Files
wxWidgets/include/wx/imagpnm.h
Robert Roebling f8300041bd Lots of small changes to prevent glibc from crashing
when converting ansi strings to unicode. After
   this, you can use and display east asian locales
   in wxGTK, which looks sorta funny...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17613 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-10-23 17:32:15 +00:00

50 lines
1.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: imagpnm.h
// Purpose: wxImage PNM handler
// Author: Sylvain Bougnoux
// RCS-ID: $Id$
// Copyright: (c) Sylvain Bougnoux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGPNM_H_
#define _WX_IMAGPNM_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "imagpnm.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxPNMHandler
//-----------------------------------------------------------------------------
#if wxUSE_PNM
class WXDLLEXPORT wxPNMHandler : public wxImageHandler
{
public:
inline wxPNMHandler()
{
m_name = wxT("PNM file");
m_extension = wxT("pnm");
m_type = wxBITMAP_TYPE_PNM;
m_mime = wxT("image/pnm");
}
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxPNMHandler)
};
#endif
#endif
// _WX_IMAGPNM_H_