git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wupdlock.h
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// Purpose:     interface of wxWindowUpdateLocker
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxWindowUpdateLocker
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    @wxheader{wupdlock.h}
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    This tiny class prevents redrawing of a wxWindow during its
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    lifetime by using wxWindow::Freeze and
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    wxWindow::Thaw methods. It is typically used for creating
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    automatic objects to temporarily suppress window updates before a batch of
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    operations is performed:
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    @code
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    void MyFrame::Foo()
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        {
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            m_text = new wxTextCtrl(this, ...);
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            wxWindowUpdateLocker noUpdates(m_text);
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            m_text-AppendText();
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            ... many other operations with m_text...
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            m_text-WriteText();
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        }
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    @endcode
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    Using this class is easier and safer than calling
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    wxWindow::Freeze and wxWindow::Thaw because you
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    don't risk to forget calling the latter.
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    @library{wxbase}
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    @category{FIXME}
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*/
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class wxWindowUpdateLocker
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{
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public:
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    /**
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        Creates an object preventing the updates of the specified @e win. The
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        parameter must be non-@NULL and the window must exist for longer than
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        wxWindowUpdateLocker object itself.
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    */
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    wxWindowUpdateLocker(wxWindow* win);
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    /**
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        Destructor reenables updates for the window this object is associated with.
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    */
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    ~wxWindowUpdateLocker();
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};
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