git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20801 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
728 lines
19 KiB
C++
728 lines
19 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dynload.cpp
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// Purpose: Dynamic loading framework
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// Author: Ron Lee, David Falkinder, Vadim Zeitlin and a cast of 1000's
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// (derived in part from dynlib.cpp (c) 1998 Guilhem Lavaux)
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// Modified by:
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// Created: 03/12/01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 Ron Lee <ron@debian.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "dynload.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_DYNAMIC_LOADER
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#ifdef __WINDOWS__
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#include "wx/msw/private.h"
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#endif
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/hash.h"
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#endif
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#include "wx/filename.h" // for SplitPath()
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#include "wx/strconv.h"
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#include "wx/dynload.h"
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#include "wx/module.h"
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#if defined(__DARWIN__)
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/* Porting notes:
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* The dlopen port is a port from dl_next.xs by Anno Siegel.
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* dl_next.xs is itself a port from dl_dlopen.xs by Paul Marquess.
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* The method used here is just to supply the sun style dlopen etc.
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* functions in terms of Darwin NS*.
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*/
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void *dlopen(const char *path, int mode /* mode is ignored */);
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void *dlsym(void *handle, const char *symbol);
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int dlclose(void *handle);
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const char *dlerror(void);
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#endif
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// ============================================================================
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// implementation
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// ============================================================================
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// ---------------------------------------------------------------------------
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// wxDynamicLibrary
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// ---------------------------------------------------------------------------
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//FIXME: This class isn't really common at all, it should be moved into
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// platform dependent files.
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#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
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const wxChar *wxDynamicLibrary::ms_dllext = _T(".dll");
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#elif defined(__UNIX__)
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#if defined(__HPUX__)
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const wxChar *wxDynamicLibrary::ms_dllext = _T(".sl");
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#else
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const wxChar *wxDynamicLibrary::ms_dllext = _T(".so");
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#endif
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#endif
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wxDllType wxDynamicLibrary::GetProgramHandle()
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{
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#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
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return dlopen(0, RTLD_LAZY);
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#elif defined (HAVE_SHL_LOAD)
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return PROG_HANDLE;
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#else
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wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
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return 0;
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#endif
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}
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bool wxDynamicLibrary::Load(wxString libname, int flags)
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{
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wxASSERT_MSG(m_handle == 0, _T("Library already loaded."));
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// add the proper extension for the DLL ourselves unless told not to
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if ( !(flags & wxDL_VERBATIM) )
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{
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// and also check that the libname doesn't already have it
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wxString ext;
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wxFileName::SplitPath(libname, NULL, NULL, &ext);
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if ( ext.empty() )
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{
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libname += GetDllExt();
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}
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}
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// different ways to load a shared library
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//
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// FIXME: should go to the platform-specific files!
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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FSSpec myFSSpec;
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Ptr myMainAddr;
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Str255 myErrName;
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wxMacFilename2FSSpec( libname , &myFSSpec );
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if( GetDiskFragment( &myFSSpec,
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0,
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kCFragGoesToEOF,
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"\p",
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kPrivateCFragCopy,
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&m_handle,
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&myMainAddr,
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myErrName ) != noErr )
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{
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p2cstr( myErrName );
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wxLogSysError( _("Failed to load shared library '%s' Error '%s'"),
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libname.c_str(),
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(char*)myErrName );
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m_handle = 0;
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}
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#elif defined(__WXPM__) || defined(__EMX__)
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char err[256] = "";
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DosLoadModule(err, sizeof(err), libname.c_str(), &m_handle);
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#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
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#if defined(__VMS) || defined(__DARWIN__)
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m_handle = dlopen(libname.c_str(), 0); // The second parameter is ignored
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#else // !__VMS && !__DARWIN__
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int rtldFlags = 0;
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if ( flags & wxDL_LAZY )
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{
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wxASSERT_MSG( (flags & wxDL_NOW) == 0,
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_T("wxDL_LAZY and wxDL_NOW are mutually exclusive.") );
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#ifdef RTLD_LAZY
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rtldFlags |= RTLD_LAZY;
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#else
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wxLogDebug(_T("wxDL_LAZY is not supported on this platform"));
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#endif
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}
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else if ( flags & wxDL_NOW )
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{
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#ifdef RTLD_NOW
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rtldFlags |= RTLD_NOW;
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#else
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wxLogDebug(_T("wxDL_NOW is not supported on this platform"));
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#endif
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}
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if ( flags & wxDL_GLOBAL )
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{
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#ifdef RTLD_GLOBAL
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rtldFlags |= RTLD_GLOBAL;
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#else
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wxLogDebug(_T("RTLD_GLOBAL is not supported on this platform."));
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#endif
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}
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m_handle = dlopen(libname.fn_str(), rtldFlags);
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#endif // __VMS || __DARWIN__ ?
