The fix for OpenGL coordinates when using high DPI in b134589cbb
(Fix
OpenGL samples when using HiDPI displays, 2019-08-06) did fix it for GTK
3 and macOS, but broke it for MSW and other platforms not using pixel
scaling, as window coordinates are the same as OpenGL ones there, while
GetContentScaleFactor() can still return values > 1 even on these
platforms.
Provide new GetOpenGLScaleFactor() function abstracting this platform
difference and use it in all OpenGL samples to make them work correctly
in high DPI under all platforms.
Closes https://github.com/wxWidgets/wxWidgets/pull/1944
Closes #17391.
132 lines
4.4 KiB
C++
132 lines
4.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/gtk/glcanvas.h
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// Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK
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// Author: Robert Roebling
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// Modified by:
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// Created: 17/8/98
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// Copyright: (c) Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GLCANVAS_H_
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#define _WX_GLCANVAS_H_
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#include "wx/unix/glx11.h"
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//---------------------------------------------------------------------------
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// wxGLCanvas
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//---------------------------------------------------------------------------
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasX11
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{
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typedef wxGLCanvasX11 BaseType;
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public:
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wxGLCanvas(wxWindow *parent,
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const wxGLAttributes& dispAttrs,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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explicit // avoid implicitly converting a wxWindow* to wxGLCanvas
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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bool Create(wxWindow *parent,
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const wxGLAttributes& dispAttrs,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette);
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual bool SetBackgroundStyle(wxBackgroundStyle style) wxOVERRIDE;
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virtual double GetOpenGLScaleFactor() const wxOVERRIDE;
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// implement wxGLCanvasX11 methods
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// --------------------------------
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virtual unsigned long GetXWindow() const wxOVERRIDE;
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// deprecated methods
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// ------------------
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#if WXWIN_COMPATIBILITY_2_8
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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const wxGLContext *shared,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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wxDEPRECATED(
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wxGLCanvas(wxWindow *parent,
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const wxGLCanvas *shared,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette)
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);
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// called from "realized" callback to create the implicit context if needed
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void GTKInitImplicitContext();
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#endif // WXWIN_COMPATIBILITY_2_8
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// implementation from now on
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virtual void GTKHandleRealized() wxOVERRIDE;
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#ifdef __WXGTK3__
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wxSize m_size;
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#endif
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#if WXWIN_COMPATIBILITY_2_8
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wxGLContext *m_sharedContext;
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wxGLCanvas *m_sharedContextOf;
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const bool m_createImplicitContext;
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#endif // WXWIN_COMPATIBILITY_2_8
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private:
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wxDECLARE_CLASS(wxGLCanvas);
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};
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#endif // _WX_GLCANVAS_H_
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