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wxWidgets/src/msw/gdiimage.cpp
Maarten Bent f74d756ca5 Use DPI Aware wxGetSystemMetrics
If no wxWindow is known, use wxTheApp->GetTopWindow().
Also use a wxWindow for all wxSystemSettings::GetMetric calls.
2019-07-15 00:00:18 +02:00

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21 KiB
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///////////////////////////////////////////////////////////////////////////////
// Name: src/msw/gdiimage.cpp
// Purpose: wxGDIImage implementation
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.11.99
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/log.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
#include "wx/msw/gdiimage.h"
#if wxUSE_WXDIB
#include "wx/msw/dib.h"
#endif
// By default, use PNG resource handler if we can, i.e. have support for
// loading PNG images in the library. This symbol could be predefined as 0 to
// avoid doing this if anybody ever needs to do it for some reason.
#if !defined(wxUSE_PNG_RESOURCE_HANDLER) && wxUSE_LIBPNG && wxUSE_IMAGE
#define wxUSE_PNG_RESOURCE_HANDLER 1
#endif
#if wxUSE_PNG_RESOURCE_HANDLER
#include "wx/image.h"
#include "wx/utils.h" // For wxLoadUserResource()
#endif
#include "wx/file.h"
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxGDIImageHandlerList)
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// all image handlers are declared/defined in this file because the outside
// world doesn't have to know about them (but only about wxBITMAP_TYPE_XXX ids)
class WXDLLEXPORT wxBMPFileHandler : public wxBitmapHandler
{
public:
wxBMPFileHandler() : wxBitmapHandler(wxT("Windows bitmap file"), wxT("bmp"),
wxBITMAP_TYPE_BMP)
{
}
virtual bool LoadFile(wxBitmap *bitmap,
const wxString& name, wxBitmapType flags,
int desiredWidth, int desiredHeight) wxOVERRIDE;
virtual bool SaveFile(const wxBitmap *bitmap,
const wxString& name, wxBitmapType type,
const wxPalette *palette = NULL) const wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxBMPFileHandler);
};
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
public:
wxBMPResourceHandler() : wxBitmapHandler(wxT("Windows bitmap resource"),
wxEmptyString,
wxBITMAP_TYPE_BMP_RESOURCE)
{
}
virtual bool LoadFile(wxBitmap *bitmap,
const wxString& name, wxBitmapType flags,
int desiredWidth, int desiredHeight) wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxBMPResourceHandler);
};
class WXDLLEXPORT wxIconHandler : public wxGDIImageHandler
{
public:
wxIconHandler(const wxString& name, const wxString& ext, wxBitmapType type)
: wxGDIImageHandler(name, ext, type)
{
}
// creating and saving icons is not supported
virtual bool Create(wxGDIImage *WXUNUSED(image),
const void* WXUNUSED(data),
wxBitmapType WXUNUSED(flags),
int WXUNUSED(width),
int WXUNUSED(height),
int WXUNUSED(depth) = 1) wxOVERRIDE
{
return false;
}
virtual bool Save(const wxGDIImage *WXUNUSED(image),
const wxString& WXUNUSED(name),
wxBitmapType WXUNUSED(type)) const wxOVERRIDE
{
return false;
}
virtual bool Load(wxGDIImage *image,
const wxString& name,
wxBitmapType flags,
int desiredWidth, int desiredHeight) wxOVERRIDE
{
wxIcon *icon = wxDynamicCast(image, wxIcon);
wxCHECK_MSG( icon, false, wxT("wxIconHandler only works with icons") );
return LoadIcon(icon, name, flags, desiredWidth, desiredHeight);
}
protected:
virtual bool LoadIcon(wxIcon *icon,
const wxString& name, wxBitmapType flags,
int desiredWidth = -1, int desiredHeight = -1) = 0;
};
class WXDLLEXPORT wxICOFileHandler : public wxIconHandler
{
public:
wxICOFileHandler() : wxIconHandler(wxT("ICO icon file"),
wxT("ico"),
wxBITMAP_TYPE_ICO)
{
}
protected:
virtual bool LoadIcon(wxIcon *icon,
const wxString& name, wxBitmapType flags,
int desiredWidth = -1, int desiredHeight = -1) wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxICOFileHandler);
};
class WXDLLEXPORT wxICOResourceHandler: public wxIconHandler
{
public:
wxICOResourceHandler() : wxIconHandler(wxT("ICO resource"),
wxT("ico"),
wxBITMAP_TYPE_ICO_RESOURCE)