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#elif defined(HAVE_SHL_LOAD)
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int shlFlags = 0;
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if( flags & wxDL_LAZY )
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{
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wxASSERT_MSG( (flags & wxDL_NOW) == 0,
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_T("wxDL_LAZY and wxDL_NOW are mutually exclusive.") );
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shlFlags |= BIND_DEFERRED;
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}
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else if( flags & wxDL_NOW )
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{
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shlFlags |= BIND_IMMEDIATE;
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}
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m_handle = shl_load(libname.fn_str(), BIND_DEFERRED, 0);
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#elif defined(__WINDOWS__)
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m_handle = ::LoadLibrary(libname.c_str());
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#else
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#error "runtime shared lib support not implemented on this platform"
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#endif
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if ( m_handle == 0 )
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{
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wxString msg(_("Failed to load shared library '%s'"));
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#if defined(HAVE_DLERROR) && !defined(__EMX__)
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#if wxUSE_UNICODE
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wxWCharBuffer buffer = wxConvLocal.cMB2WC( dlerror() );
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const wxChar *err = buffer;
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#else
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const wxChar *err = dlerror();
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#endif
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if( err )
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wxLogError( msg, err );
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#else
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wxLogSysError( msg, libname.c_str() );
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#endif
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}
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return IsLoaded();
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}
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void wxDynamicLibrary::Unload()
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{
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if( IsLoaded() )
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{
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#if defined(__WXPM__) || defined(__EMX__)
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DosFreeModule( m_handle );
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#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
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dlclose( m_handle );
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#elif defined(HAVE_SHL_LOAD)
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shl_unload( m_handle );
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#elif defined(__WINDOWS__)
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::FreeLibrary( m_handle );
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#elif defined(__WXMAC__) && !defined(__DARWIN__)
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CloseConnection( (CFragConnectionID*) &m_handle );
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#else
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#error "runtime shared lib support not implemented"
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#endif
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m_handle = 0;
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}
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}
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void *wxDynamicLibrary::GetSymbol(const wxString &name, bool *success) const
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{
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wxCHECK_MSG( IsLoaded(), NULL,
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_T("Can't load symbol from unloaded library") );
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bool failed = FALSE;
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void *symbol = 0;
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#if defined(__WXMAC__) && !defined(__DARWIN__)
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Ptr symAddress;
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CFragSymbolClass symClass;
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Str255 symName;
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#if TARGET_CARBON
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c2pstrcpy( (StringPtr) symName, name );
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#else
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strcpy( (char *)symName, name );
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c2pstr( (char *)symName );
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#endif
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if( FindSymbol( dllHandle, symName, &symAddress, &symClass ) == noErr )
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symbol = (void *)symAddress;
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#elif defined(__WXPM__) || defined(__EMX__)
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DosQueryProcAddr( m_handle, 1L, name.c_str(), (PFN*)symbol );
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#elif defined(HAVE_DLOPEN) || defined(__DARWIN__)
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symbol = dlsym( m_handle, name.fn_str() );
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#elif defined(HAVE_SHL_LOAD)
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// use local variable since shl_findsym modifies the handle argument
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// to indicate where the symbol was found (GD)
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wxDllType the_handle = m_handle;
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if( shl_findsym( &the_handle, name.fn_str(), TYPE_UNDEFINED, &symbol ) != 0 )
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symbol = 0;
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#elif defined(__WINDOWS__)
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symbol = (void*) ::GetProcAddress( m_handle, name.mb_str() );
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#else
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#error "runtime shared lib support not implemented"
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#endif
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if ( !symbol )
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{
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#if defined(HAVE_DLERROR) && !defined(__EMX__)
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#if wxUSE_UNICODE
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wxWCharBuffer buffer = wxConvLocal.cMB2WC( dlerror() );
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const wxChar *err = buffer;
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#else
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const wxChar *err = dlerror();
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#endif
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if( err )
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{
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wxLogError(wxT("%s"), err);
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}
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#else
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failed = TRUE;
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wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
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name.c_str());
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#endif
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}
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if( success )
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*success = !failed;
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return symbol;
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}
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// ---------------------------------------------------------------------------
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// wxPluginLibrary
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// ---------------------------------------------------------------------------
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wxDLImports* wxPluginLibrary::ms_classes = NULL;
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class wxPluginLibraryModule : public wxModule
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{
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public:
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wxPluginLibraryModule() { }
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// TODO: create ms_classes on demand, why always preallocate it?
