Files
wxWidgets/include/wx/osx/glcanvas.h
tm f6cc8ff52c Add GetOpenGLScaleFactor() to abstract OpenGL coordinates scaling
The fix for OpenGL coordinates when using high DPI in b134589cbb (Fix
OpenGL samples when using HiDPI displays, 2019-08-06) did fix it for GTK
3 and macOS, but broke it for MSW and other platforms not using pixel
scaling, as window coordinates are the same as OpenGL ones there, while
GetContentScaleFactor() can still return values > 1 even on these
platforms.

Provide new GetOpenGLScaleFactor() function abstracting this platform
difference and use it in all OpenGL samples to make them work correctly
in high DPI under all platforms.

Closes https://github.com/wxWidgets/wxWidgets/pull/1944

Closes #17391.
2020-07-12 22:28:29 +02:00

179 lines
5.8 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/glcanvas.h
// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
#ifdef __WXOSX_IPHONE__
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#define wxUSE_OPENGL_EMULATION 1
#else
#ifndef GL_SILENCE_DEPRECATION
#define GL_SILENCE_DEPRECATION
#endif
#include <OpenGL/gl.h>
#endif
#include "wx/vector.h"
// low level calls
WXDLLIMPEXP_GL WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext );
WXDLLIMPEXP_GL void WXGLDestroyContext( WXGLContext context );
WXDLLIMPEXP_GL WXGLContext WXGLGetCurrentContext();
WXDLLIMPEXP_GL bool WXGLSetCurrentContext(WXGLContext context);
WXDLLIMPEXP_GL WXGLPixelFormat WXGLChoosePixelFormat(const int *GLAttrs = NULL,
int n1 = 0,
const int *ctxAttrs = NULL,
int n2 = 0);
WXDLLIMPEXP_GL void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat );
class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
{
public:
wxGLContext(wxGLCanvas *win,
const wxGLContext *other = NULL,
const wxGLContextAttrs *ctxAttrs = NULL);
virtual ~wxGLContext();
virtual bool SetCurrent(const wxGLCanvas& win) const wxOVERRIDE;
// Mac-specific
WXGLContext GetWXGLContext() const { return m_glContext; }
private:
WXGLContext m_glContext;
wxDECLARE_NO_COPY_CLASS(wxGLContext);
};
class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
{
public:
wxGLCanvas(wxWindow *parent,
const wxGLAttributes& dispAttrs,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const int *attribList = NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent,
const wxGLAttributes& dispAttrs,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette);
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
virtual ~wxGLCanvas();
// implement wxGLCanvasBase methods
virtual bool SwapBuffers() wxOVERRIDE;
virtual double GetOpenGLScaleFactor() const wxOVERRIDE;
// Mac-specific functions
// ----------------------
// return true if multisample extension is supported
static bool IsAGLMultiSampleAvailable();
// return the pixel format used by this window
WXGLPixelFormat GetWXGLPixelFormat() const { return m_glFormat; }
// Return the copy of attributes passed at ctor
wxGLAttributes& GetGLDispAttrs() { return m_GLAttrs; }
// update the view port of the current context to match this window
void SetViewport();
// deprecated methods
// ------------------
#if WXWIN_COMPATIBILITY_2_8
wxDEPRECATED(
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette)
);
wxDEPRECATED(
wxGLCanvas(wxWindow *parent,
const wxGLContext *shared,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette)
);
wxDEPRECATED(
wxGLCanvas(wxWindow *parent,
const wxGLCanvas *shared,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette)
);
#endif // WXWIN_COMPATIBILITY_2_8
// implementation-only from now on
protected:
bool DoCreate(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name);
WXGLPixelFormat m_glFormat;
wxGLAttributes m_GLAttrs;
wxDECLARE_EVENT_TABLE();
wxDECLARE_CLASS(wxGLCanvas);
};
#endif // _WX_GLCANVAS_H_