{
}
protected:
virtual bool LoadIcon(wxIcon *icon,
const wxString& name, wxBitmapType flags,
int desiredWidth = -1, int desiredHeight = -1) wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxICOResourceHandler);
};
#if wxUSE_PNG_RESOURCE_HANDLER
class WXDLLEXPORT wxPNGResourceHandler : public wxBitmapHandler
{
public:
wxPNGResourceHandler() : wxBitmapHandler(wxS("Windows PNG resource"),
wxString(),
wxBITMAP_TYPE_PNG_RESOURCE)
{
}
virtual bool LoadFile(wxBitmap *bitmap,
const wxString& name, wxBitmapType flags,
int desiredWidth, int desiredHeight) wxOVERRIDE;
private:
wxDECLARE_DYNAMIC_CLASS(wxPNGResourceHandler);
};
#endif // wxUSE_PNG_RESOURCE_HANDLER
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler);
wxIMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler);
wxIMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxObject);
wxIMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxObject);
#if wxUSE_PNG_RESOURCE_HANDLER
wxIMPLEMENT_DYNAMIC_CLASS(wxPNGResourceHandler, wxBitmapHandler);
#endif // wxUSE_PNG_RESOURCE_HANDLER
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
// ============================================================================
// implementation
// ============================================================================
wxGDIImageHandlerList wxGDIImage::ms_handlers;
// ----------------------------------------------------------------------------
// wxGDIImage functions forwarded to wxGDIImageRefData
// ----------------------------------------------------------------------------
bool wxGDIImage::FreeResource(bool WXUNUSED(force))
{
if ( !IsNull() )
{
GetGDIImageData()->Free();
GetGDIImageData()->m_handle = 0;
}
return true;
}
WXHANDLE wxGDIImage::GetResourceHandle() const
{
return GetHandle();
}
// ----------------------------------------------------------------------------
// wxGDIImage handler stuff
// ----------------------------------------------------------------------------
void wxGDIImage::AddHandler(wxGDIImageHandler *handler)
{
ms_handlers.Append(handler);
}
void wxGDIImage::InsertHandler(wxGDIImageHandler *handler)
{
ms_handlers.Insert(handler);
}
bool wxGDIImage::RemoveHandler(const wxString& name)
{
wxGDIImageHandler *handler = FindHandler(name);
if ( handler )
{
ms_handlers.DeleteObject(handler);
return true;
}
else
return false;
}
wxGDIImageHandler *wxGDIImage::FindHandler(const wxString& name)
{
wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
if ( handler->GetName() == name )
return handler;
node = node->GetNext();
}
return NULL;
}
wxGDIImageHandler *wxGDIImage::FindHandler(const wxString& extension,
long type)
{
wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
if ( (handler->GetExtension() == extension) &&
(type == -1 || handler->GetType() == type) )
{
return handler;
}
node = node->GetNext();
}
return NULL;
}
wxGDIImageHandler *wxGDIImage::FindHandler(long type)
{
wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
if ( handler->GetType() == type )
return handler;
node = node->GetNext();
}
return NULL;
}
void wxGDIImage::CleanUpHandlers()
{
wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
while ( node )
{
wxGDIImageHandler *handler = node->GetData();
wxGDIImageHandlerList::compatibility_iterator next = node->GetNext();
delete handler;
ms_handlers.Erase( node );
node = next;
}
}
void wxGDIImage::InitStandardHandlers()
{
AddHandler(new wxBMPResourceHandler);
AddHandler(new wxBMPFileHandler);
AddHandler(new wxICOFileHandler);
AddHandler(new wxICOResourceHandler);
#if wxUSE_PNG_RESOURCE_HANDLER
AddHandler(new wxPNGResourceHandler);
#endif // wxUSE_PNG_RESOURCE_HANDLER
}
// ----------------------------------------------------------------------------
// wxBitmap handlers
// ----------------------------------------------------------------------------
bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap,
const wxString& name, wxBitmapType WXUNUSED(flags),
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
// TODO: load colourmap.