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virtual bool OnInit()
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{
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wxPluginLibrary::ms_classes = new wxDLImports(wxKEY_STRING);
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wxPluginManager::CreateManifest();
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return TRUE;
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}
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virtual void OnExit()
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{
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delete wxPluginLibrary::ms_classes;
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wxPluginLibrary::ms_classes = NULL;
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wxPluginManager::ClearManifest();
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}
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private:
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DECLARE_DYNAMIC_CLASS(wxPluginLibraryModule )
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};
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IMPLEMENT_DYNAMIC_CLASS(wxPluginLibraryModule, wxModule)
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wxPluginLibrary::wxPluginLibrary(const wxString &libname, int flags)
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: m_linkcount(1)
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, m_objcount(0)
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{
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m_before = wxClassInfo::sm_first;
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Load( libname, flags );
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m_after = wxClassInfo::sm_first;
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if( m_handle != 0 )
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{
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UpdateClassInfo();
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RegisterModules();
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}
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else
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{
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// Flag us for deletion
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--m_linkcount;
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}
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}
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wxPluginLibrary::~wxPluginLibrary()
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{
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if( m_handle != 0 )
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{
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UnregisterModules();
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RestoreClassInfo();
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}
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}
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wxPluginLibrary *wxPluginLibrary::RefLib()
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{
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wxCHECK_MSG( m_linkcount > 0, NULL,
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_T("Library had been already deleted!") );
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++m_linkcount;
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return this;
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}
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bool wxPluginLibrary::UnrefLib()
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{
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wxASSERT_MSG( m_objcount == 0,
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_T("Library unloaded before all objects were destroyed") );
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if ( --m_linkcount == 0 )
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{
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delete this;
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return TRUE;
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}
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return FALSE;
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}
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// ------------------------
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// Private methods
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// ------------------------
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void wxPluginLibrary::UpdateClassInfo()
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{
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wxClassInfo *info;
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wxHashTable *t = wxClassInfo::sm_classTable;
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// FIXME: Below is simply a cut and paste specialisation of
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// wxClassInfo::InitializeClasses. Once this stabilises,
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// the two should probably be merged.
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//
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// Actually it's becoming questionable whether we should merge
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// this info with the main ClassInfo tables since we can nearly
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// handle this completely internally now and it does expose
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// certain (minimal % user_stupidy) risks.
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for(info = m_after; info != m_before; info = info->m_next)
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{
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if( info->m_className )
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{
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if( t->Get(info->m_className) == 0 )
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t->Put(info->m_className, (wxObject *)info);
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// Hash all the class names into a local table too so
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// we can quickly find the entry they correspond to.
