If no wxWindow is known, use wxTheApp->GetTopWindow(). Also use a wxWindow for all wxSystemSettings::GetMetric calls.
679 lines
21 KiB
C++
679 lines
21 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/gdiimage.cpp
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// Purpose: wxGDIImage implementation
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.11.99
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/string.h"
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#include "wx/log.h"
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#include "wx/app.h"
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#include "wx/bitmap.h"
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#endif // WX_PRECOMP
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#include "wx/msw/private.h"
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#include "wx/msw/gdiimage.h"
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#if wxUSE_WXDIB
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#include "wx/msw/dib.h"
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#endif
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// By default, use PNG resource handler if we can, i.e. have support for
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// loading PNG images in the library. This symbol could be predefined as 0 to
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// avoid doing this if anybody ever needs to do it for some reason.
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#if !defined(wxUSE_PNG_RESOURCE_HANDLER) && wxUSE_LIBPNG && wxUSE_IMAGE
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#define wxUSE_PNG_RESOURCE_HANDLER 1
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#endif
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#if wxUSE_PNG_RESOURCE_HANDLER
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#include "wx/image.h"
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#include "wx/utils.h" // For wxLoadUserResource()
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#endif
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#include "wx/file.h"
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#include "wx/listimpl.cpp"
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WX_DEFINE_LIST(wxGDIImageHandlerList)
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// all image handlers are declared/defined in this file because the outside
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// world doesn't have to know about them (but only about wxBITMAP_TYPE_XXX ids)
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class WXDLLEXPORT wxBMPFileHandler : public wxBitmapHandler
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{
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public:
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wxBMPFileHandler() : wxBitmapHandler(wxT("Windows bitmap file"), wxT("bmp"),
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wxBITMAP_TYPE_BMP)
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{
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}
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virtual bool LoadFile(wxBitmap *bitmap,
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const wxString& name, wxBitmapType flags,
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int desiredWidth, int desiredHeight) wxOVERRIDE;
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virtual bool SaveFile(const wxBitmap *bitmap,
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const wxString& name, wxBitmapType type,
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const wxPalette *palette = NULL) const wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxBMPFileHandler);
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};
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class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
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{
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public:
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wxBMPResourceHandler() : wxBitmapHandler(wxT("Windows bitmap resource"),
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wxEmptyString,
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wxBITMAP_TYPE_BMP_RESOURCE)
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{
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}
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virtual bool LoadFile(wxBitmap *bitmap,
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const wxString& name, wxBitmapType flags,
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int desiredWidth, int desiredHeight) wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxBMPResourceHandler);
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};
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class WXDLLEXPORT wxIconHandler : public wxGDIImageHandler
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{
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public:
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wxIconHandler(const wxString& name, const wxString& ext, wxBitmapType type)
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: wxGDIImageHandler(name, ext, type)
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{
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}
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// creating and saving icons is not supported
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virtual bool Create(wxGDIImage *WXUNUSED(image),
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const void* WXUNUSED(data),
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wxBitmapType WXUNUSED(flags),
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int WXUNUSED(width),
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int WXUNUSED(height),
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int WXUNUSED(depth) = 1) wxOVERRIDE
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{
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return false;
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}
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virtual bool Save(const wxGDIImage *WXUNUSED(image),
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const wxString& WXUNUSED(name),
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wxBitmapType WXUNUSED(type)) const wxOVERRIDE
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{
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return false;
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}
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virtual bool Load(wxGDIImage *image,
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const wxString& name,
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wxBitmapType flags,
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int desiredWidth, int desiredHeight) wxOVERRIDE
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{
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wxIcon *icon = wxDynamicCast(image, wxIcon);
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wxCHECK_MSG( icon, false, wxT("wxIconHandler only works with icons") );
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return LoadIcon(icon, name, flags, desiredWidth, desiredHeight);
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}
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protected:
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virtual bool LoadIcon(wxIcon *icon,
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const wxString& name, wxBitmapType flags,
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int desiredWidth = -1, int desiredHeight = -1) = 0;
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};
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class WXDLLEXPORT wxICOFileHandler : public wxIconHandler
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{
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public:
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wxICOFileHandler() : wxIconHandler(wxT("ICO icon file"),
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wxT("ico"),
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wxBITMAP_TYPE_ICO)
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{
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}
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protected:
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virtual bool LoadIcon(wxIcon *icon,
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const wxString& name, wxBitmapType flags,
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int desiredWidth = -1, int desiredHeight = -1) wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxICOFileHandler);
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};
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class WXDLLEXPORT wxICOResourceHandler: public wxIconHandler
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{
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public:
