git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8028 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
118 lines
3.3 KiB
C++
118 lines
3.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: univ.cpp
|
|
// Purpose: wxUniversal demo
|
|
// Author: Vadim Zeitlin
|
|
// Id: $Id$
|
|
// Copyright: (c) 2000 Vadim Zeitlin
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// ============================================================================
|
|
// declarations
|
|
// ============================================================================
|
|
|
|
#ifdef __GNUG__
|
|
#pragma implementation "univ.cpp"
|
|
#pragma interface "univ.cpp"
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// headers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// For compilers that support precompilation, includes "wx/wx.h".
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
// for all others, include the necessary headers (this file is usually all you
|
|
// need because it includes almost all "standard" wxWindows headers)
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/app.h"
|
|
#include "wx/frame.h"
|
|
#include "wx/dcclient.h"
|
|
#endif
|
|
|
|
// Define a new application type, each program should derive a class from wxApp
|
|
class MyUnivApp : public wxApp
|
|
{
|
|
public:
|
|
// override base class virtuals
|
|
// ----------------------------
|
|
|
|
// this one is called on application startup and is a good place for the app
|
|
// initialization (doing it here and not in the ctor allows to have an error
|
|
// return: if OnInit() returns false, the application terminates)
|
|
virtual bool OnInit();
|
|
};
|
|
|
|
// Define a new frame type: this is going to be our main frame
|
|
class MyUnivFrame : public wxFrame
|
|
{
|
|
public:
|
|
// ctor(s)
|
|
MyUnivFrame(const wxString& title);
|
|
|
|
protected:
|
|
// event handlers
|
|
void OnPaint(wxPaintEvent& event);
|
|
void OnLeftUp(wxMouseEvent& event);
|
|
|
|
private:
|
|
// any class wishing to process wxWindows events must use this macro
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// event tables
|
|
// ----------------------------------------------------------------------------
|
|
|
|
IMPLEMENT_APP(MyUnivApp)
|
|
|
|
BEGIN_EVENT_TABLE(MyUnivFrame, wxFrame)
|
|
EVT_PAINT(MyUnivFrame::OnPaint)
|
|
|
|
EVT_LEFT_UP(MyUnivFrame::OnLeftUp)
|
|
END_EVENT_TABLE()
|
|
|
|
// ============================================================================
|
|
// implementation
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// app class
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool MyUnivApp::OnInit()
|
|
{
|
|
wxFrame *frame = new MyUnivFrame(_T("wxUniversal demo"));
|
|
frame->Show();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// top level frame class
|
|
// ----------------------------------------------------------------------------
|
|
|
|
MyUnivFrame::MyUnivFrame(const wxString& title)
|
|
: wxFrame(NULL, -1, title, wxDefaultPosition, wxSize(300, 150))
|
|
{
|
|
}
|
|
|
|
void MyUnivFrame::OnPaint(wxPaintEvent& event)
|
|
{
|
|
wxPaintDC dc(this);
|
|
dc.DrawText(_T("Ctrl-click to exit."), 10, 10);
|
|
}
|
|
|
|
void MyUnivFrame::OnLeftUp(wxMouseEvent& event)
|
|
{
|
|
if ( event.ControlDown() )
|
|
{
|
|
Close();
|
|
}
|
|
}
|