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(*ms_classes)[info->m_className] = this;
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}
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}
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for(info = m_after; info != m_before; info = info->m_next)
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{
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if( info->m_baseClassName1 )
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info->m_baseInfo1 = (wxClassInfo *)t->Get(info->m_baseClassName1);
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if( info->m_baseClassName2 )
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info->m_baseInfo2 = (wxClassInfo *)t->Get(info->m_baseClassName2);
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}
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}
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void wxPluginLibrary::RestoreClassInfo()
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{
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wxClassInfo *info;
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for(info = m_after; info != m_before; info = info->m_next)
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{
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wxClassInfo::sm_classTable->Delete(info->m_className);
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ms_classes->erase(ms_classes->find(info->m_className));
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}
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if( wxClassInfo::sm_first == m_after )
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wxClassInfo::sm_first = m_before;
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else
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{
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info = wxClassInfo::sm_first;
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while( info->m_next && info->m_next != m_after ) info = info->m_next;
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wxASSERT_MSG( info, _T("ClassInfo from wxPluginLibrary not found on purge"));
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info->m_next = m_before;
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}
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}
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void wxPluginLibrary::RegisterModules()
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{
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// Plugin libraries might have wxModules, Register and initialise them if
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// they do.
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//
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// Note that these classes are NOT included in the reference counting since
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// it's implicit that they will be unloaded if and when the last handle to
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// the library is. We do have to keep a copy of the module's pointer
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// though, as there is currently no way to Unregister it without it.
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wxASSERT_MSG( m_linkcount == 1,
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_T("RegisterModules should only be called for the first load") );
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for ( wxClassInfo *info = m_after; info != m_before; info = info->m_next)
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{
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if( info->IsKindOf(CLASSINFO(wxModule)) )
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{
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wxModule *m = wxDynamicCast(info->CreateObject(), wxModule);
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wxASSERT_MSG( m, _T("wxDynamicCast of wxModule failed") );
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m_wxmodules.Append(m);
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wxModule::RegisterModule(m);
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}
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}
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// FIXME: Likewise this is (well was) very similar to InitializeModules()
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for ( wxModuleList::Node *node = m_wxmodules.GetFirst();
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node;
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node = node->GetNext())
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{
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if( !node->GetData()->Init() )
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{
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wxLogDebug(_T("wxModule::Init() failed for wxPluginLibrary"));
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// XXX: Watch this, a different hash implementation might break it,
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// a good hash implementation would let us fix it though.
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// The name of the game is to remove any uninitialised modules and
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// let the dtor Exit the rest on shutdown, (which we'll initiate
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// shortly).
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wxModuleList::Node *oldNode = 0;
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do {
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node = node->GetNext();
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delete oldNode;
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wxModule::UnregisterModule( node->GetData() );
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oldNode = node;
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} while( node );
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--m_linkcount; // Flag us for deletion
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break;
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}
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}
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}
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void wxPluginLibrary::UnregisterModules()
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{