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wxICOResourceHandler() : wxIconHandler(wxT("ICO resource"),
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wxT("ico"),
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wxBITMAP_TYPE_ICO_RESOURCE)
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{
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}
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protected:
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virtual bool LoadIcon(wxIcon *icon,
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const wxString& name, wxBitmapType flags,
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int desiredWidth = -1, int desiredHeight = -1) wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxICOResourceHandler);
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};
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#if wxUSE_PNG_RESOURCE_HANDLER
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class WXDLLEXPORT wxPNGResourceHandler : public wxBitmapHandler
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{
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public:
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wxPNGResourceHandler() : wxBitmapHandler(wxS("Windows PNG resource"),
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wxString(),
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wxBITMAP_TYPE_PNG_RESOURCE)
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{
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}
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virtual bool LoadFile(wxBitmap *bitmap,
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const wxString& name, wxBitmapType flags,
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int desiredWidth, int desiredHeight) wxOVERRIDE;
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private:
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wxDECLARE_DYNAMIC_CLASS(wxPNGResourceHandler);
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};
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#endif // wxUSE_PNG_RESOURCE_HANDLER
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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wxIMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler);
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wxIMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler);
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wxIMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxObject);
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wxIMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxObject);
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#if wxUSE_PNG_RESOURCE_HANDLER
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wxIMPLEMENT_DYNAMIC_CLASS(wxPNGResourceHandler, wxBitmapHandler);
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#endif // wxUSE_PNG_RESOURCE_HANDLER
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// ----------------------------------------------------------------------------
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// private functions
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// ----------------------------------------------------------------------------
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// ============================================================================
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// implementation
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// ============================================================================
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wxGDIImageHandlerList wxGDIImage::ms_handlers;
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// ----------------------------------------------------------------------------
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// wxGDIImage functions forwarded to wxGDIImageRefData
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// ----------------------------------------------------------------------------
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bool wxGDIImage::FreeResource(bool WXUNUSED(force))
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{
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if ( !IsNull() )
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{
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GetGDIImageData()->Free();
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GetGDIImageData()->m_handle = 0;
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}
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return true;
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}
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WXHANDLE wxGDIImage::GetResourceHandle() const
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{
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return GetHandle();
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}
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// ----------------------------------------------------------------------------
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// wxGDIImage handler stuff
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// ----------------------------------------------------------------------------
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void wxGDIImage::AddHandler(wxGDIImageHandler *handler)
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{
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ms_handlers.Append(handler);
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}
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void wxGDIImage::InsertHandler(wxGDIImageHandler *handler)
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{
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ms_handlers.Insert(handler);
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}
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bool wxGDIImage::RemoveHandler(const wxString& name)
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{
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wxGDIImageHandler *handler = FindHandler(name);
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if ( handler )
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{
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ms_handlers.DeleteObject(handler);
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return true;
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}
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else
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return false;
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}
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wxGDIImageHandler *wxGDIImage::FindHandler(const wxString& name)
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{
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wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
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while ( node )
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{
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wxGDIImageHandler *handler = node->GetData();
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if ( handler->GetName() == name )
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return handler;
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node = node->GetNext();
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}
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return NULL;
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}
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wxGDIImageHandler *wxGDIImage::FindHandler(const wxString& extension,
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long type)
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{
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wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
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while ( node )
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{
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wxGDIImageHandler *handler = node->GetData();
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if ( (handler->GetExtension() == extension) &&
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(type == -1 || handler->GetType() == type) )
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{
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return handler;
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}
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node = node->GetNext();
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}
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return NULL;
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}
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wxGDIImageHandler *wxGDIImage::FindHandler(long type)
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{
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wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
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while ( node )
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{
