Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/motif/dcscreen.h
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| // Purpose:     wxScreenDCImpl class
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     17/09/98
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| // Copyright:   (c) Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DCSCREEN_H_
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| #define _WX_DCSCREEN_H_
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| 
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| #include "wx/motif/dcclient.h"
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| 
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| class WXDLLIMPEXP_CORE wxScreenDCImpl : public wxWindowDCImpl
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| {
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| public:
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|     // Create a DC representing the whole screen
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|     wxScreenDCImpl(wxScreenDC *owner);
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|     virtual ~wxScreenDCImpl();
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| 
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|     // Compatibility with X's requirements for
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|     // drawing on top of all windows
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|     static bool StartDrawingOnTop(wxWindow* window);
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|     static bool StartDrawingOnTop(wxRect* rect = NULL);
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|     static bool EndDrawingOnTop();
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| 
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| private:
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|     static WXWindow sm_overlayWindow;
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| 
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|     // If we have started transparent drawing at a non-(0,0) point
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|     // then we will have to adjust the device origin in the
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|     // constructor.
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|     static int sm_overlayWindowX;
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|     static int sm_overlayWindowY;
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| 
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|     wxDECLARE_DYNAMIC_CLASS(wxScreenDCImpl);
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| };
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| 
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| #endif // _WX_DCSCREEN_H_
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