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wxModuleList::Node *node;
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for ( node = m_wxmodules.GetFirst(); node; node = node->GetNext() )
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node->GetData()->Exit();
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for ( node = m_wxmodules.GetFirst(); node; node = node->GetNext() )
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wxModule::UnregisterModule( node->GetData() );
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m_wxmodules.DeleteContents(TRUE);
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}
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// ---------------------------------------------------------------------------
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// wxPluginManager
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// ---------------------------------------------------------------------------
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wxDLManifest* wxPluginManager::ms_manifest = NULL;
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// ------------------------
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// Static accessors
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// ------------------------
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wxPluginLibrary *
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wxPluginManager::LoadLibrary(const wxString &libname, int flags)
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{
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wxString realname(libname);
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if( !(flags & wxDL_VERBATIM) )
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realname += wxDynamicLibrary::GetDllExt();
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wxPluginLibrary *entry;
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if ( flags & wxDL_NOSHARE )
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{
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entry = NULL;
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}
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else
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{
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entry = FindByName(realname);
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}
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if ( entry )
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{
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): already loaded."), realname.c_str());
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entry->RefLib();
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}
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else
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{
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entry = new wxPluginLibrary( libname, flags );
|
|
|
|
if ( entry->IsLoaded() )
|
|
{
|
|
(*ms_manifest)[realname] = entry;
|
|
|
|
wxLogTrace(_T("dll"),
|
|
_T("LoadLibrary(%s): loaded ok."), realname.c_str());
|
|
|
|
}
|
|
else
|
|
{
|
|
wxLogTrace(_T("dll"),
|
|
_T("LoadLibrary(%s): failed to load."), realname.c_str());
|
|
|
|
// we have created entry just above
|
|
if ( !entry->UnrefLib() )
|
|
{
|
|
// ... so UnrefLib() is supposed to delete it
|
|
wxFAIL_MSG( _T("Currently linked library is not loaded?") );
|
|
}
|
|
|
|
entry = NULL;
|
|
}
|
|
}
|
|
|
|
return entry;
|
|
}
|
|
|
|
bool wxPluginManager::UnloadLibrary(const wxString& libname)
|
|
{
|
|
wxString realname = libname;
|
|
|
|
wxPluginLibrary *entry = FindByName(realname);
|
|
|
|
if ( !entry )
|
|
{
|
|
realname += wxDynamicLibrary::GetDllExt();
|
|
|
|
entry = FindByName(realname);
|
|
}
|
|
|
|
if ( !entry )
|
|
{
|
|
wxLogDebug(_T("Attempt to unload library '%s' which is not loaded."),
|
|
libname.c_str());
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
wxLogTrace(_T("dll"), _T("UnloadLibrary(%s)"), realname.c_str());
|
|
|
|
if ( !entry->UnrefLib() )
|
|
{
|
|
// not really unloaded yet
|
|
return FALSE;
|
|
}
|
|
|
|
ms_manifest->erase(ms_manifest->find(realname));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_2
|
|
wxPluginLibrary *wxPluginManager::GetObjectFromHandle(wxDllType handle)
|
|
{
|
|
for ( wxDLManifest::iterator i = ms_manifest->begin();
|
|
i != ms_manifest->end();
|
|
++i )
|
|
{
|
|
wxPluginLibrary * const lib = i->second;
|
|
|
|
if ( lib->GetLibHandle() == handle )
|
|
return lib;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
#endif // WXWIN_COMPATIBILITY_2_2
|
|
|
|
// ------------------------
|
|
// Class implementation
|
|
// ------------------------
|
|
|
|
bool wxPluginManager::Load(const wxString &libname, int flags)
|
|
{
|
|
m_entry = wxPluginManager::LoadLibrary(libname, flags);
|
|
|
|
return IsLoaded();
|
|
}
|
|
|
|
void wxPluginManager::Unload()
|
|
{
|
|
wxCHECK_RET( m_entry, _T("unloading an invalid wxPluginManager?") );
|
|
|
|
for ( wxDLManifest::iterator i = ms_manifest->begin();
|
|
i != ms_manifest->end();
|
|
++i )
|
|
{
|
|
if ( i->second == m_entry )
|
|
{
|
|
ms_manifest->erase(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
m_entry->UnrefLib();
|
|
|
|
m_entry = NULL;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxDllLoader (all these methods are static)
|
|
// ---------------------------------------------------------------------------
|
|
|
|
#if WXWIN_COMPATIBILITY_2_2
|
|
|
|
wxDllType wxDllLoader::LoadLibrary(const wxString &name, bool *success)
|
|
{
|
|
wxPluginLibrary *p = wxPluginManager::LoadLibrary
|
|
(
|
|
name,
|
|
wxDL_DEFAULT | wxDL_VERBATIM | wxDL_NOSHARE
|
|
);
|
|
|
|
if ( success )
|
|
*success = p != NULL;
|
|
|
|
return p ? p->GetLibHandle() : 0;
|
|
}
|
|
|
|
void wxDllLoader::UnloadLibrary(wxDllType handle)
|
|
{
|
|
wxPluginLibrary *p = wxPluginManager::GetObjectFromHandle(handle);
|
|
|
|
wxCHECK_RET( p, _T("Unloading a library not loaded with wxDllLoader?") );
|
|
|
|
p->UnrefLib();
|
|
}
|
|
|
|
void *
|
|
wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name, bool *success)
|
|
{
|
|
wxPluginLibrary *p = wxPluginManager::GetObjectFromHandle(dllHandle);
|
|
|
|
if ( !p )
|
|
{
|
|
wxFAIL_MSG( _T("Using a library not loaded with wxDllLoader?") );
|
|
|
|
if ( success )
|
|
*success = FALSE;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
return p->GetSymbol(name, success);
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_2
|
|
|
|
#endif // wxUSE_DYNAMIC_LOADER
|
|
|