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wxGDIImageHandler *handler = node->GetData();
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if ( handler->GetType() == type )
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return handler;
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node = node->GetNext();
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}
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return NULL;
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}
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void wxGDIImage::CleanUpHandlers()
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{
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wxGDIImageHandlerList::compatibility_iterator node = ms_handlers.GetFirst();
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while ( node )
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{
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wxGDIImageHandler *handler = node->GetData();
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wxGDIImageHandlerList::compatibility_iterator next = node->GetNext();
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delete handler;
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ms_handlers.Erase( node );
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node = next;
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}
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}
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void wxGDIImage::InitStandardHandlers()
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{
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AddHandler(new wxBMPResourceHandler);
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AddHandler(new wxBMPFileHandler);
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AddHandler(new wxICOFileHandler);
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AddHandler(new wxICOResourceHandler);
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#if wxUSE_PNG_RESOURCE_HANDLER
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AddHandler(new wxPNGResourceHandler);
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#endif // wxUSE_PNG_RESOURCE_HANDLER
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}
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// ----------------------------------------------------------------------------
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// wxBitmap handlers
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// ----------------------------------------------------------------------------
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bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap,
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const wxString& name, wxBitmapType WXUNUSED(flags),
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int WXUNUSED(desiredWidth),
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int WXUNUSED(desiredHeight))
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{
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// TODO: load colourmap.
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HBITMAP hbmp = ::LoadBitmap(wxGetInstance(), name.t_str());
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if ( hbmp == NULL )
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{
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// it's probably not found
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wxLogError(wxT("Can't load bitmap '%s' from resources! Check .rc file."),
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name.c_str());
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return false;
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}
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int w, h, d;
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BITMAP bm;
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if (::GetObject(hbmp, sizeof(BITMAP), &bm))
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{
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w = bm.bmWidth;
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h = bm.bmHeight;
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d = bm.bmBitsPixel;
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}
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else
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{
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wxLogLastError(wxT("GetObject(HBITMAP)"));
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w = h = d = 0;
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}
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bitmap->InitFromHBITMAP((WXHBITMAP)hbmp, w, h, d);
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// use 0xc0c0c0 as transparent colour by default
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bitmap->SetMask(new wxMask(*bitmap, *wxLIGHT_GREY));
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return true;
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}
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bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap,
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const wxString& name, wxBitmapType WXUNUSED(flags),
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int WXUNUSED(desiredWidth),
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int WXUNUSED(desiredHeight))
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{
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wxCHECK_MSG( bitmap, false, wxT("NULL bitmap in LoadFile") );
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#if wxUSE_WXDIB
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// Try loading using native Windows LoadImage() first.
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wxDIB dib(name);
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if ( dib.IsOk() )
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return bitmap->CopyFromDIB(dib);
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#endif // wxUSE_WXDIB
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// Some valid bitmap files are not supported by LoadImage(), e.g. those
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// with negative height. Try to use our own bitmap loading code which does
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// support them.
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#if wxUSE_IMAGE
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wxImage img(name, wxBITMAP_TYPE_BMP);
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if ( img.IsOk() )
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{
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*bitmap = wxBitmap(img);
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return true;
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}
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#endif // wxUSE_IMAGE
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return false;
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}
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bool wxBMPFileHandler::SaveFile(const wxBitmap *bitmap,
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const wxString& name,
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wxBitmapType WXUNUSED(type),
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const wxPalette * WXUNUSED(pal)) const
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{
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#if wxUSE_WXDIB
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wxCHECK_MSG( bitmap, false, wxT("NULL bitmap in SaveFile") );
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wxDIB dib(*bitmap);
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return dib.Save(name);
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#else
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return false;
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#endif
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}
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// ----------------------------------------------------------------------------
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// wxIcon handlers
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// ----------------------------------------------------------------------------
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bool wxICOFileHandler::LoadIcon(wxIcon *icon,
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const wxString& name,
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wxBitmapType WXUNUSED(flags),
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int desiredWidth, int desiredHeight)
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{
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icon->UnRef();
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HICON hicon = NULL;
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// Parse the filename: it may be of the form "filename;n" in order to
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// specify the nth icon in the file.
