git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			116 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/toplevel.h
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// Purpose:     wxTopLevelWindowMSW is the MSW implementation of wxTLW
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     20.09.01
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// RCS-ID:      $Id$
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// Copyright:   (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TOPLEVEL_H_
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#define _WX_MSW_TOPLEVEL_H_
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#ifdef __GNUG__
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    #pragma interface "toplevel.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMSW
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase
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{
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public:
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    // constructors and such
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    wxTopLevelWindowMSW() { Init(); }
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    wxTopLevelWindowMSW(wxWindow *parent,
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                        wxWindowID id,
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                        const wxString& title,
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                        const wxPoint& pos = wxDefaultPosition,
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                        const wxSize& size = wxDefaultSize,
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                        long style = wxDEFAULT_FRAME_STYLE,
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                        const wxString& name = wxFrameNameStr)
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    {
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        Init();
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        (void)Create(parent, id, title, pos, size, style, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxString& title,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxDEFAULT_FRAME_STYLE,
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                const wxString& name = wxFrameNameStr);
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    virtual ~wxTopLevelWindowMSW();
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    // implement base class pure virtuals
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    virtual void Maximize(bool maximize = TRUE);
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    virtual bool IsMaximized() const;
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    virtual void Iconize(bool iconize = TRUE);
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    virtual bool IsIconized() const;
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    virtual void SetIcon(const wxIcon& icon);
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    virtual void Restore();
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    virtual bool Show(bool show = TRUE);
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    virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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    virtual bool IsFullScreen() const { return m_fsIsShowing; }
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    // implementation from now on
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    // --------------------------
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protected:
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    // common part of all ctors
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    void Init();
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    // create a new frame, return FALSE if it couldn't be created
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    bool CreateFrame(const wxString& title,
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                     const wxPoint& pos,
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                     const wxSize& size);
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    // create a new dialog using the given dialog template from resources,
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    // return FALSE if it couldn't be created
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    bool CreateDialog(const wxChar *dlgTemplate,
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                      const wxString& title,
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                      const wxPoint& pos,
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                      const wxSize& size);
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    // common part of Iconize(), Maximize() and Restore()
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    void DoShowWindow(int nShowCmd);
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    // implement the geometry-related methods for a top level window
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    virtual void DoSetClientSize(int width, int height);
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    // get the MSW window flags corresponding to wxWindows ones
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    //
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    // the functions returns the flags (WS_XXX) directly and puts the ext
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    // (WS_EX_XXX) flags into the provided pointer if not NULL
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    long MSWGetCreateWindowFlags(long *exflags) const;
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    // is the frame currently iconized?
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    bool m_iconized;
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    // should the frame be maximized when it will be shown? set by Maximize()
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    // when it is called while the frame is hidden
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    bool m_maximizeOnShow;
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    // Data to save/restore when calling ShowFullScreen
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    long                  m_fsStyle; // Passed to ShowFullScreen
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    wxRect                m_fsOldSize;
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    long                  m_fsOldWindowStyle;
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    bool                  m_fsIsMaximized;
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    bool                  m_fsIsShowing;
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};
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// list of all frames and modeless dialogs
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extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
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#endif // _WX_MSW_TOPLEVEL_H_
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