HBITMAP hbmp = ::LoadBitmap(wxGetInstance(), name.t_str());
if ( hbmp == NULL )
{
// it's probably not found
wxLogError(wxT("Can't load bitmap '%s' from resources! Check .rc file."),
name.c_str());
return false;
}
int w, h, d;
BITMAP bm;
if (::GetObject(hbmp, sizeof(BITMAP), &bm))
{
w = bm.bmWidth;
h = bm.bmHeight;
d = bm.bmBitsPixel;
}
else
{
wxLogLastError(wxT("GetObject(HBITMAP)"));
w = h = d = 0;
}
bitmap->InitFromHBITMAP((WXHBITMAP)hbmp, w, h, d);
// use 0xc0c0c0 as transparent colour by default
bitmap->SetMask(new wxMask(*bitmap, *wxLIGHT_GREY));
return true;
}
bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap,
const wxString& name, wxBitmapType WXUNUSED(flags),
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
wxCHECK_MSG( bitmap, false, wxT("NULL bitmap in LoadFile") );
#if wxUSE_WXDIB
// Try loading using native Windows LoadImage() first.
wxDIB dib(name);
if ( dib.IsOk() )
return bitmap->CopyFromDIB(dib);
#endif // wxUSE_WXDIB
// Some valid bitmap files are not supported by LoadImage(), e.g. those
// with negative height. Try to use our own bitmap loading code which does
// support them.
#if wxUSE_IMAGE
wxImage img(name, wxBITMAP_TYPE_BMP);
if ( img.IsOk() )
{
*bitmap = wxBitmap(img);
return true;
}
#endif // wxUSE_IMAGE
return false;
}
bool wxBMPFileHandler::SaveFile(const wxBitmap *bitmap,
const wxString& name,
wxBitmapType WXUNUSED(type),
const wxPalette * WXUNUSED(pal)) const
{
#if wxUSE_WXDIB
wxCHECK_MSG( bitmap, false, wxT("NULL bitmap in SaveFile") );
wxDIB dib(*bitmap);
return dib.Save(name);
#else
return false;
#endif
}
// ----------------------------------------------------------------------------
// wxIcon handlers
// ----------------------------------------------------------------------------
bool wxICOFileHandler::LoadIcon(wxIcon *icon,
const wxString& name,
wxBitmapType WXUNUSED(flags),
int desiredWidth, int desiredHeight)
{
icon->UnRef();
HICON hicon = NULL;
// Parse the filename: it may be of the form "filename;n" in order to
// specify the nth icon in the file.
//
// For the moment, ignore the issue of possible semicolons in the
// filename.
int iconIndex = 0;
wxString nameReal(name);
wxString strIconIndex = name.AfterLast(wxT(';'));
if (strIconIndex != name)
{
iconIndex = wxAtoi(strIconIndex);
nameReal = name.BeforeLast(wxT(';'));
}
#if 0
// If we don't know what size icon we're looking for,
// try to find out what's there.
// Unfortunately this doesn't work, because ExtractIconEx
// will scale the icon to the 'desired' size, even if that
// size of icon isn't explicitly stored. So we would have
// to parse the icon file outselves.
if ( desiredWidth == -1 &&
desiredHeight == -1)
{
// Try loading a large icon first
if ( ::ExtractIconEx(nameReal, iconIndex, &hicon, NULL, 1) == 1)
{
}
// Then try loading a small icon
else if ( ::ExtractIconEx(nameReal, iconIndex, NULL, &hicon, 1) == 1)
{
}
}
else
#endif
// were we asked for a large icon?
const wxWindow* win = wxTheApp ? wxTheApp->GetTopWindow() : NULL;
if ( desiredWidth == wxGetSystemMetrics(SM_CXICON, win) &&
desiredHeight == wxGetSystemMetrics(SM_CYICON, win) )
{
// get the specified large icon from file
if ( !::ExtractIconEx(nameReal.t_str(), iconIndex, &hicon, NULL, 1) )
{
// it is not an error, but it might still be useful to be informed
// about it optionally
wxLogTrace(wxT("iconload"),
wxT("No large icons found in the file '%s'."),
name.c_str());
}
}
else if ( desiredWidth == wxGetSystemMetrics(SM_CXSMICON, win) &&
desiredHeight == wxGetSystemMetrics(SM_CYSMICON, win) )
{
// get the specified small icon from file
if ( !::ExtractIconEx(nameReal.t_str(), iconIndex, NULL, &hicon, 1) )
{
wxLogTrace(wxT("iconload"),
wxT("No small icons found in the file '%s'."),
name.c_str());
}
}
//else: not standard size, load below
if ( !hicon )
{
// take any size icon from the file by index
hicon = ::ExtractIcon(wxGetInstance(), nameReal.t_str(), iconIndex);
}
if ( !hicon )
{
wxLogSysError(wxT("Failed to load icon from the file '%s'"),
name.c_str());
return false;
}
if ( !icon->CreateFromHICON(hicon) )
return false;
if ( (desiredWidth != -1 && desiredWidth != icon->GetWidth()) ||
(desiredHeight != -1 && desiredHeight != icon->GetHeight()) )
{
wxLogTrace(wxT("iconload"),
wxT("Returning false from wxICOFileHandler::Load because of the size mismatch: actual (%d, %d), requested (%d, %d)"),
icon->GetWidth(), icon->GetHeight(),
desiredWidth, desiredHeight);
icon->UnRef();
return false;
}
return true;
}
bool wxICOResourceHandler::LoadIcon(wxIcon *icon,
const wxString& name,
wxBitmapType WXUNUSED(flags),
int desiredWidth, int desiredHeight)
{
HICON hicon;
// do we need the icon of the specific size or would any icon do?