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//
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// For the moment, ignore the issue of possible semicolons in the
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// filename.
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int iconIndex = 0;
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wxString nameReal(name);
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wxString strIconIndex = name.AfterLast(wxT(';'));
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if (strIconIndex != name)
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{
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iconIndex = wxAtoi(strIconIndex);
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nameReal = name.BeforeLast(wxT(';'));
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}
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#if 0
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// If we don't know what size icon we're looking for,
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// try to find out what's there.
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// Unfortunately this doesn't work, because ExtractIconEx
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// will scale the icon to the 'desired' size, even if that
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// size of icon isn't explicitly stored. So we would have
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// to parse the icon file outselves.
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if ( desiredWidth == -1 &&
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desiredHeight == -1)
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{
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// Try loading a large icon first
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if ( ::ExtractIconEx(nameReal, iconIndex, &hicon, NULL, 1) == 1)
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{
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}
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// Then try loading a small icon
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else if ( ::ExtractIconEx(nameReal, iconIndex, NULL, &hicon, 1) == 1)
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{
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}
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}
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else
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#endif
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// were we asked for a large icon?
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const wxWindow* win = wxTheApp ? wxTheApp->GetTopWindow() : NULL;
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if ( desiredWidth == wxGetSystemMetrics(SM_CXICON, win) &&
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desiredHeight == wxGetSystemMetrics(SM_CYICON, win) )
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{
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// get the specified large icon from file
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if ( !::ExtractIconEx(nameReal.t_str(), iconIndex, &hicon, NULL, 1) )
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{
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// it is not an error, but it might still be useful to be informed
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// about it optionally
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wxLogTrace(wxT("iconload"),
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wxT("No large icons found in the file '%s'."),
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name.c_str());
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}
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}
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else if ( desiredWidth == wxGetSystemMetrics(SM_CXSMICON, win) &&
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desiredHeight == wxGetSystemMetrics(SM_CYSMICON, win) )
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{
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// get the specified small icon from file
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if ( !::ExtractIconEx(nameReal.t_str(), iconIndex, NULL, &hicon, 1) )
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{
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wxLogTrace(wxT("iconload"),
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wxT("No small icons found in the file '%s'."),
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name.c_str());
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}
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}
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//else: not standard size, load below
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if ( !hicon )
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{
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// take any size icon from the file by index
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hicon = ::ExtractIcon(wxGetInstance(), nameReal.t_str(), iconIndex);
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}
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if ( !hicon )
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{
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wxLogSysError(wxT("Failed to load icon from the file '%s'"),
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name.c_str());
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return false;
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}
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if ( !icon->CreateFromHICON(hicon) )
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return false;
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if ( (desiredWidth != -1 && desiredWidth != icon->GetWidth()) ||
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(desiredHeight != -1 && desiredHeight != icon->GetHeight()) )
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{
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wxLogTrace(wxT("iconload"),
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wxT("Returning false from wxICOFileHandler::Load because of the size mismatch: actual (%d, %d), requested (%d, %d)"),
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icon->GetWidth(), icon->GetHeight(),
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desiredWidth, desiredHeight);
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icon->UnRef();
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return false;
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}
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return true;
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}
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bool wxICOResourceHandler::LoadIcon(wxIcon *icon,
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const wxString& name,
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wxBitmapType WXUNUSED(flags),
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int desiredWidth, int desiredHeight)
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{
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HICON hicon;
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// do we need the icon of the specific size or would any icon do?
