git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31136 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
500 lines
11 KiB
C++
500 lines
11 KiB
C++
////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.cpp
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// Purpose: wxBitmap
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// Author: William Osborne
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// Modified by:
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// Created: 10/08/04
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// RCS-ID: $Id:
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// Copyright: (c) William Osborne
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma implementation "bitmap.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/list.h"
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#include "wx/utils.h"
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#include "wx/app.h"
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#include "wx/palette.h"
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#include "wx/dcmemory.h"
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#endif
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#include "wx/log.h"
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#if wxUSE_WXDIB
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#include "wx/palmos/dib.h"
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#endif
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#include "wx/image.h"
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#include "wx/xpmdecod.h"
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#ifdef wxHAVE_RAW_BITMAP
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#include "wx/rawbmp.h"
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#endif
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// missing from mingw32 header
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#ifndef CLR_INVALID
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#define CLR_INVALID ((COLORREF)-1)
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#endif // no CLR_INVALID
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// ----------------------------------------------------------------------------
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// Bitmap data
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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public:
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wxBitmapRefData();
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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// set the mask object to use as the mask, we take ownership of it
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void SetMask(wxMask *mask)
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{
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delete m_bitmapMask;
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m_bitmapMask = mask;
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}
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// return the mask
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wxMask *GetMask() const { return m_bitmapMask; }
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public:
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#if wxUSE_PALETTE
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wxPalette m_bitmapPalette;
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#endif // wxUSE_PALETTE
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#ifdef __WXDEBUG__
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wxDC *m_selectedInto;
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#endif // __WXDEBUG__
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#if wxUSE_WXDIB
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wxDIB *m_dib;
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#endif
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bool m_hasAlpha;
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bool m_isDIB;
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private:
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wxMask *m_bitmapMask;
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DECLARE_NO_COPY_CLASS(wxBitmapRefData)
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};
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// helper functions
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// ----------------------------------------------------------------------------
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#if !wxUSE_WXDIB
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#define NEVER_USE_DIB
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#else
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static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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{
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// here is the logic:
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//
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// (a) if hdc is specified, the caller explicitly wants DDB
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// (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
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// or less DIBs anyhow)
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// (c) finally, create DIBs under Win9x even if the depth hasn't been
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// explicitly specified but the current display depth is 24 or
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// more and the image is "big", i.e. > 16Mb which is the
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// theoretical limit for DDBs under Win9x
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//
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// consequences (all of which seem to make sense):
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//
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// (i) by default, DDBs are created (depth == -1 usually)
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// (ii) DIBs can be created by explicitly specifying the depth
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// (iii) using a DC always forces creating a DDB
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return !hdc &&
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(d >= 24 ||
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(d == -1 &&
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wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
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}
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#define SOMETIMES_USE_DIB
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#endif // different DIB usage scenarious
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// ----------------------------------------------------------------------------
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// wxBitmapRefData
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// ----------------------------------------------------------------------------
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wxBitmapRefData::wxBitmapRefData()
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{
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#ifdef __WXDEBUG__
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m_selectedInto = NULL;
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#endif
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m_bitmapMask = NULL;
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m_hBitmap = (WXHBITMAP) NULL;
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#if wxUSE_WXDIB
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m_dib = NULL;
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#endif
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m_isDIB =
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m_hasAlpha = false;
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}
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void wxBitmapRefData::Free()
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{
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}
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// ----------------------------------------------------------------------------
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// wxBitmap creation
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// ----------------------------------------------------------------------------
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// this function should be called from all wxBitmap ctors
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void wxBitmap::Init()
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{
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}
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wxGDIImageRefData *wxBitmap::CreateData() const
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{
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return NULL;
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}
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bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
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{
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return false;
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}
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bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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{
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return false;
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}
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#ifndef NEVER_USE_DIB
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bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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{
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return false:
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}
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#endif // NEVER_USE_DIB
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wxBitmap::~wxBitmap()
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{
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}
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wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
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{
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Init();
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}
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// Create from XPM data
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#if wxUSE_IMAGE && wxUSE_XPM
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bool wxBitmap::CreateFromXpm(const char **data)
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#else
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bool wxBitmap::CreateFromXpm(const char **WXUNUSED(data))
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#endif
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{
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return false;
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}
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wxBitmap::wxBitmap(int w, int h, int d)
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{
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}
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wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
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{
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}
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wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
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{
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}
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wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
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{
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}
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bool wxBitmap::Create(int width, int height, int depth)
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{
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return false;
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}
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bool wxBitmap::Create(int width, int height, const wxDC& dc)
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{
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return false;
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}
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bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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{
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return false;
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}
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#if wxUSE_IMAGE
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// ----------------------------------------------------------------------------
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// wxImage to/from conversions
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// ----------------------------------------------------------------------------
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#if wxUSE_WXDIB
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
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{
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return false;
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}
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bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