bool hasSize = desiredWidth != -1 || desiredHeight != -1;
wxASSERT_MSG( !hasSize || (desiredWidth != -1 && desiredHeight != -1),
wxT("width and height should be either both -1 or not") );
// try to load the icon from this program first to allow overriding the
// standard icons (although why one would want to do it considering that
// we already have wxApp::GetStdIcon() is unclear)
// note that we can't just always call LoadImage() because it seems to do
// some icon rescaling internally which results in very ugly 16x16 icons
if ( hasSize )
{
hicon = (HICON)::LoadImage(wxGetInstance(), name.t_str(), IMAGE_ICON,
desiredWidth, desiredHeight,
LR_DEFAULTCOLOR);
}
else
{
hicon = ::LoadIcon(wxGetInstance(), name.t_str());
}
// next check if it's not a standard icon
if ( !hicon && !hasSize )
{
static const struct
{
const wxChar *name;
LPTSTR id;
} stdIcons[] =
{
{ wxT("wxICON_QUESTION"), IDI_QUESTION },
{ wxT("wxICON_WARNING"), IDI_EXCLAMATION },
{ wxT("wxICON_ERROR"), IDI_HAND },
{ wxT("wxICON_INFORMATION"), IDI_ASTERISK },
};
for ( size_t nIcon = 0; !hicon && nIcon < WXSIZEOF(stdIcons); nIcon++ )
{
if ( name == stdIcons[nIcon].name )
{
hicon = ::LoadIcon((HINSTANCE)NULL, stdIcons[nIcon].id);
break;
}
}
}
return icon->CreateFromHICON((WXHICON)hicon);
}
#if wxUSE_PNG_RESOURCE_HANDLER
// ----------------------------------------------------------------------------
// PNG handler
// ----------------------------------------------------------------------------
bool wxPNGResourceHandler::LoadFile(wxBitmap *bitmap,
const wxString& name,
wxBitmapType WXUNUSED(flags),
int WXUNUSED(desiredWidth),
int WXUNUSED(desiredHeight))
{
const void* pngData = NULL;
size_t pngSize = 0;
// Currently we hardcode RCDATA resource type as this is what is usually
// used for the embedded images. We could allow specifying the type as part
// of the name in the future (e.g. "type:name" or something like this) if
// really needed.
if ( !wxLoadUserResource(&pngData, &pngSize,
name,
RT_RCDATA,
wxGetInstance()) )
{
// Notice that this message is not translated because only the
// programmer (and not the end user) can make any use of it.
wxLogError(wxS("Bitmap in PNG format \"%s\" not found, check ")
wxS("that the resource file contains \"RCDATA\" ")
wxS("resource with this name."),
name);
return false;
}
*bitmap = wxBitmap::NewFromPNGData(pngData, pngSize);
if ( !bitmap->IsOk() )
{
wxLogError(wxS("Couldn't load resource bitmap \"%s\" as a PNG. "),
wxS("Have you registered PNG image handler?"),
name);
return false;
}
return true;
}
#endif // wxUSE_PNG_RESOURCE_HANDLER
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
wxSize wxGetHiconSize(HICON hicon)
{
wxSize size;
if ( hicon )
{
AutoIconInfo info;
if ( info.GetFrom(hicon) )
{
HBITMAP hbmp = info.hbmMask;
if ( hbmp )
{
BITMAP bm;
if ( ::GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm) )
{
size = wxSize(bm.bmWidth, bm.bmHeight);
}
}
}
}
if ( !size.x )
{
// use default icon size on this hardware
const wxWindow* win = wxTheApp ? wxTheApp->GetTopWindow() : NULL;
size.x = wxGetSystemMetrics(SM_CXICON, win);
size.y = wxGetSystemMetrics(SM_CYICON, win);
}
return size;
}