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bool hasSize = desiredWidth != -1 || desiredHeight != -1;
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wxASSERT_MSG( !hasSize || (desiredWidth != -1 && desiredHeight != -1),
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wxT("width and height should be either both -1 or not") );
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// try to load the icon from this program first to allow overriding the
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// standard icons (although why one would want to do it considering that
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// we already have wxApp::GetStdIcon() is unclear)
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// note that we can't just always call LoadImage() because it seems to do
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// some icon rescaling internally which results in very ugly 16x16 icons
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if ( hasSize )
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{
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hicon = (HICON)::LoadImage(wxGetInstance(), name.t_str(), IMAGE_ICON,
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desiredWidth, desiredHeight,
|
|
LR_DEFAULTCOLOR);
|
|
}
|
|
else
|
|
{
|
|
hicon = ::LoadIcon(wxGetInstance(), name.t_str());
|
|
}
|
|
|
|
// next check if it's not a standard icon
|
|
if ( !hicon && !hasSize )
|
|
{
|
|
static const struct
|
|
{
|
|
const wxChar *name;
|
|
LPTSTR id;
|
|
} stdIcons[] =
|
|
{
|
|
{ wxT("wxICON_QUESTION"), IDI_QUESTION },
|
|
{ wxT("wxICON_WARNING"), IDI_EXCLAMATION },
|
|
{ wxT("wxICON_ERROR"), IDI_HAND },
|
|
{ wxT("wxICON_INFORMATION"), IDI_ASTERISK },
|
|
};
|
|
|
|
for ( size_t nIcon = 0; !hicon && nIcon < WXSIZEOF(stdIcons); nIcon++ )
|
|
{
|
|
if ( name == stdIcons[nIcon].name )
|
|
{
|
|
hicon = ::LoadIcon((HINSTANCE)NULL, stdIcons[nIcon].id);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return icon->CreateFromHICON((WXHICON)hicon);
|
|
}
|
|
|
|
#if wxUSE_PNG_RESOURCE_HANDLER
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// PNG handler
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxPNGResourceHandler::LoadFile(wxBitmap *bitmap,
|
|
const wxString& name,
|
|
wxBitmapType WXUNUSED(flags),
|
|
int WXUNUSED(desiredWidth),
|
|
int WXUNUSED(desiredHeight))
|
|
{
|
|
const void* pngData = NULL;
|
|
size_t pngSize = 0;
|
|
|
|
// Currently we hardcode RCDATA resource type as this is what is usually
|
|
// used for the embedded images. We could allow specifying the type as part
|
|
// of the name in the future (e.g. "type:name" or something like this) if
|
|
// really needed.
|
|
if ( !wxLoadUserResource(&pngData, &pngSize,
|
|
name,
|
|
RT_RCDATA,
|
|
wxGetInstance()) )
|
|
{
|
|
// Notice that this message is not translated because only the
|
|
// programmer (and not the end user) can make any use of it.
|
|
wxLogError(wxS("Bitmap in PNG format \"%s\" not found, check ")
|
|
wxS("that the resource file contains \"RCDATA\" ")
|
|
wxS("resource with this name."),
|
|
name);
|
|
|
|
return false;
|
|
}
|
|
|
|
*bitmap = wxBitmap::NewFromPNGData(pngData, pngSize);
|
|
if ( !bitmap->IsOk() )
|
|
{
|
|
wxLogError(wxS("Couldn't load resource bitmap \"%s\" as a PNG. "),
|
|
wxS("Have you registered PNG image handler?"),
|
|
name);
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif // wxUSE_PNG_RESOURCE_HANDLER
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// private functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxSize wxGetHiconSize(HICON hicon)
|
|
{
|
|
wxSize size;
|
|
|
|
if ( hicon )
|
|
{
|
|
AutoIconInfo info;
|
|
if ( info.GetFrom(hicon) )
|
|
{
|
|
HBITMAP hbmp = info.hbmMask;
|
|
if ( hbmp )
|
|
{
|
|
BITMAP bm;
|
|
if ( ::GetObject(hbmp, sizeof(BITMAP), (LPSTR) &bm) )
|
|
{
|
|
size = wxSize(bm.bmWidth, bm.bmHeight);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( !size.x )
|
|
{
|
|
// use default icon size on this hardware
|
|
const wxWindow* win = wxTheApp ? wxTheApp->GetTopWindow() : NULL;
|
|
size.x = wxGetSystemMetrics(SM_CXICON, win);
|
|
size.y = wxGetSystemMetrics(SM_CYICON, win);
|
|
}
|
|
|
|
return size;
|
|
}
|