// ----------------------------------------------------------------------------
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// Use this macro to check build options. Adding it to a file in DLL will
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// ensure that the DLL checks build options in same way wxIMPLEMENT_APP() does.
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#define WX_CHECK_BUILD_OPTIONS(libName)                                 \
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    static struct wxBuildOptionsChecker                                 \
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    {                                                                   \
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        wxBuildOptionsChecker()                                         \
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        {                                                               \
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            wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
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                                            libName);                   \
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        }                                                               \
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    } gs_buildOptionsCheck;
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#endif // _WX_BUILD_H_
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