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{
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return false;
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}
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc)
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{
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return false;
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}
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wxImage wxBitmap::ConvertToImage() const
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{
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wxImage image;
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return image;
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}
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#endif // wxUSE_WXDIB
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#endif // wxUSE_IMAGE
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// ----------------------------------------------------------------------------
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// loading and saving bitmaps
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// ----------------------------------------------------------------------------
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bool wxBitmap::LoadFile(const wxString& filename, long type)
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{
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return false;
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}
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bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
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{
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return false;
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}
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bool wxBitmap::SaveFile(const wxString& filename,
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int type,
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const wxPalette *palette)
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{
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return false;
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}
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// ----------------------------------------------------------------------------
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// sub bitmap extraction
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// ----------------------------------------------------------------------------
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wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
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{
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wxBitmap ret( 0, 0 );
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return ret;
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}
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// ----------------------------------------------------------------------------
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// wxBitmap accessors
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// ----------------------------------------------------------------------------
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#if wxUSE_PALETTE
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wxPalette* wxBitmap::GetPalette() const
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{
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return (wxPalette *) NULL;
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}
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#endif
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wxMask *wxBitmap::GetMask() const
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{
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return (wxMask *) NULL;
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}
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#ifdef __WXDEBUG__
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wxDC *wxBitmap::GetSelectedInto() const
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{
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return (wxDC *) NULL;
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}
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#endif
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void wxBitmap::UseAlpha()
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{
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}
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bool wxBitmap::HasAlpha() const
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{
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return false;
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}
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// ----------------------------------------------------------------------------
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// wxBitmap setters
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// ----------------------------------------------------------------------------
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#ifdef __WXDEBUG__
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void wxBitmap::SetSelectedInto(wxDC *dc)
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{
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}
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#endif
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#if wxUSE_PALETTE
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void wxBitmap::SetPalette(const wxPalette& palette)
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{
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}
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#endif // wxUSE_PALETTE
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void wxBitmap::SetMask(wxMask *mask)
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{
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}
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// ----------------------------------------------------------------------------
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// raw bitmap access support
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// ----------------------------------------------------------------------------
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#ifdef wxHAVE_RAW_BITMAP
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void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
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{
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return NULL;
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}
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void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
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{
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return;
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}
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#endif // #ifdef wxHAVE_RAW_BITMAP
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// ----------------------------------------------------------------------------
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// wxMask
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// ----------------------------------------------------------------------------
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wxMask::wxMask()
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{
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m_maskBitmap = 0;
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}
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// Construct a mask from a bitmap and a colour indicating
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// the transparent area
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wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
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{
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}
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// Construct a mask from a bitmap and a palette index indicating
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// the transparent area
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wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
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{
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}
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask::wxMask(const wxBitmap& bitmap)
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{
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}
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wxMask::~wxMask()
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{
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}
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// Create a mask from a mono bitmap (copies the bitmap).
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bool wxMask::Create(const wxBitmap& bitmap)
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{
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return false;
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}
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// Create a mask from a bitmap and a palette index indicating
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// the transparent area
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bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
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{
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return false;
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}
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// Create a mask from a bitmap and a colour indicating
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// the transparent area
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bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
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{
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return false;
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}
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// ----------------------------------------------------------------------------
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// wxBitmapHandler
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// ----------------------------------------------------------------------------
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bool wxBitmapHandler::Create(wxGDIImage *image,
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void *data,
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long flags,
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int width, int height, int depth)
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{
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return false;
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}
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bool wxBitmapHandler::Load(wxGDIImage *image,
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const wxString& name,
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long flags,
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int width, int height)
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{
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return false;
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}
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bool wxBitmapHandler::Save(wxGDIImage *image,
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const wxString& name,
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int type)
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{
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return false;
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}
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bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
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void *WXUNUSED(data),
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long WXUNUSED(type),
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int WXUNUSED(width),
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int WXUNUSED(height),
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int WXUNUSED(depth))
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{
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return false;
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}
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bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
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const wxString& WXUNUSED(name),
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long WXUNUSED(type),
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int WXUNUSED(desiredWidth),
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int WXUNUSED(desiredHeight))
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{
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return false;
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}
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bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
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const wxString& WXUNUSED(name),
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int WXUNUSED(type),
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const wxPalette *WXUNUSED(palette))
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{
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return false;
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}
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